Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/qLZKINay"] [Date "2026.05.24"] [Round "-"] [White "Italianpizza076"] [Black "ArthurPina"] [Result "1-0"] [GameId "qLZKINay"] [UTCDate "2026.05.24"] [UTCTime "11:39:01"] [WhiteElo "1442"] [BlackElo "1502"] [WhiteRatingDiff "+83"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qh5?? { (4.07 → 1.15) Blunder. a4 was best. } { [%eval 1.15] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3 { [%eval 0.48] } 4. Qxf7?! { (0.48 → -0.16) Inaccuracy. Qxh7 was best. } { [%eval -0.16] } (4. Qxh7 Rxh7 5. Nxa3 Rxh2 6. Rxh2 a5 7. Nb1 c5 8. Rh4 Qxh4) 4... Kxf7 { [%eval -0.24] } 5. Nxa3 { [%eval -0.27] } 5... Qf6?! { (-0.27 → 0.71) Inaccuracy. a5 was best. } { [%eval 0.71] } (5... a5 6. Rb1 a4 7. b4 axb3 8. Rxb3 Qg5 9. Rxb8 Qxg2 10. Rxc8) 6. Nb5?? { (0.71 → -1.15) Blunder. c3 was best. } { [%eval -1.15] } (6. c3 Qxc3) 6... axb5?! { (-1.15 → -0.41) Inaccuracy. Qxb2 was best. } { [%eval -0.41] } (6... Qxb2 7. Bxb2) 7. a4?? { (-0.41 → Mate in 13) Checkmate is now unavoidable. b3 was best. } { [%eval #-13] } (7. b3 Qxf2) 7... Qxf2?? { (Mate in 13 → -2.13) Lost forced checkmate sequence. bxa4 was best. } { [%eval -2.13] } (7... bxa4 8. Rxa4 Qxb2 9. Bxb2 Ke7 10. Bxg7 a5 11. Bxh8 Ba6 12. Rxa5 Bc4 13. Rxa8) 8. axb5?? { (-2.13 → Mate in 14) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-14] } (8. Kxf2) 8... Qxe3?? { (Mate in 14 → -3.76) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -3.76] } (8... Qxe1 9. Rxa7 Qxc1 10. Rxc7 Qxd2 11. Rxc8 Qxg2 12. Rxb8 Qxc2 13. Rxg8 Qxb2 14. Rxg7) 9. Rxa7?? { (-3.76 → Mate in 12) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-12] } (9. dxe3 a6 10. Rxa6 Bxa6 11. bxa6 Rxa6 12. Ne2 Kg6 13. Kd2 Ne7 14. Re1 Kf6) 9... Rxa7?? { (Mate in 12 → -3.50) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -3.5] } (9... Qxe1 10. Rxc7 Qxd2 11. Rxc8 Qxg2 12. Rxg8 Qxh2 13. Rxh8 Qxc2 14. R1xh7 Qxb2 15. Bxb2) 10. dxe3 { [%eval -3.94] } 10... Ra3 { [%eval -3.43] } 11. bxa3 { [%eval -3.45] } 11... Na6?? { (-3.45 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (11... c5 12. bxc6) 12. bxa6 { [%eval #9] } 12... Bxa6 { [%eval #8] } 13. Kf1 { [%eval #8] } 13... Bxf1 { [%eval #7] } 14. Ne2 { [%eval #9] } 14... Bxe2 { [%eval #6] } 15. Rf1 { [%eval #6] } 15... Bxf1 { [%eval #5] } 16. h3?? { (Mate in 5 → -6.63) Lost forced checkmate sequence. e4 was best. } { [%eval -6.63] } (16. e4 Bxg2 17. h4 Bxe4 18. h5 Bxc2 19. a4 Bxa4 20. Bh6 Nxh6#) 16... Bxg2 { [%eval -6.24] } 17. Bb2?! { (-6.24 → -10.50) Inaccuracy. h4 was best. } { [%eval -10.5] } (17. h4 Bf1) 17... Bxh3 { [%eval -8.75] } 18. Bxg7 { [%eval -8.07] } 18... Kxg7 { [%eval -8.25] } 19. a4 { [%eval -8.63] } 19... Bf1?! { (-8.63 → -6.20) Inaccuracy. Ne7 was best. } { [%eval -6.2] } (19... Ne7 20. a5) 20. a5?? { (-6.20 → Mate in 13) Checkmate is now unavoidable. c3 was best. } { [%eval #-13] } (20. c3 Nh6) 20... Bd3 { [%eval -42.47] } 21. cxd3 { [%eval #-15] } 21... Nf6 { [%eval -46.72] } 22. e4?! { (-46.72 → Mate in 12) Checkmate is now unavoidable. a6 was best. } { [%eval #-12] } (22. a6 Rb8) 22... Nxe4 { [%eval #-12] } 23. dxe4 { [%eval #-11] } 23... e5 { [%eval #-12] } 24. a6 { [%eval #-11] } 24... d5?? { (Mate in 11 → -2.19) Lost forced checkmate sequence. Rb8 was best. } { [%eval -2.19] } (24... Rb8 25. a7 Kf7 26. axb8=N c5 27. Nxd7 c4 28. Nxe5 c3 29. Nxf7 h6 30. Nxh6) 25. exd5 { [%eval -2.23] } 25... c6?! { (-2.23 → -1.42) Inaccuracy. Rf8 was best. } { [%eval -1.42] } (25... Rf8 26. a7 Rf3 27. a8=K e4 28. Ka7 c6 29. dxc6 h5 30. Kb6 Rf1 31. Kc7) 26. dxc6 { [%eval -1.61] } 26... Kf6?? { (-1.61 → 0.21) Blunder. e4 was best. } { [%eval 0.21] } (26... e4 27. c7 Rf8 28. a7 Rf2 29. c8=K e3 30. Kd7 e2 31. Kc6 h5 32. Kd5) 27. a7 { [%eval 0.01] } 27... Rb8?? { (0.01 → Mate in 12) Checkmate is now unavoidable. Ra8 was best. } { [%eval #12] } (27... Ra8 28. c7) 28. axb8=B?? { (Mate in 12 → Mate in 3) Lost forced checkmate sequence. axb8=R was best. } { [%eval #-3] } (28. axb8=R Kf7 29. Rb2 Ke6 30. c7 e4 31. Rg2 Ke5 32. c8=R Ke6 33. Rc1 h6) 28... Kg6 { [%eval #-3] } 29. Bxe5 { [%eval #-2] } 29... Kg5?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. Kg7 was best. } { [%eval #10] } (29... Kg7 30. Bxg7 h6 31. Bxh6#) 30. Bf4 { [%eval #10] } 30... Kxf4 { [%eval #9] } 31. c7 { [%eval #9] } 31... h5 { [%eval #4] } 32. c8=Q { [%eval #4] } 32... Kf5 { [%eval #3] } 33. Qxf5 { [%eval #3] } 33... h4 { [%eval #2] } 34. Qg6 { [%eval #2] } 34... h3 { [%eval #1] } 35. Qg2 { [%eval #1] } 35... hxg2# { Game ends by variant rule. } 1-0