- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/qK8sZ8YN"] [Date "2016.12.08"] [Round "-"] [White "Spiritchaser84"] [Black "ControllingChess"] [Result "0-1"] [GameId "qK8sZ8YN"] [UTCDate "2016.12.08"] [UTCTime "03:27:04"] [WhiteElo "2248"] [BlackElo "2120"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+41"] [WhiteTitle "LM"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D11"] [Opening "Slav Defense: Modern Line"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.25] } 1... c6 { [%eval 0.58] } 2. c4 { [%eval 0.3] } 2... d5 { [%eval 0.45] } 3. d4 { [%eval 0.37] } { D11 Slav Defense: Modern Line } 3... dxc4 { [%eval 0.52] } 4. Nc3 { [%eval 0.19] } 4... Bg4?! { (0.19 → 1.05) Inaccuracy. Nf6 was best. } { [%eval 1.05] } (4... Nf6 5. e4 b5 6. Be2 b4 7. Na4 Nxe4 8. O-O e6 9. Bxc4 Bd6 10. b3 h6 11. Re1) 5. e3 { [%eval 0.56] } 5... Nd7 { [%eval 0.71] } 6. Bxc4 { [%eval 0.62] } 6... e6 { [%eval 0.57] } 7. h3 { [%eval 0.55] } 7... Bh5 { [%eval 0.61] } 8. O-O { [%eval 0.66] } 8... Ngf6 { [%eval 0.64] } 9. Be2 { [%eval 0.71] } 9... Bd6 { [%eval 0.6] } 10. e4 { [%eval 0.52] } 10... e5 { [%eval 1.06] } 11. d5?! { (1.06 → 0.10) Inaccuracy. dxe5 was best. } { [%eval 0.1] } (11. dxe5 Nxe5 12. Nxe5 Bxe2 13. Nxf7 Bxd1 14. Nxd8 Rxd8 15. Rxd1 Kf7 16. Be3 Be5 17. f3 b6) 11... Bxf3 { [%eval 0.63] } 12. Bxf3 { [%eval 0.52] } 12... cxd5 { [%eval 0.7] } 13. exd5?! { (0.70 → 0.15) Inaccuracy. Nxd5 was best. } { [%eval 0.15] } (13. Nxd5 O-O 14. Ne3 Bc5 15. Nf5 Qb6 16. a3 g6 17. Nh6+ Kh8 18. Bg5 Bd4 19. Rb1 Rac8) 13... O-O { [%eval 0.2] } 14. Re1 { [%eval 0.04] } 14... Re8 { [%eval 0.04] } 15. Bg5 { [%eval 0.07] } 15... h6 { [%eval 0.08] } 16. Bh4 { [%eval 0.1] } 16... Qb6 { [%eval 0.07] } 17. Qd2 { [%eval -0.26] } 17... Bb4 { [%eval 0.14] } 18. a3 { [%eval 0.02] } 18... Bxc3 { [%eval 0.08] } 19. Qxc3?! { (0.08 → -0.59) Inaccuracy. bxc3 was best. } { [%eval -0.59] } (19. bxc3 Qc5 20. d6 Re6 21. Rad1 e4 22. Be2 Rc8 23. Qd4 Qxd4 24. Rxd4 g5 25. Bg3 Rxc3) 19... e4 { [%eval -0.7] } 20. Bxf6 { [%eval -0.87] } 20... Nxf6 { [%eval -0.72] } 21. Bxe4?? { (-0.72 → -3.72) Blunder. Bd1 was best. } { [%eval -3.72] } (21. Bd1 Nxd5 22. Qb3 Rad8 23. Bc2 Qxb3 24. Bxb3 Nf4 25. Rad1 Nd3 26. Re3 Nxb2 27. Rxd8 Rxd8) 21... Nxe4 { [%eval -3.68] } 22. Qc2 { [%eval -4.22] } 22... Nd6 { [%eval -3.64] } 23. Red1 { [%eval -4.02] } 23... Rac8 { [%eval -3.89] } 24. Qd2 { [%eval -3.91] } 24... Re5 { [%eval -3.94] } 25. b4 { [%eval -4.0] } 25... Rce8 { [%eval -3.82] } 26. Ra2?! { (-3.82 → -5.03) Inaccuracy. Qd3 was best. } { [%eval -5.03] } (26. Qd3 Re2) 26... Ne4 { [%eval -5.06] } 27. Qc2 { [%eval -4.99] } 27... Ng3 { [%eval -4.93] } 28. Kh2 { [%eval -4.8] } 28... Nf5 { [%eval -3.87] } 29. f3?? { (-3.87 → -9.09) Blunder. Qc4 was best. } { [%eval -9.09] } (29. Qc4 Qf6) 29... Qd6 { [%eval -6.67] } 30. f4 { [%eval -7.97] } 30... Re2?! { (-7.97 → -5.44) Inaccuracy. Rxd5 was best. } { [%eval -5.44] } (30... Rxd5) 31. Qxe2 { [%eval -5.48] } 31... Qxf4+ { [%eval -5.43] } 32. Kg1 { [%eval -5.45] } 32... Rxe2 { [%eval -5.39] } 33. Rxe2 { [%eval -5.34] } 33... Ne3 { [%eval -5.2] } 34. Rde1 { [%eval -5.35] } 34... Nxd5 { [%eval -4.97] } 35. Re4 { [%eval -5.85] } 35... Qf5 { [%eval -5.33] } 36. Re8+ { [%eval -6.16] } 36... Kh7 { [%eval -5.83] } 37. R8e5 { [%eval -7.26] } 37... Qd3 { [%eval -7.01] } 38. R5e2 { [%eval -7.29] } 38... Qd4+ { [%eval -6.32] } 39. Kh2 { [%eval -6.39] } 39... f5 { [%eval -6.04] } 40. Re4?! { (-6.04 → -67.10) Inaccuracy. Kh1 was best. } { [%eval -67.1] } (40. Kh1 Qd3) 40... fxe4 { [%eval -31.9] } 41. Rd1?! { (-31.90 → Mate in 6) Checkmate is now unavoidable. Re2 was best. } { [%eval #-6] } (41. Re2 Qd3) 41... Qe5+ { [%eval #-9] } { Black wins on time. } 0-1