FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qCKq39cc"]
[Date "2023.07.17"]
[Round "-"]
[White "SanchezEd"]
[Black "CSSDavid"]
[Result "1-0"]
[GameId "qCKq39cc"]
[UTCDate "2023.07.17"]
[UTCTime "11:27:59"]
[WhiteElo "1172"]
[BlackElo "1004"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-17"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval #14] } 3... dxc6 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Qxd2 { [%eval #12] } 5. Qxc8?? { (Mate in 12 → -0.80) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -0.8] } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 cxb5 9. Rb1 Bxb1) 5... Qxe3?? { (-0.80 → 4.17) Blunder. Qxe1 was best. } { [%eval 4.17] } (5... Qxe1 6. Qxc7 Qxf2 7. Qxa7 Qxg2 8. Qxa8 Qxg1 9. Qxe8 Qxh2 10. Qxf8) 6. Qxc7?? { (4.17 → 1.78) Blunder. fxe3 was best. } { [%eval 1.78] } (6. fxe3 Rxc8 7. Nc3 g6 8. Kf2 Kd7 9. a4 c5 10. b4 cxb4 11. Ra2 bxc3 12. Bd2 cxd2) 6... Qxf2?? { (1.78 → 5.36) Blunder. Qxe1 was best. } { [%eval 5.36] } (6... Qxe1 7. Qxa7) 7. Qxe7?? { (5.36 → Mate in 10) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-10] } (7. Kxf2 Rb8 8. Qxe7 Rxb2 9. Qxe8 Rxb1 10. Qxf8 Rxa1 11. Qxg7 Rxa2 12. Qxf7 Rxc2 13. Qxg8 Rxf2) 7... Qxe1?? { (Mate in 10 → 3.38) Lost forced checkmate sequence. Kxe7 was best. } { [%eval 3.38] } (7... Kxe7 8. Kxf2 g5 9. Bxg5 Rb8 10. Bxe7 Rxb2 11. Bxf8 Rxa2 12. Rxa2 a5 13. Rxa5 f5 14. Rxf5) 8. Qxf7?? { (3.38 → 0.07) Blunder. Qxa7 was best. } { [%eval 0.07] } (8. Qxa7 Rxa7 9. Ne2 Qxc1 10. Nxc1 Rxa2 11. Rxa2 Ba3 12. Nxa3 c5 13. c4 Ne7 14. Nb5 f5) 8... Qxg1?? { (0.07 → Mate in 9) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #9] } (8... Qxc1) 9. Qxg7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #-8] } (9. Rxg1 Kxf7 10. b4 Bxb4 11. Nc3 Bxc3 12. Rd1 Bxa1 13. Rd8 Rxd8 14. Bd2 Rxd2 15. a4 Rxg2) 9... Qxg2?? { (Mate in 8 → -1.53) Lost forced checkmate sequence. Bxg7 was best. } { [%eval -1.53] } (9... Bxg7 10. Rxg1 Bxb2 11. Bxb2 Rd8 12. Bxh8 Rd4 13. Bxd4 Kf7 14. Bxa7 c5 15. Bxc5 Kf8 16. Bxf8) 10. Qxh7?? { (-1.53 → Mate in 8) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-8] } (10. Qxg8) 10... Qxh2 { [%eval #-11] } 11. Qxa7 { [%eval #-10] } 11... Rxa7?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qxh1 was best. } { [%eval #7] } (11... Qxh1 12. Qxa8 Qxc1 13. Qxe8 Qxb1 14. Qxf8 Qxa2 15. Qxg8 Rxg8 16. Rxa2 Rg5 17. Ra5 Rxa5 18. b3) 12. Rxh2 { [%eval #7] } 12... Rxa2 { [%eval #6] } 13. Rxa2 { [%eval #6] } 13... Rxh2 { [%eval #5] } 14. Bh6 { [%eval #7] } 14... Rxc2 { [%eval #6] } 15. Bxf8 { [%eval #6] } 15... Rxb2 { [%eval #5] } 16. Rxb2 { [%eval #5] } 16... Kxf8 { [%eval #4] } 17. Rb5?? { (Mate in 4 → Mate in 16) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-16] } (17. Nd2 c5 18. Nc4 Nf6 19. Rb4 cxb4 20. Na3 bxa3#) 17... cxb5 { [%eval #-16] } 18. Nd2 { [%eval #-15] } 18... b4 { [%eval #-15] } 19. Ne4 { [%eval #-8] } 19... b3?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nf6 was best. } { [%eval #1] } (19... Nf6 20. Nxf6 Kg8 21. Nxg8 b3 22. Nf6 b2 23. Nd7 b1=B 24. Nb8 Bg6 25. Nc6 Be4 26. Ne7) 20. Nf6 { [%eval #1] } 20... Nxf6# { Game ends by variant rule. } 1-0
