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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/qYnKPLqJ"] [Date "2026.05.11"] [Round "-"] [White "yassinerhighi1"] [Black "Charith1234"] [Result "1-0"] [GameId "qYnKPLqJ"] [UTCDate "2026.05.11"] [UTCTime "07:09:50"] [WhiteElo "2017"] [BlackElo "906"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Antichess"] [TimeControl "30+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. b4?? { (2.89 → 0.14) Blunder. Qh5 was best. } { [%eval 0.14] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... Bxb4 { [%eval 0.66] } 4. Qg4 { [%eval 0.79] } 4... Bxd2 { [%eval 0.39] } 5. Kxd2 { [%eval 0.48] } 5... Qg5?? { (0.48 → 2.23) Blunder. Nc6 was best. } { [%eval 2.23] } (5... Nc6 6. Qxg7) 6. Qxd7?? { (2.23 → -0.28) Blunder. Qxg5 was best. } { [%eval -0.28] } (6. Qxg5 g6 7. Qxe5 Nc6 8. Qxc7 Nh6 9. Qxc6 dxc6 10. Nc3 Bh3 11. gxh3 c5) 6... Bxd7 { [%eval 0.27] } 7. g4? { (0.27 → -1.15) Mistake. Kc3 was best. } { [%eval -1.15] } (7. Kc3 Qxg2 8. Ne2 Qxh2 9. Rxh2 Bb5 10. Rxh7 Bxe2 11. Rxg7 Bc4 12. Rxf7 Bxa2) 7... Qxe3?? { (-1.15 → Mate in 10) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #10] } (7... Qxg4 8. Nh3) 8. fxe3 { [%eval #10] } 8... Bxg4 { [%eval #9] } 9. Nf3 { [%eval #9] } 9... Bxf3 { [%eval #8] } 10. Ke1 { [%eval #9] } 10... Bxh1 { Black offers draw } { [%eval #8] } 11. e4 { [%eval #8] } 11... Bxe4 { [%eval #7] } 12. a3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (12. a4 Bxc2 13. Na3 Bxa4 14. Kd1 Bxd1 15. Nb5 axb5 16. Rxa7 Rxa7 17. Ba3 Rxa3) 12... Bxc2 { [%eval 0.0] } 13. Ra2 { [%eval 0.0] } 13... Bxb1 { [%eval 0.0] } 14. Rc2 { [%eval 0.0] } 14... Bxc2 { [%eval 0.0] } 15. a4 { [%eval 0.0] } 15... Bxa4 { [%eval 0.0] } 16. Kd1 { [%eval 0.0] } 16... Bxd1 { [%eval 0.0] } 17. Bf4 { [%eval 0.0] } 17... exf4 { [%eval 0.0] } 18. h4 { [%eval 0.0] } 18... f3?? { (0.00 → Mate in 2) Checkmate is now unavoidable. g5 was best. } { [%eval #2] } (18... g5 19. hxg5 Nf6 20. gxf6 Ke7 21. fxe7 Rf8 22. exf8=B h6 23. Bxh6 Nc6 24. Bxf4) 19. h5 { [%eval #2] } 19... f2 { [%eval #1] } 20. h6 { [%eval #1] } 20... gxh6# { Game ends by variant rule. } 1-0