- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/qPF0UX7x"] [Date "2026.01.29"] [Round "-"] [White "GauMongTo"] [Black "RomashovK"] [Result "1-0"] [GameId "qPF0UX7x"] [UTCDate "2026.01.29"] [UTCTime "16:27:08"] [WhiteElo "1900"] [BlackElo "1888"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "D01"] [Opening "Richter-Veresov Attack: Boyce Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nc3 { [%eval -0.04] } 1... d5 { [%eval 0.0] } 2. d4 { [%eval -0.07] } 2... Nf6 { [%eval 0.0] } 3. Bg5 { [%eval -0.19] } 3... Ne4?! { (-0.19 → 0.55) Inaccuracy. h6 was best. } { [%eval 0.55] } { D01 Richter-Veresov Attack: Boyce Defense } (3... h6 4. Bxf6 exf6 5. Nf3 Bb4 6. e3 O-O 7. Be2 Be6 8. O-O) 4. Bh4? { (0.55 → -0.54) Mistake. Nxe4 was best. } { [%eval -0.54] } (4. Nxe4 dxe4 5. e3 Bf5 6. Ne2 c6 7. Qd2 Nd7 8. Bh4 Nf6) 4... Nxc3 { [%eval -0.51] } 5. bxc3 { [%eval -0.56] } 5... Bf5?! { (-0.56 → 0.04) Inaccuracy. c5 was best. } { [%eval 0.04] } (5... c5 6. e3 Qa5 7. Qd2 Nc6 8. Be2 Bf5 9. Nf3 c4 10. O-O) 6. Nf3 { [%eval 0.0] } 6... c5 { [%eval 0.0] } 7. h3? { (0.00 → -1.17) Mistake. Rb1 was best. } { [%eval -1.17] } (7. Rb1 Qa5 8. Rxb7 Qxc3+ 9. Qd2 Qa1+ 10. Qd1 Qc3+) 7... Qa5 { [%eval -1.25] } 8. Qd2 { [%eval -1.2] } 8... e6?! { (-1.20 → -0.50) Inaccuracy. Nc6 was best. } { [%eval -0.5] } (8... Nc6 9. e3 c4 10. Be2 f6 11. Bg3 g5 12. a4 O-O-O 13. O-O e6 14. Rfb1) 9. g4? { (-0.50 → -2.22) Mistake. c4 was best. } { [%eval -2.22] } (9. c4) 9... Be4 { [%eval -2.13] } 10. Bg2 { [%eval -2.3] } 10... Nc6?! { (-2.30 → -1.63) Inaccuracy. cxd4 was best. } { [%eval -1.63] } (10... cxd4 11. Qxd4 Nc6 12. Qd2 h5 13. Kf1 Bc5 14. Ne1 Bg6 15. Nd3 Bd6 16. Bf3) 11. O-O { [%eval -1.56] } 11... Be7?! { (-1.56 → -0.87) Inaccuracy. Bxf3 was best. } { [%eval -0.87] } (11... Bxf3) 12. Bxe7 { [%eval -0.65] } 12... Nxe7 { [%eval -0.73] } 13. dxc5 { [%eval -1.0] } 13... Qxc5 { [%eval -1.06] } 14. Ne5 { [%eval -1.3] } 14... Bxg2 { [%eval -1.23] } 15. Kxg2 { [%eval -1.21] } 15... Nc6?! { (-1.21 → -0.48) Inaccuracy. Qc7 was best. } { [%eval -0.48] } (15... Qc7 16. Qd4) 16. Nd3? { (-0.48 → -1.64) Mistake. Nxc6 was best. } { [%eval -1.64] } (16. Nxc6) 16... Qc4 { [%eval -1.35] } 17. Rab1 { [%eval -1.11] } 17... b6 { [%eval -1.22] } 18. Qf4?! { (-1.22 → -2.36) Inaccuracy. Nb2 was best. } { [%eval -2.36] } (18. Nb2) 18... Qxc3 { [%eval -2.19] } 19. Qc7?! { (-2.19 → -3.17) Inaccuracy. Rb3 was best. } { [%eval -3.17] } (19. Rb3 Qc4 20. Qd6 Rc8 21. Rd1 h5 22. g5 Ne7 23. Rdb1 Qc7 24. Qxc7 Rxc7) 19... O-O { [%eval -3.14] } 20. Nb4 { [%eval -3.73] } 20... Rfc8 { [%eval -3.72] } 21. Qd6 { [%eval -3.82] } 21... Nxb4 { [%eval -3.82] } 22. Rxb4 { [%eval -4.03] } 22... Qxc2 { [%eval -3.79] } 23. Rf4 { [%eval -4.06] } 23... Qxa2 { [%eval -4.08] } 24. Qe7 { [%eval -3.91] } 24... Rf8 { [%eval -4.02] } 25. Rc1 { [%eval -4.15] } 25... Qxe2?? { (-4.15 → -1.02) Blunder. Qd2 was best. } { [%eval -1.02] } (25... Qd2 26. Qc7 Qxe2 27. Rc3 Qb5 28. Qb7 Rad8 29. Rc7 d4 30. Rcxf7 Qd5+ 31. Qxd5) 26. Rc7 { [%eval -0.99] } 26... Qe5?! { (-0.99 → -0.15) Inaccuracy. Kh8 was best. } { [%eval -0.15] } (26... Kh8 27. Rxa7 Rg8 28. Rxf7 Rxa7 29. Qxa7 Qe4+ 30. Kg1 Qb1+ 31. Kh2 h6 32. Qc7) 27. Rxf7 { [%eval -0.15] } 27... Qe4+ { [%eval 0.0] } 28. Kg3 { [%eval 0.0] } 28... Qe5+ { [%eval 0.0] } 29. Kg2 { [%eval -0.2] } 29... Qe4+ { [%eval 0.0] } 30. Kf1 { [%eval 0.0] } 30... Qd3+?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Qh1+ was best. } { [%eval #6] } (30... Qh1+ 31. Ke2 Qe4+ 32. Kf1 Qh1+) 31. Kg1 { [%eval #5] } 31... Qd1+ { [%eval #4] } 32. Kh2 { [%eval #3] } 32... Qd4 { [%eval #3] } 33. Rxf8+?? { (Mate in 3 → -0.92) Lost forced checkmate sequence. Rxg7+ was best. } { [%eval -0.92] } (33. Rxg7+ Kh8 34. Rg8+ Rxg8 35. Qxh7#) 33... Rxf8 { [%eval -0.98] } 34. Qxe6+ { [%eval -1.18] } { White wins on time. } 1-0