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[Event "rated Antichess game"] [Site "https://lichess.org/q9Dd9Ie3"] [Date "2025.05.08"] [White "ChinmayKedia"] [Black "Angelian25"] [Result "1-0"] [GameId "q9Dd9Ie3"] [UTCDate "2025.05.08"] [UTCTime "08:16:44"] [WhiteElo "1459"] [BlackElo "1500"] [WhiteRatingDiff "+237"] [BlackRatingDiff "-261"] [Variant "Antichess"] [TimeControl "10800+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. d4?? { (6.34 → -2.82) Blunder. Ba6 was best. } { [%eval -2.82] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxe5 Qxf2 5. Kxf2 Nf6 6. Qxf6 gxf6) 2... exd4 { [%eval -4.63] } 3. exd4?? { (-4.63 → Mate in 15) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-15] } (3. Qxd4 b5 4. Bxb5 Qg5 5. Bxd7 Qxg2 6. Bxe8 Qxf2 7. Qxg7 Qxe1) 3... d5?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qg5 was best. } { [%eval #14] } (3... Qg5 4. Bxg5 b5 5. Bxb5 d6 6. Bxe8 h6 7. Bxh6 gxh6 8. Bxf7 Rh7 9. Bxg8) 4. c4?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-15] } (4. Qg4 Bxg4 5. b4 Bxb4 6. Kd1 Bxd1 7. Bb2 Bxc2 8. Nd2 Bxd2) 4... dxc4 { [%eval #-16] } 5. Bxc4 { [%eval -10.33] } 5... Qxd4 { [%eval #-15] } 6. Qxd4 { [%eval -10.42] } 6... b6?? { (-10.42 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (6... g5) 7. Qxg7 { [%eval #11] } 7... Bxg7 { [%eval #10] } 8. Bxf7 { [%eval #10] } 8... Kxf7 { [%eval #9] } 9. Bh6 { [%eval #10] } 9... Bxb2 { [%eval #8] } 10. Nf3 { [%eval #9] } 10... Nxh6 { [%eval #8] } 11. Ng5 { [%eval #9] } 11... Bxa1 { [%eval #8] } 12. Nxf7 { [%eval #8] } 12... Nxf7 { [%eval #7] } 13. Kd2?? { (Mate in 7 → -10.75) Lost forced checkmate sequence. g4 was best. } { [%eval -10.75] } (13. g4 Bxg4 14. Nc3 Bxc3 15. Kd2 Bxd2 16. Re1 Bxe1 17. a4 Bxf2 18. a5 bxa5) 13... Bb7?? { (-10.75 → Mate in 6) Checkmate is now unavoidable. Bh3 was best. } { [%eval #6] } (13... Bh3 14. gxh3) 14. Nc3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kc1 was best. } { [%eval #-9] } (14. Kc1 Bxg2 15. h4 Bxh1 16. f3 Bxf3 17. Kb2 Bxb2 18. Na3 Bxa3 19. h5 Bxh5#) 14... Bxg2 { [%eval #-9] } 15. Rxa1 { [%eval #-8] } 15... h5?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Bd5 was best. } { [%eval #5] } (15... Bd5 16. Nxd5 b5 17. Nxc7 b4 18. Nxa8 b3 19. axb3 h5 20. Rxa7 h4 21. Rxf7) 16. Rf1?? { (Mate in 5 → -3.76) Lost forced checkmate sequence. f3 was best. } { [%eval -3.76] } (16. f3 Bxf3 17. Ne4 Bxe4 18. Kc2 Bxc2 19. Rb1 Bxb1 20. h4 Bxa2#) 16... Bxf1 { [%eval -3.59] } 17. Nb5 { [%eval -4.0] } 17... Bxb5 { [%eval -4.58] } 18. a4 { [%eval -5.56] } 18... Bxa4 { [%eval -3.79] } 19. Kc2?? { (-3.79 → Mate in 12) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-12] } (19. Kd1 Bxd1) 19... Bxc2 { [%eval #-12] } 20. f4 { [%eval #-11] } 20... Nd6?? { (Mate in 11 → Mate in 2) Lost forced checkmate sequence. Bb3 was best. } { [%eval #2] } (20... Bb3 21. h4 Nc6 22. f5 Be6 23. fxe6 Nb8 24. exf7 Re8 25. fxe8=Q Nd7 26. Qxh5) 21. f5 { [%eval #2] } 21... Nxf5 { [%eval #1] } 22. h4 { [%eval #1] } 22... Nxh4# { Game ends by variant rule. } 1-0