- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/q92u06JC"] [Date "2022.11.13"] [Round "-"] [White "FirmSeasonedGnu"] [Black "sambram"] [Result "1-0"] [GameId "q92u06JC"] [UTCDate "2022.11.13"] [UTCTime "18:26:15"] [WhiteElo "2013"] [BlackElo "1940"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-79"] [Variant "Standard"] [TimeControl "1200+5"] [ECO "D04"] [Opening "Queen's Pawn Game: Colle System, Anti-Colle"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.28] } 2... Nf6 { [%eval 0.25] } 3. e3 { [%eval 0.12] } 3... Bf5 { [%eval 0.31] } { D04 Queen's Pawn Game: Colle System, Anti-Colle } 4. Bd3 { [%eval 0.14] } 4... Bg6 { [%eval 0.15] } 5. O-O { [%eval 0.13] } 5... e6 { [%eval 0.28] } 6. Re1 { [%eval -0.1] } 6... Bd6 { [%eval 0.19] } 7. c3?! { (0.19 → -0.48) Inaccuracy. c4 was best. } { [%eval -0.48] } (7. c4 c6 8. Nc3 Ne4 9. Qb3 Qc7 10. Qc2 Nxc3 11. Qxc3 Nd7) 7... Nc6 { [%eval -0.16] } 8. Qe2 { [%eval -0.64] } 8... Qe7?! { (-0.64 → 0.43) Inaccuracy. Ne4 was best. } { [%eval 0.43] } (8... Ne4) 9. Nbd2 { [%eval 0.22] } 9... Ne4 { [%eval 0.37] } 10. Bxe4?? { (0.37 → -3.11) Blunder. c4 was best. } { [%eval -3.11] } (10. c4 Nb4 11. Bb1 c5 12. dxc5 Bxc5 13. a3 Nc6 14. cxd5 exd5 15. b4 Bd6 16. Bb2 O-O) 10... Bxe4?? { (-3.11 → 0.49) Blunder. dxe4 was best. } { [%eval 0.49] } (10... dxe4 11. Ne5 Bxe5 12. dxe5 O-O 13. f4 exf3 14. Nxf3 Bh5 15. Qf2 Bxf3 16. Qxf3 Qc5 17. Rf1) 11. Nxe4 { [%eval 0.51] } 11... dxe4 { [%eval 0.51] } 12. Ne5?? { (0.51 → -2.19) Blunder. Nd2 was best. } { [%eval -2.19] } (12. Nd2 f5 13. f3 Qh4 14. g3 exf3 15. Nxf3 Qg4 16. e4 O-O 17. Ng5 Qxe2 18. Rxe2 Rfe8) 12... O-O?? { (-2.19 → 0.49) Blunder. Bxe5 was best. } { [%eval 0.49] } (12... Bxe5 13. dxe5 O-O-O 14. Qg4 Nxe5 15. Qxe4 Nd3 16. Rf1 f5 17. Qc4 e5 18. f3 h5 19. b4) 13. Nxc6 { [%eval 0.31] } 13... bxc6 { [%eval 0.37] } 14. Qc4 { [%eval 0.09] } 14... Qh4 { [%eval 0.08] } 15. g3 { [%eval 0.27] } 15... Qh3?! { (0.27 → 1.16) Inaccuracy. Qg4 was best. } { [%eval 1.16] } (15... Qg4 16. Qxc6) 16. Qxc6 { [%eval 1.01] } 16... h5?? { (1.01 → 3.42) Blunder. Qf5 was best. } { [%eval 3.42] } (16... Qf5 17. c4 Rac8 18. c5 Be7 19. Bd2 h5 20. Qa4 h4 21. Qxa7 e5 22. Bc3 exd4 23. exd4) 17. Qxe4 { [%eval 3.15] } 17... g5?! { (3.15 → 4.35) Inaccuracy. Rae8 was best. } { [%eval 4.35] } (17... Rae8 18. Qg2 Qg4 19. e4 e5 20. Be3 a5 21. dxe5 Rxe5 22. f4 Ree8 23. e5 Be7 24. Qe2) 18. Qg2 { [%eval 4.28] } 18... Qg4?! { (4.28 → 5.77) Inaccuracy. Qxg2+ was best. } { [%eval 5.77] } (18... Qxg2+ 19. Kxg2 f5 20. Bd2 a5 21. c4 Rfb8 22. b3 Bb4 23. Bxb4 Rxb4 24. e4 a4 25. exf5) 19. e4 { [%eval 5.62] } 19... h4 { [%eval 5.78] } 20. h3 { [%eval 5.5] } 20... Qh5 { [%eval 5.72] } 21. gxh4 { [%eval 5.73] } 21... f6 { [%eval 6.9] } 22. hxg5 { [%eval 6.2] } 22... Kh8 { [%eval 7.28] } 23. Qg4 { [%eval 7.6] } 23... Qh7 { [%eval 8.33] } 24. g6 { [%eval 8.16] } 24... Qe7 { [%eval 9.68] } 25. Qh5+ { [%eval 10.06] } 25... Kg8 { [%eval 10.01] } 26. Kh1 { [%eval 9.65] } 26... e5 { [%eval 10.62] } 27. Rg1 { [%eval 10.8] } 27... Qg7 { [%eval 12.08] } 28. Bh6 { [%eval 12.0] } 28... Qe7?! { (12.00 → Mate in 8) Checkmate is now unavoidable. Qd7 was best. } { [%eval #8] } (28... Qd7 29. Bxf8 Bxf8 30. dxe5 fxe5 31. Rad1 Qg7 32. Qf5 Re8 33. Rd3 Qe7 34. g7 Bxg7 35. Rd7) 29. Bxf8 { [%eval #7] } 29... Rxf8 { [%eval #7] } 30. g7 { [%eval #6] } 30... exd4 { [%eval #3] } 31. Qh8+?! { (Mate in 3 → 18.74) Lost forced checkmate sequence. gxf8=R+ was best. } { [%eval 18.74] } (31. gxf8=R+ Kxf8 32. Qh8+ Kf7 33. Qg8#) 31... Kf7 { [%eval 18.66] } 32. g8=Q+ { [%eval 20.79] } 32... Ke8 { [%eval 17.98] } 33. Qxf8+ { [%eval 14.21] } 33... Kd7?! { (14.21 → Mate in 3) Checkmate is now unavoidable. Qxf8 was best. } { [%eval #3] } (33... Qxf8 34. Qxf8+ Kxf8 35. cxd4 c5 36. d5 Be5 37. h4 Ke7 38. Rad1 Kd6 39. h5 c4 40. Rg6) 34. Qc8+ { [%eval #2] } 34... Kc6 { [%eval #2] } 35. Qa6+ { [%eval #1] } 35... Kd7 { [%eval #1] } 36. Qhc8# { White wins by checkmate. } 1-0