FEN
[Event "rated blitz game"]
[Site "https://lichess.org/q3wnAyJg"]
[Date "2019.05.05"]
[Round "-"]
[White "Umut9111"]
[Black "hazenfefer"]
[Result "0-1"]
[GameId "q3wnAyJg"]
[UTCDate "2019.05.05"]
[UTCTime "17:09:08"]
[WhiteElo "943"]
[BlackElo "856"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+16"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.13] } 1... d5 { [%eval 0.22] } 2. d4 { [%eval 0.22] } 2... Nc6 { [%eval 0.47] } { D02 Queen's Pawn Game: Chigorin Variation } 3. Nc3 { [%eval 0.08] } 3... e6 { [%eval 0.48] } 4. e4 { [%eval 0.7] } 4... Bb4 { [%eval 0.59] } 5. exd5 { [%eval 0.27] } 5... exd5 { [%eval 0.37] } 6. g3 { [%eval -0.16] } 6... Nf6 { [%eval -0.35] } 7. Bg2 { [%eval -0.2] } 7... O-O { [%eval -0.37] } 8. a3?! { (-0.37 → -1.22) Inaccuracy. O-O was best. } { [%eval -1.22] } (8. O-O Bxc3) 8... Ba5?! { (-1.22 → -0.30) Inaccuracy. Re8+ was best. } { [%eval -0.3] } (8... Re8+ 9. Be3 Bxc3+ 10. bxc3 Ne4 11. O-O Na5 12. Re1 c6 13. Bf4 Be6 14. Ne5 Nxc3 15. Qd3) 9. b4 { [%eval -0.36] } 9... Bb6 { [%eval 0.0] } 10. Ne5?? { (0.00 → -6.20) Blunder. O-O was best. } { [%eval -6.2] } (10. O-O h6) 10... Nxe5?? { (-6.20 → -1.47) Blunder. Bxd4 was best. } { [%eval -1.47] } (10... Bxd4 11. Bb2 Bxe5 12. O-O Re8 13. Qd3 a6 14. h3 Be6 15. f4 Bd4+ 16. Kh2 g6 17. Rae1) 11. dxe5 { [%eval -1.31] } 11... Nd7?! { (-1.31 → -0.25) Inaccuracy. Ng4 was best. } { [%eval -0.25] } (11... Ng4 12. O-O c6 13. Bb2 Bc7 14. Re1 Re8 15. e6 Rxe6 16. Na4 Ne5 17. Bd4 Re7 18. Qd2) 12. Nxd5 { [%eval -0.09] } 12... Nxe5 { [%eval -0.19] } 13. Be4?? { (-0.19 → -4.79) Blunder. Nxb6 was best. } { [%eval -4.79] } (13. Nxb6 Qxd1+ 14. Kxd1 cxb6 15. Bf4 Bg4+ 16. Kc1 Bf3 17. Bxf3 Nxf3 18. Kb2 Rfe8 19. Be3 f6) 13... c6?? { (-4.79 → -0.64) Blunder. Bg4 was best. } { [%eval -0.64] } (13... Bg4 14. f3 Re8 15. Nxb6 Nxf3+ 16. Kf2 Rxe4 17. Qxd8+ Rxd8 18. h3 Ng1 19. Bg5 Nxh3+ 20. Rxh3) 14. Qh5?? { (-0.64 → -4.02) Blunder. Nxb6 was best. } { [%eval -4.02] } (14. Nxb6 Qxd1+ 15. Kxd1 axb6 16. Re1 Re8 17. Bf4 Nc4 18. c3 Bg4+ 19. Kc2 b5 20. Bd3 Rxe1) 14... g6?? { (-4.02 → -0.07) Blunder. f5 was best. } { [%eval -0.07] } (14... f5 15. Bg5 Bxf2+ 16. Ke2 fxe4 17. Ne7+ Qxe7 18. Bxe7 Bg4+ 19. Qxg4 Nxg4 20. Bxf8 Rxf8 21. Raf1) 15. Qxe5 { [%eval -0.18] } 15... cxd5?? { (-0.18 → 4.39) Blunder. f6 was best. } { [%eval 4.39] } (15... f6 16. Ne7+ Kg7 17. Bh6+ Kxh6 18. Qf4+ Kg7 19. Nxc8 Bc7 20. Qe3 f5 21. Qc3+ Qf6 22. Qxf6+) 16. Bb2?? { (4.39 → 0.12) Blunder. Bh6 was best. } { [%eval 0.12] } (16. Bh6 f6 17. Qxd5+ Rf7 18. Qxd8+ Bxd8 19. Bd5 Bg4 20. f3 Bd7 21. O-O-O Bc6 22. Rhe1 Be7) 16... f6?? { (0.12 → 2.22) Blunder. d4 was best. } { [%eval 2.22] } (16... d4) 17. Bxd5+?? { (2.22 → -5.38) Blunder. Qxd5+ was best. } { [%eval -5.38] } (17. Qxd5+ Kg7 18. O-O a5 19. c4 axb4 20. axb4 Rxa1 21. Rxa1 Qxd5 22. Bxd5 Re8 23. c5 Re2) 17... Kg7 { [%eval -5.33] } 18. Qd4? { (-5.33 → -19.09) Mistake. Qg5 was best. } { [%eval -19.09] } (18. Qg5 h6 19. Qh4 Qxd5 20. O-O g5 21. Qh5 Be6 22. Rad1 Qc6 23. Bd4 Bxd4 24. Rxd4 Rad8) 18... Bxd4 { [%eval -18.76] } 19. Bxd4 { [%eval -18.29] } 19... Qxd5 { [%eval -16.53] } 20. Rd1?! { (-16.53 → Mate in 10) Checkmate is now unavoidable. O-O-O was best. } { [%eval #-10] } (20. O-O-O Qa2) 20... Qxh1+?! { (Mate in 10 → -27.17) Lost forced checkmate sequence. Re8+ was best. } { [%eval -27.17] } (20... Re8+ 21. Be3 Qxh1+ 22. Kd2 Rd8+ 23. Kc3 Qxd1 24. g4 Be6 25. Kb2 Rac8 26. Bc5 Rd2 27. Bf8+) 21. Kd2 { [%eval -26.52] } 21... Qf3 { [%eval -24.98] } 22. Bc5?! { (-24.98 → Mate in 4) Checkmate is now unavoidable. Kc1 was best. } { [%eval #-4] } (22. Kc1 Qxa3+) 22... Rd8+ { [%eval #-3] } 23. Kc1 { [%eval #-2] } 23... Qxd1+ { [%eval #-4] } 24. Kb2 { [%eval #-4] } 24... Rd2 { [%eval #-3] } 25. Kb3 { [%eval #-1] } 25... Be6+ { [%eval #-4] } 26. Ka4 { [%eval #-4] } 26... b6 { [%eval #-4] } 27. Bd6 { [%eval #-3] } 27... a5 { [%eval #-4] } 28. Kb5 { [%eval #-3] } 28... Bd7+ { [%eval #-3] } 29. Kxb6 { [%eval #-3] } 29... axb4 { [%eval #-3] } 30. Bxb4 { [%eval #-3] } 30... Qxc2 { [%eval #-3] } 31. Bd6 { [%eval #-1] } 31... Qc6# { Black wins by checkmate. } 0-1