FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/qL1Frd8P"]
[Date "2023.03.25"]
[Round "-"]
[White "dysfunctionalPeen"]
[Black "ProChessPlayer_1"]
[Result "0-1"]
[GameId "qL1Frd8P"]
[UTCDate "2023.03.25"]
[UTCTime "04:18:47"]
[WhiteElo "1025"]
[BlackElo "1500"]
[WhiteRatingDiff "-30"]
[BlackRatingDiff "+80"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 16 → 2.28) Lost forced checkmate sequence. g5 was best. } { [%eval 2.28] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. e4?? { (2.28 → Mate in 14) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-14] } (2. Bh6 Nxh6 3. g4 Bxg4 4. Nd2 Bxe2 5. Nxe2 d4 6. Nxd4 Qxd4) 2... dxe4 { [%eval #-14] } 3. dxe4 { [%eval #-13] } 3... Qxd1 { [%eval #-13] } 4. Kxd1 { [%eval #-12] } 4... f5?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. b5 was best. } { [%eval #15] } (4... b5 5. Bxb5 e5 6. Bxe8 Ne7 7. Bxf7 Nd5 8. exd5 g5 9. Bxg5) 5. exf5 { [%eval #15] } 5... Bxf5 { [%eval #14] } 6. g4?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bf4 was best. } { [%eval #-12] } (6. Bf4 Bxc2 7. Bxc7 Bxb1 8. Rxb1 b5 9. Bxb8 Rxb8 10. Bxb5 Rxb5 11. Rc1 Rxb2 12. Kd2 Rxd2) 6... Bxg4?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bxc2 was best. } { [%eval #10] } (6... Bxc2 7. Kxc2 b5 8. Bxb5 e5 9. Bxe8 Nc6 10. Bxc6 Ne7 11. Bxa8 Nd5 12. Bxd5 Ba3 13. Nxa3) 7. f3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. h4 was best. } { [%eval #-11] } (7. h4 Bxd1 8. a3 Bxc2 9. Ra2 Bxb1 10. b3 Bxa2 11. Nf3 Bxb3 12. a4 Bxa4 13. Bh6 gxh6) 7... Bxf3 { [%eval #-11] } 8. Nxf3 { [%eval #-10] } 8... g5 { [%eval #-11] } 9. Nxg5 { [%eval #-10] } 9... e6?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (9... b5 10. Bxb5 h5 11. Bxe8 Nh6 12. Bxh5 Rh7 13. Nxh7 Nf5 14. Nxf8 Ng3 15. hxg3 e6 16. Nxe6) 10. Nxh7 { [%eval #10] } 10... Rxh7 { [%eval #9] } 11. Ba6 { [%eval #18] } 11... bxa6 { [%eval #8] } 12. Bh6 { [%eval #9] } 12... Rxh6 { [%eval #8] } 13. Nc3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (13. b4 Bxb4 14. Rf1 Rxh2 15. Rf2 Rxf2 16. Ke2 Rxe2 17. Nc3 Bxc3 18. Rd1 Rxc2 19. Rf1 Rxa2) 13... Rxh2 { [%eval #-9] } 14. Rxh2 { [%eval #-8] } 14... Nh6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Ba3 was best. } { [%eval #7] } (14... Ba3 15. bxa3 Nh6 16. Rxh6 a5 17. Rxe6 c5 18. Rxe8 Nd7 19. Rxa8 Nf6 20. Rxa7 Nh5 21. Rxa5) 15. Rxh6 { [%eval #7] } 15... Bxh6 { [%eval #6] } 16. Nd5 { [%eval #6] } 16... exd5 { [%eval #5] } 17. c4 { [%eval #5] } 17... dxc4 { [%eval #4] } 18. b3?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-8] } (18. Kd2 Bxd2 19. Rc1 Bxc1 20. a4 Bxb2 21. a5 Nc6#) 18... cxb3 { [%eval #-8] } 19. axb3 { [%eval #-7] } 19... Bd2?? { (Mate in 7 → -3.23) Lost forced checkmate sequence. Nd7 was best. } { [%eval -3.23] } (19... Nd7 20. Rxa6 Rd8 21. Rxh6 c6 22. Rxc6 Rc8 23. Rxc8 a6 24. Rxe8 Ne5 25. Rxe5 a5 26. Rxa5#) 20. Kxd2?? { (-3.23 → Mate in 6) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-6] } (20. Rxa6 Nxa6 21. Kxd2 Nb8 22. Kc2 Nd7 23. Kc3 Ke7 24. Kd3 Nb6 25. Ke4 Kd6 26. Ke3 Kd5) 20... Nc6 { [%eval #-6] } 21. Rxa6 { [%eval #-5] } 21... Rd8 { [%eval #-5] } 22. Rxa7 { [%eval #-4] } 22... Rxd2 { [%eval #-4] } 23. Rxc7 { [%eval #-3] } 23... Rd6 { [%eval #-5] } 24. Rxc6 { [%eval #-4] } 24... Rxc6 { [%eval #-4] } 25. b4 { [%eval #-3] } 25... Rc5 { [%eval #-3] } 26. bxc5 { [%eval #-2] } 26... Ke7 { [%eval #-2] } 27. c6 { [%eval #-1] } 27... Kd7 { [%eval #-1] } 28. cxd7# { Game ends by variant rule. } 0-1