FEN
[Event "Rellstab"]
[Site "https://lichess.org/qLQfDnQK"]
[Date "2022.03.23"]
[White "Om_Sawant"]
[Black "HiteshPulimi"]
[Result "0-1"]
[GameId "qLQfDnQK"]
[UTCDate "2022.03.23"]
[UTCTime "01:03:00"]
[WhiteElo "1500"]
[BlackElo "1281"]
[WhiteRatingDiff "-405"]
[BlackRatingDiff "+126"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... c5 2. dxc5 Nc6?? { (Mate in 21 → Mate in 17) Lost forced checkmate sequence. g5 was best. } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Qxd7 Kxd7 4. Bh6 gxh6 5. Nc3?? { (Mate in 13 → 2.13) Lost forced checkmate sequence. b4 was best. } (5. b4 Nxb4 6. a4 Nxc2 7. Ra2 Nxe1 8. Rb2 Nxg2 9. Rxb7 Bxb7 10. Bxg2 Bxg2 11. h4 Bxh1) 5... Ke8?? { (2.13 → Mate in 13) Checkmate is now unavoidable. Kd6 was best. } (5... Kd6 6. cxd6) 6. e3?? { (Mate in 13 → -1.35) Lost forced checkmate sequence. b4 was best. } (6. b4 Nxb4 7. a4 Nxc2 8. Ra2 Nxe1 9. Rb2 Nxg2 10. Rxb7 Bxb7 11. Bxg2 Bxg2 12. f4 Bxh1) 6... Qd1?? { (-1.35 → 8.88) Blunder. Bh3 was best. } (6... Bh3 7. gxh3) 7. Kxd1 Nd4 8. exd4 e5? { (8.78 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } (8... Bh3 9. Nxh3) 9. dxe5 Bxc5 10. Ba6 Bxf2 11. Bxb7 Bxg1 12. Bxc8?? { (Mate in 10 → 0.83) Lost forced checkmate sequence. Rxg1 was best. } (12. Rxg1 Bxb7 13. Rh1 Bxg2 14. h4 Bxh1 15. Nd5 Bxd5 16. Rb1 Bxa2 17. h5 Bxb1 18. Ke1 Bxc2) 12... Bxh2?? { (0.83 → Mate in 10) Checkmate is now unavoidable. Rxc8 was best. } (12... Rxc8 13. Rxg1) 13. Rxh2 Rxc8 14. Rxh6 Rxc3 15. Rxh7?? { (Mate in 8 → -1.75) Lost forced checkmate sequence. bxc3 was best. } (15. bxc3 Nxh6 16. g4 Nxg4 17. c4 Nxe5 18. Kd2 Nxc4 19. Ke3 Nxe3 20. Rb1 Nxc2 21. a3 Nxa3) 15... Rxc2?? { (-1.75 → Mate in 7) Checkmate is now unavoidable. Rxh7 was best. } (15... Rxh7) 16. Rxf7?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Kxc2 was best. } (16. Kxc2 Rxh7 17. Rh1 Rxh1 18. Kb1 Rxb1 19. b4 Rxb4 20. a4 Rxa4 21. e6 fxe6 22. g4 Rxg4#) 16... Rxb2 17. Rxa7 Rxa2 18. R7xa2 Nf6 19. exf6 Ke7 20. fxe7 Rf8 21. exf8=K# { Game ends by variant rule. } 0-1