FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/q25nu4Gt"]
[Date "2025.10.19"]
[White "KorchevoySaveliy"]
[Black "gegeen_arvai"]
[Result "1-0"]
[GameId "q25nu4Gt"]
[UTCDate "2025.10.19"]
[UTCTime "06:55:53"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. Ba6 { [%eval #16] } 2... Nxa6 { [%eval #15] } 3. g4?? { (Mate in 15 → -3.35) Lost forced checkmate sequence. b4 was best. } { [%eval -3.35] } (3. b4 Nxb4 4. Qh5 Nxa2 5. Qxe5 Nxc1 6. Rxa7 Rxa7 7. Qxg7 Bxg7) 3... Nb8?? { (-3.35 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (3... Ba3 4. bxa3) 4. f4 { [%eval #15] } 4... exf4 { [%eval #14] } 5. g5 { [%eval #14] } 5... Qxg5 { [%eval #13] } 6. Qh5?? { (Mate in 13 → -1.22) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.22] } (6. Qg4 Qxg4 7. Nh3 Qxh3 8. Rg1 Qxh2 9. Rxg7 Bxg7 10. b3 Bxa1 11. e5 Bxe5) 6... Qxh5?? { (-1.22 → Mate in 12) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #12] } (6... Qxg1 7. Rxg1) 7. Nh3 { [%eval #12] } 7... Qxh3 { [%eval #11] } 8. Rf1?? { (Mate in 11 → -6.09) Lost forced checkmate sequence. Rg1 was best. } { [%eval -6.09] } (8. Rg1 Qxh2 9. Rxg7 Bxg7 10. e5 Bxe5 11. b4 Bxa1 12. Bb2 Bxb2 13. d3 Qxc2) 8... Qxf1 { [%eval -5.31] } 9. Kxf1 { [%eval -5.07] } 9... Nf6?? { (-5.07 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (9... Ba3 10. bxa3 f5 11. exf5 Nf6 12. Kf2 Na6 13. a4 Ke7 14. Na3 h6 15. h4) 10. Na3?? { (Mate in 10 → -10.20) Lost forced checkmate sequence. b3 was best. } { [%eval -10.2] } (10. b3 Nxe4 11. Bb2 Nxd2 12. Bxg7 Nxb1 13. Rxb1 Bxg7 14. c3 Bxc3 15. Rb2 Bxb2) 10... Bxa3 { [%eval -7.01] } 11. bxa3 { [%eval -10.21] } 11... Nxe4 { [%eval -8.68] } 12. Bb2 { [%eval -10.27] } 12... Nxd2 { [%eval -8.92] } 13. Bxg7 { [%eval -9.3] } 13... Nxf1 { [%eval -9.46] } 14. Rxf1? { (-9.46 → Mate in 11) Checkmate is now unavoidable. Bxh8 was best. } { [%eval #-11] } (14. Bxh8 Nxh2) 14... Rg8 { [%eval #-20] } 15. Rxf4 { [%eval -16.43] } 15... Rxg7 { [%eval -11.93] } 16. Rxf7 { [%eval -11.38] } 16... Rxf7 { [%eval -13.08] } 17. c4 { [%eval -13.48] } 17... d6 { [%eval -12.7] } 18. c5 { [%eval -11.76] } 18... dxc5 { [%eval -3.92] } 19. a4?? { (-3.92 → Mate in 10) Checkmate is now unavoidable. h3 was best. } { [%eval #-10] } (19. h3 Bxh3) 19... b5 { [%eval #-10] } 20. axb5 { [%eval #-9] } 20... c6?? { (Mate in 9 → -2.50) Lost forced checkmate sequence. Nc6 was best. } { [%eval -2.5] } (20... Nc6 21. bxc6 Bb7 22. cxb7 Ke7 23. bxa8=K Rf8 24. Kxa7 Rb8 25. Kxb8 h5 26. Kxc7) 21. bxc6 { [%eval -2.66] } 21... Nxc6 { [%eval -3.19] } 22. a4 { [%eval -3.34] } 22... Rf4?? { (-3.34 → Mate in 2) Checkmate is now unavoidable. Ba6 was best. } { [%eval #2] } (22... Ba6 23. a5) 23. a5 { [%eval #2] } 23... Nxa5 { [%eval #1] } 24. h4 { [%eval #1] } 24... Rxh4# { Game ends by variant rule. } 1-0