FEN
[Event "rated King of the Hill game"]
[Site "https://lichess.org/qHKZ2SdQ"]
[Date "2020.04.02"]
[White "LUCASALAS"]
[Black "Sazande"]
[Result "1-0"]
[GameId "qHKZ2SdQ"]
[UTCDate "2020.04.02"]
[UTCTime "18:28:11"]
[WhiteElo "1500"]
[BlackElo "1448"]
[WhiteRatingDiff "+151"]
[BlackRatingDiff "-8"]
[Variant "King of the Hill"]
[TimeControl "300+8"]
[ECO "B01"]
[Opening "Scandinavian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.39] } 1... d5 { [%eval 0.56] } { B01 Scandinavian Defense } 2. Ke2?? { (0.56 → -2.39) Blunder. exd5 was best. } { [%eval -2.39] } (2. exd5 c6 3. d4 cxd5 4. c4 e6 5. Nc3 Nc6 6. Nf3 Nf6) 2... dxe4 { [%eval -2.08] } 3. Ke3?? { (-2.08 → -5.66) Blunder. d4 was best. } { [%eval -5.66] } (3. d4 e5) 3... Qd5?? { (-5.66 → -1.09) Blunder. Nf6 was best. } { [%eval -1.09] } (3... Nf6 4. d3 e5 5. Ke2 Bg4+ 6. f3 exf3+ 7. gxf3 Bf5 8. Bh3 Qd7 9. Bxf5 Qxf5 10. Nc3) 4. Qg4?? { (-1.09 → -20.75) Blunder. Nc3 was best. } { [%eval -20.75] } (4. Nc3 Qe5 5. d4 exd3+ 6. Ne4 f5 7. Bxd3 Nc6 8. Nf3 Qe6 9. Ng5 Qd5 10. c4 Qd4+) 4... Bxg4 { [%eval -19.48] } 5. Bb5+ { [%eval -20.22] } 5... c6 { [%eval -18.93] } 6. c4?! { (-18.93 → Mate in 11) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-11] } (6. Nc3 Qe5) 6... Qd3+ { [%eval #-10] } 7. Kf4 { [%eval #-10] } 7... f6 { [%eval #-9] } 8. f3 { [%eval #-11] } 8... exf3 { [%eval #-10] } 9. Nxf3 { [%eval #-10] } 9... Bxf3 { [%eval #-9] } 10. gxf3 { [%eval #-11] } 10... cxb5?! { (Mate in 11 → -37.79) Lost forced checkmate sequence. e5+ was best. } { [%eval -37.79] } (10... e5+ 11. Kg3 e4 12. Kf2 Qxf3+ 13. Ke1 Qxh1+ 14. Ke2 Qf3+ 15. Ke1 Bc5 16. d4 exd3 17. Bxc6+) 11. Re1 { [%eval -38.66] } 11... e5+ { [%eval -36.36] } 12. Rxe5+ { [%eval -40.41] } 12... Ne7 { [%eval -32.43] } 13. Re3 { [%eval -41.02] } 13... Qd4+ { [%eval -36.63] } 14. Re4?! { (-36.63 → Mate in 6) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-6] } (14. Kg3 Kd7) 14... g5+ { [%eval #-5] } 15. Kg4 { [%eval #-5] } 15... Qg1+ { [%eval #-4] } 16. Kh3 { [%eval #-4] } 16... Qxc1?! { (Mate in 4 → -32.47) Lost forced checkmate sequence. h5 was best. } { [%eval -32.47] } (16... h5 17. Rxe7+ Bxe7 18. a3 g4+ 19. fxg4 hxg4#) 17. Kg4?! { (-32.47 → Mate in 5) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-5] } (17. Kg2 Kd7) 17... Qxb2?! { (Mate in 5 → -38.03) Lost forced checkmate sequence. h5+ was best. } { [%eval -38.03] } (17... h5+ 18. Kh3 Qf1+ 19. Kg3 Qg1+ 20. Kh3 g4+ 21. fxg4 hxg4#) 18. Nc3?! { (-38.03 → Mate in 9) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-9] } (18. Kg3 Qxa1) 18... Qxa1 { [%eval #-8] } 19. f4 { [%eval #-6] } 19... Nc6?! { (Mate in 6 → -53.37) Lost forced checkmate sequence. Qf1 was best. } { [%eval -53.37] } (19... Qf1 20. Kg3 g4 21. Rxe7+ Bxe7 22. h3 Qg1+ 23. Kh4 Qg2 24. hxg4 Qh2#) 20. Kf3?! { (-53.37 → Mate in 9) Checkmate is now unavoidable. Rxe7+ was best. } { [%eval #-9] } (20. Rxe7+ Nxe7) 20... Qxc3+?! { (Mate in 9 → -28.21) Lost forced checkmate sequence. Qf1+ was best. } { [%eval -28.21] } (20... Qf1+ 21. Ke3 O-O-O 22. d4 Nf5+ 23. Kd2 Ncxd4 24. Nd5 Qg2+ 25. Kd1 Qxe4 26. Nb6+ axb6 27. Kd2) 21. Re3?! { (-28.21 → Mate in 17) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-17] } (21. dxc3 f5) 21... Qc2 { [%eval -47.27] } 22. d3?! { (-47.27 → Mate in 7) Checkmate is now unavoidable. fxg5 was best. } { [%eval #-7] } (22. fxg5 Qf5+) 22... Qb3?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. f5 was best. } { [%eval #1] } (22... f5 23. h3 Qh2 24. Re4 O-O-O 25. Ke3 gxf4+ 26. Rxf4 Bh6 27. d4 Bxf4+ 28. Kd3 Qd2#) 23. Ke4# { Game ends by variant rule. } 1-0