FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/qO4EmT92"]
[Date "2026.03.25"]
[Round "-"]
[White "AleksandrL7"]
[Black "kajusz112233"]
[Result "1-0"]
[GameId "qO4EmT92"]
[UTCDate "2026.03.25"]
[UTCTime "13:38:41"]
[WhiteElo "1064"]
[BlackElo "717"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-9"]
[Variant "Atomic"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 3.75] } 1... e5?? { (3.75 → 9.01) Blunder. f6 was best. } { [%eval 9.01] } (1... f6 2. Nc3 c6 3. e3 e6 4. Nd4 Bb4 5. Ndb5 h5 6. a3) 2. Nxe5?? { (9.01 → Mate in 3) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-3] } (2. Ng5 f5 3. d4 e4 4. e3 Na6 5. b4 d5 6. Nxh7 g6) 2... Qh4 { [%eval #-2] } 3. g3 { [%eval #-2] } 3... Qg5?? { (Mate in 2 → -2.44) Lost forced checkmate sequence. Qd4 was best. } { [%eval -2.44] } (3... Qd4 4. e3 Qxd2#) 4. e3 { [%eval -1.85] } 4... Qf6?! { (-1.85 → -1.03) Inaccuracy. d5 was best. } { [%eval -1.03] } (4... d5) 5. f4 { [%eval -1.43] } 5... Qd6?? { (-1.43 → 3.04) Blunder. d5 was best. } { [%eval 3.04] } (5... d5 6. h3) 6. d4 { [%eval 2.04] } 6... Qb4+? { (2.04 → 3.78) Mistake. Qh6 was best. } { [%eval 3.78] } (6... Qh6 7. Bh3) 7. c3 { [%eval 4.08] } 7... Qa4?? { (4.08 → 9.53) Blunder. d5 was best. } { [%eval 9.53] } (7... d5 8. cxb4) 8. Qxa4?? { (9.53 → -0.67) Blunder. Qh5 was best. } { [%eval -0.67] } (8. Qh5 g6 9. Bc4 d5 10. Qe5+ Be6 11. Bb5+ Qxb5 12. Qg7 Kd8 13. Qxf7 Nd7) 8... d5? { (-0.67 → 0.62) Mistake. Nf6 was best. } { [%eval 0.62] } (8... Nf6 9. Nd2) 9. Bb5+?! { (0.62 → 0.00) Inaccuracy. h3 was best. } { [%eval 0.0] } (9. h3) 9... c6 { [%eval -0.08] } 10. Bd3 { [%eval -0.12] } 10... Bg4?? { (-0.12 → 3.73) Blunder. f5 was best. } { [%eval 3.73] } (10... f5 11. Nd2 Nf6 12. g4 fxg4 13. Bg6+ hxg6 14. h3 Nd7 15. O-O Nb6 16. Nf3) 11. h3?? { (3.73 → 0.46) Blunder. Bxh7 was best. } { [%eval 0.46] } (11. Bxh7) 11... Bf3?? { (0.46 → 4.28) Blunder. Bf5 was best. } { [%eval 4.28] } (11... Bf5 12. O-O) 12. Rf1?? { (4.28 → -3.96) Blunder. Bxh7 was best. } { [%eval -3.96] } (12. Bxh7 Nd7) 12... Bd1?? { (-3.96 → 3.85) Blunder. Be2 was best. } { [%eval 3.85] } (12... Be2 13. Rh1) 13. Kd2?? { (3.85 → -5.04) Blunder. Bxh7 was best. } { [%eval -5.04] } (13. Bxh7) 13... Bc2?? { (-5.04 → -2.30) Blunder. g6 was best. } { [%eval -2.3] } (13... g6 14. Ke1) 14. Bf5?? { (-2.30 → -5.53) Blunder. Bxh7 was best. } { [%eval -5.53] } (14. Bxh7 Na6 15. b4 Bxb1 16. e4 Nc7 17. a4 O-O-O 18. e5 f5 19. e6 Be7) 14... Bxb1?! { (-5.53 → -3.61) Inaccuracy. Nf6 was best. } { [%eval -3.61] } (14... Nf6 15. Na3 Ne4+ 16. Ke1 Bd1 17. Rg1 Be2 18. Nc2 a5 19. Bxe4 Nd7 20. e4) 15. Bg4?? { (-3.61 → -9.89) Blunder. Bxh7 was best. } { [%eval -9.89] } (15. Bxh7 Nd7 16. e4 Nf6 17. e5 Ne4+ 18. Kc1 O-O-O 19. f5 b5 20. g4 Nf2) 15... f5 { [%eval -9.97] } 16. Bxf5 { [%eval -14.94] } 16... Bd6 { [%eval -12.21] } 17. f5 { [%eval -13.85] } 17... g6 { [%eval -8.63] } 18. fxg6 { [%eval -13.35] } 18... Nh6?? { (-13.35 → 0.00) Blunder. Nf6 was best. } { [%eval 0.0] } (18... Nf6 19. Kd1) 19. Rf6?? { (0.00 → -12.84) Blunder. Rf8+ was best. } { [%eval -12.84] } (19. Rf8+ Ke7 20. Re8+ Kf6 21. Re6+ Kf7 22. Rf6+ Ke8 23. Rf8+ Ke7) 19... Nf5?? { (-12.84 → 0.00) Blunder. Kd8 was best. } { [%eval 0.0] } (19... Kd8 20. e4 Be7 21. Re6 Kc8 22. g4 Nf5 23. Rf6 Ne3 24. Rf7 h6 25. Ke2) 20. Re6+?? { (0.00 → Mate in 1) Checkmate is now unavoidable. e4 was best. } { [%eval #-1] } (20. e4 Kd8 21. Rf7 Bb4 22. cxb4 b6 23. Rd7+ Ke8 24. Re7+ Kf8 25. Re8+ Kf7) 20... Kd7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxe3# was best. } { [%eval #1] } (20... Nxe3#) 21. Rxd6# { Game ends by variant rule. } 1-0