FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/q13MECvL"]
[Date "2025.07.22"]
[White "ELECTR0MAGNET"]
[Black "Master-06"]
[Result "1-0"]
[GameId "q13MECvL"]
[UTCDate "2025.07.22"]
[UTCTime "14:51:05"]
[WhiteElo "1942"]
[BlackElo "2302"]
[WhiteRatingDiff "+24"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. g3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. Nh3 { [%eval -0.12] } 3... d6 { [%eval 0.23] } 4. Ng5 { [%eval 0.06] } 4... Bh3 { [%eval 0.53] } 5. Nxh3? { (0.53 → -1.08) Mistake. Nxh7 was best. } { [%eval -1.08] } (5. Nxh7 Rxh7 6. Bxh3 Rxh3 7. e4 Rxh2 8. Rxh2 d5 9. exd5 Qxd5) 5... Qc8?! { (-1.08 → -0.28) Inaccuracy. g5 was best. } { [%eval -0.28] } (5... g5 6. Nxg5) 6. g4 { [%eval -0.82] } 6... Qxg4 { [%eval -1.2] } 7. Ng5 { [%eval -1.34] } 7... Qxe2?! { (-1.34 → -0.44) Inaccuracy. Qxg5 was best. } { [%eval -0.44] } (7... Qxg5) 8. Qxe2?? { (-0.44 → -2.76) Blunder. Nxh7 was best. } { [%eval -2.76] } (8. Nxh7) 8... h5?? { (-2.76 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (8... Nd7 9. Nxh7) 9. Qxe7 { [%eval #14] } 9... Nxe7 { [%eval #13] } 10. Nxf7 { [%eval #13] } 10... Kxf7 { [%eval #12] } 11. Ba6 { [%eval #12] } 11... Nxa6 { [%eval #11] } 12. b4 { [%eval #11] } 12... Nxb4 { [%eval #10] } 13. a4 { [%eval #10] } 13... Nxc2 { [%eval #9] } 14. Kd1 { [%eval #9] } 14... Nxa1 { [%eval #8] } 15. Kc2 { [%eval #8] } 15... Nxc2 { [%eval #7] } 16. Re1 { [%eval #7] } 16... Nxe1 { [%eval #6] } 17. d3 { [%eval #6] } 17... Nxd3 { [%eval #5] } 18. Bh6?? { (Mate in 5 → -7.05) Lost forced checkmate sequence. Nc3 was best. } { [%eval -7.05] } (18. Nc3 Nxc1 19. Nd5 Nxd5 20. f4 Nxf4 21. a5 bxa5 22. h3 Nxh3#) 18... Nxf2 { [%eval -7.58] } 19. Bxf8 { [%eval -7.58] } 19... Raxf8 { [%eval -4.84] } 20. h3 { [%eval #-17] } 20... Nxh3 { [%eval -4.71] } 21. a5?? { (-4.71 → Mate in 16) Checkmate is now unavoidable. Na3 was best. } { [%eval #-16] } (21. Na3 b5) 21... bxa5 { [%eval -4.61] } 22. Nc3?? { (-4.61 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (22. Nd2 Nd5) 22... Nd5 { [%eval #-10] } 23. Nxd5 { [%eval #-9] } 23... a6 { [%eval #-13] } 24. Nxc7 { [%eval #-12] } 24... Rc8 { [%eval #-12] } 25. Nxa6 { [%eval #-11] } 25... Rc7 { [%eval #-11] } 26. Nxc7 { [%eval #-10] } 26... d5 { [%eval #-12] } 27. Nxd5 { [%eval #-11] } 27... Ke7 { [%eval #-11] } 28. Nxe7 { [%eval #-10] } 28... h4 { [%eval #-12] } 29. Nxg6 { [%eval #-11] } 29... Rg8?? { (Mate in 11 → -5.73) Lost forced checkmate sequence. Rc8 was best. } { [%eval -5.73] } (29... Rc8 30. Nxh4 a4 31. Nf5 a3 32. Nh6 Rc1 33. Nf5 Nf4 34. Nd6 Rc8 35. Nxc8) 30. Nxh4 { [%eval #-11] } 30... Rg6 { [%eval #-14] } 31. Nxg6 { [%eval #-13] } 31... Nf4?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Ng5 was best. } { [%eval #3] } (31... Ng5 32. Ne7 a4 33. Nd5 a3 34. Ne3 Ne4 35. Ng2 Nf6 36. Nh4 Ng4 37. Ng6) 32. Nxf4 { [%eval #3] } 32... a4 { [%eval #2] } 33. Nd3 { [%eval #2] } 33... a3 { [%eval #1] } 34. Nb2 { [%eval #1] } 34... axb2# { Game ends by variant rule. } 1-0
