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[Event "rated variant:antichess game"] [Site "https://lichess.org/qFBwovCT"] [Date "2026.06.04"] [Round "-"] [White "Student2025kerch"] [Black "antoshqa886886"] [Result "0-1"] [GameId "qFBwovCT"] [UTCDate "2026.06.04"] [UTCTime "11:31:54"] [WhiteElo "1098"] [BlackElo "1084"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. b4? { (2.54 → 0.75) Mistake. Ba6 was best. } { [%eval 0.75] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Bxb4 { [%eval 0.58] } 3. Nc3?? { (0.58 → -2.07) Blunder. Qg4 was best. } { [%eval -2.07] } (3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5 b6 7. Bxb6 Qxb6) 3... Bxc3 { [%eval -4.92] } 4. dxc3 { [%eval -7.96] } 4... Nc6? { (-7.96 → -4.28) Mistake. b5 was best. } { [%eval -4.28] } (4... b5 5. Bxb5 c6 6. Bxc6 Nxc6 7. Qxd7 Kxd7 8. g4 a5 9. Ke2) 5. Qxd7 { [%eval -3.92] } 5... Qxd7?! { (-3.92 → -2.71) Inaccuracy. Kxd7 was best. } { [%eval -2.71] } (5... Kxd7) 6. Kd2?? { (-2.71 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-12] } (6. Ba6 bxa6 7. Bd2 Qxd2 8. Kxd2 g5 9. g4 Kd7 10. Ne2 Nge7 11. e4 Nb4) 6... Qxd2 { [%eval #-12] } 7. Bxd2 { [%eval #-11] } 7... Nb4 { [%eval #-11] } 8. cxb4 { [%eval #-10] } 8... e5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. a5 was best. } { [%eval #11] } (8... a5 9. bxa5 Rxa5 10. Bxa5 h5 11. Bxc7 e5 12. Bxe5 Kd8 13. Bxg7 h4 14. Bxh8) 9. f4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. g4 was best. } { [%eval #-10] } (9. g4 Bxg4 10. Ba6 bxa6 11. Rd1 Bxd1 12. Nh3 Bxc2 13. Rb1 Bxb1 14. Ng5 Bxa2) 9... exf4 { [%eval #-10] } 10. exf4 { [%eval #-9] } 10... Bh3 { [%eval #-9] } 11. gxh3 { [%eval #-8] } 11... g5 { [%eval #-9] } 12. fxg5 { [%eval #-8] } 12... h6?? { (Mate in 8 → -2.84) Lost forced checkmate sequence. b5 was best. } { [%eval -2.84] } (12... b5 13. Bxb5 Kd7 14. Bxd7 Nh6 15. gxh6 a5 16. bxa5 Rxa5 17. Bxa5 Ra8 18. Bxc7) 13. gxh6 { [%eval -2.18] } 13... Rxh6 { [%eval -2.85] } 14. Bxh6 { [%eval -2.54] } 14... Nxh6 { [%eval -2.88] } 15. Ba6 { [%eval -3.12] } 15... bxa6 { [%eval -2.23] } 16. b5 { [%eval -2.91] } 16... axb5 { [%eval -2.8] } 17. c4? { (-2.80 → -5.11) Mistake. Nf3 was best. } { [%eval -5.11] } (17. Nf3 f5) 17... bxc4 { [%eval -1.69] } 18. Rd1?? { (-1.69 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (18. Ne2 Kd7 19. Nc1 c3 20. h4 f5 21. a4 f4 22. a5 c6 23. h5 c5) 18... Ng4 { [%eval #-7] } 19. hxg4 { [%eval #-6] } 19... Kd8?? { (Mate in 6 → 2.23) Lost forced checkmate sequence. f5 was best. } { [%eval 2.23] } (19... f5 20. gxf5 Kd7 21. Rxd7 a5 22. Rxc7 Rb8 23. Rxc4 a4 24. Rxa4 Rb3 25. axb3#) 20. Rxd8 { [%eval 2.29] } 20... Rxd8 { [%eval 1.76] } 21. Nf3?? { (1.76 → Mate in 5) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-5] } (21. Nh3 f5) 21... f5 { [%eval #-5] } 22. gxf5 { [%eval #-4] } 22... Rd1?? { (Mate in 4 → 4.25) Lost forced checkmate sequence. Rd2 was best. } { [%eval 4.25] } (22... Rd2 23. Nxd2 a6 24. Nxc4 a5 25. Nxa5 c6 26. Nxc6#) 23. Rxd1 { [%eval 4.22] } 23... c3 { [%eval 4.46] } 24. Rd2?? { (4.46 → 1.62) Blunder. f6 was best. } { [%eval 1.62] } (24. f6 c2) 24... cxd2 { [%eval 1.64] } 25. Nxd2 { [%eval 1.8] } 25... c5 { [%eval 2.37] } 26. Ne4?? { (2.37 → Mate in 2) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-2] } (26. Nf1 c4) 26... a5 { [%eval #-2] } 27. Nxc5 { [%eval #-1] } 27... a4 { [%eval #-1] } 28. Nxa4# { Game ends by variant rule. } 0-1