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[Event "rated Antichess game"] [Site "https://lichess.org/qJA1NA2K"] [Date "2025.04.13"] [White "OXXOOXXO"] [Black "kikapazu"] [Result "0-1"] [GameId "qJA1NA2K"] [UTCDate "2025.04.13"] [UTCTime "19:33:06"] [WhiteElo "2057"] [BlackElo "1723"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.26) Blunder. a4 was best. } { [%eval 0.26] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Qh5 { [%eval 2.62] } 4... Bxd2 { [%eval 1.57] } 5. Kxd2?! { (1.57 → 0.62) Inaccuracy. Qxh7 was best. } { [%eval 0.62] } (5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Qf6 8. Rh3 Qxf2 9. Ke1 Qxe3) 5... Qh4?? { (0.62 → 2.51) Blunder. Qf6 was best. } { [%eval 2.51] } (5... Qf6 6. Qxh7) 6. Qxh4?? { (2.51 → -0.65) Blunder. Qxh7 was best. } { [%eval -0.65] } (6. Qxh7 Qxh2) 6... Bb7?? { (-0.65 → Mate in 13) Checkmate is now unavoidable. g6 was best. } { [%eval #13] } (6... g6 7. Qxh7 Rxh7 8. Nf3 Rxh2 9. Nxh2 Nc6 10. a4 a5 11. e4) 7. Qxh7 { [%eval #13] } 7... Bxg2 { [%eval #12] } 8. Qxg7 { [%eval #12] } 8... Bxh1 { [%eval #10] } 9. Qxg8 { [%eval #10] } 9... Rxg8 { [%eval #8] } 10. Nf3 { [%eval #9] } 10... Bxf3 { [%eval #8] } 11. Ke2 { [%eval #9] } 11... Bxe2 { [%eval #8] } 12. e4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. f3 was best. } { [%eval #-10] } (12. f3 Bxf3 13. e4 Bxe4 14. a3 Bxc2 15. Ra2 Bxb1 16. Bb2 Bxa2 17. Bh8 Rxh8) 12... Bd3 { [%eval #-11] } 13. cxd3 { [%eval #-10] } 13... Rg5 { [%eval #-10] } 14. Bxg5 { [%eval #-9] } 14... Kd8 { [%eval #-9] } 15. Bxd8 { [%eval #-8] } 15... Nc6 { [%eval #-9] } 16. Bxc7 { [%eval #-8] } 16... Ne5 { [%eval #-8] } 17. Bxe5 { [%eval #-7] } 17... Rb8?? { (Mate in 7 → 4.37) Lost forced checkmate sequence. d6 was best. } { [%eval 4.37] } (17... d6 18. Bxd6 e5 19. Bxe5 f6 20. Bxf6 Rd8 21. Bxd8 a5 22. Bxa5 a6 23. Be1) 18. Bxb8 { [%eval 3.61] } 18... d5 { [%eval 5.37] } 19. Bxa7 { [%eval 3.25] } 19... dxe4 { [%eval 3.41] } 20. dxe4 { [%eval 3.54] } 20... f5?? { (3.54 → Mate in 10) Checkmate is now unavoidable. e5 was best. } { [%eval #10] } (20... e5 21. Bc5) 21. exf5 { [%eval #10] } 21... exf5 { [%eval #9] } 22. Na3 { [%eval #10] } 22... a5 { [%eval #9] } 23. h4 { [%eval #10] } 23... a4 { [%eval #9] } 24. h5?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (24. Re1 f4 25. Re2 f3 26. Bd4 fxe2 27. Be5 e1=K 28. Nc2 Kxf2 29. Bg3 Kxg3) 24... f4 { [%eval 0.0] } 25. Be3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Re1 was best. } { [%eval #-1] } (25. Re1 f3 26. Re2 fxe2 27. Bb8 e1=K 28. Nc2 Kxf2 29. Ne1 Kxe1 30. Bc7 Kf2) 25... fxe3 { [%eval #-1] } 26. fxe3# { Game ends by variant rule. } 0-1