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[Event "rated Antichess game"] [Site "https://lichess.org/qDQa2Dkv"] [Date "2025.02.21"] [White "Artyukha"] [Black "Gritan54"] [Result "1-0"] [GameId "qDQa2Dkv"] [UTCDate "2025.02.21"] [UTCTime "17:46:47"] [WhiteElo "974"] [BlackElo "1092"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-18"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-14] } 3... Qxd5 { [%eval #-14] } 4. Bxe8 { [%eval #-12] } 4... Qxa2 { [%eval #-13] } 5. Bxf7 { [%eval #-12] } 5... Qxb2 { [%eval #-12] } 6. Bxg8 { [%eval #-11] } 6... Qxc2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #11] } (6... Rxg8 7. Bxb2 e5 8. Bxe5 Nd7 9. Bxg7 Rxg7 10. Rxa7 Rxg2 11. Rxa8) 7. Bxh7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-10] } (7. Qxc2 Rxg8 8. Rxa7 Rxa7 9. Qxc7 Rxc7 10. Na3 Rxc1 11. d4 Rxe1 12. Ne2 Rxe2) 7... Qxb1?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qxh7 was best. } { [%eval #11] } (7... Qxh7 8. Rxa7 Qxh2 9. Rxa8 Qxh1 10. Rxb8 Qxg2 11. Rxc8 Qxf2 12. Kxf2 Rh5 13. Qxh5) 8. Rxb1 { [%eval #11] } 8... Rxh7 { [%eval #10] } 9. Rxb8 { [%eval #10] } 9... Rxh2 { [%eval #8] } 10. Rxc8?? { (Mate in 8 → -0.27) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -0.27] } (10. Rxh2 Rxb8 11. Qb3 Rxb3 12. g4 Bxg4 13. Kd1 Bxd1 14. d3 Rxd3 15. Rh6 gxh6) 10... Rxg2?? { (-0.27 → Mate in 10) Checkmate is now unavoidable. Rxh1 was best. } { [%eval #10] } (10... Rxh1 11. Rxc7) 11. Rxf8 { [%eval #10] } 11... Rxf2 { [%eval #7] } 12. Kxf2 { [%eval #7] } 12... Rxf8 { [%eval #6] } 13. Rh8 { [%eval #6] } 13... Rxh8 { [%eval #5] } 14. Qh5 { [%eval #5] } 14... Rxh5 { [%eval #4] } 15. Nh3 { [%eval #4] } 15... Rxh3 { [%eval #3] } 16. Kg3 { [%eval #3] } 16... Rxg3 { [%eval #2] } 17. d3 { [%eval #2] } 17... Rxd3 { [%eval #1] } 18. Ba3 { [%eval #1] } 18... Rxa3# { Game ends by variant rule. } 1-0