- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/pyxmim0f"] [Date "2025.05.31"] [White "GrohochetGrom"] [Black "SillyCucumber"] [Result "0-1"] [GameId "pyxmim0f"] [UTCDate "2025.05.31"] [UTCTime "09:40:24"] [WhiteElo "2430"] [BlackElo "2048"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Nxd7? { (1.48 → 3.16) Mistake. Bxd7 was best. } { [%eval 3.16] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. b4 { [%eval 1.97] } 4... Bxb4 { [%eval 0.97] } 5. e4 { [%eval 0.87] } 5... Bxd2 { [%eval 0.84] } 6. Kxd2?! { (0.84 → 0.14) Inaccuracy. Nxd2 was best. } { [%eval 0.14] } (6. Nxd2 Nf8 7. Nh3 Qxd2 8. Kxd2 Bd7 9. Re1 Rd8 10. c3 c6) 6... Qg5?? { (0.14 → 2.28) Blunder. Nf8 was best. } { [%eval 2.28] } (6... Nf8 7. Kc3 Qxd1 8. Bh6 gxh6 9. Nd2 Qxg1 10. Rhxg1 Ba6 11. Rgf1) 7. Ke1?? { (2.28 → -7.18) Blunder. Nc3 was best. } { [%eval -7.18] } (7. Nc3 Qxd2) 7... Qxc1?? { (-7.18 → 1.80) Blunder. Qxg2 was best. } { [%eval 1.8] } (7... Qxg2) 8. Qxc1 { [%eval 1.15] } 8... g5?! { (1.15 → 2.22) Inaccuracy. Nf8 was best. } { [%eval 2.22] } (8... Nf8 9. Qh6) 9. Qxg5 { [%eval 1.66] } 9... Ne7? { (1.66 → 3.04) Mistake. f5 was best. } { [%eval 3.04] } (9... f5 10. exf5) 10. Qxe7 { [%eval 3.16] } 10... Kxe7 { [%eval 3.23] } 11. e5?! { (3.23 → 2.05) Inaccuracy. Kd2 was best. } { [%eval 2.05] } (11. Kd2) 11... Nxe5 { [%eval 2.08] } 12. c4?! { (2.08 → 1.38) Inaccuracy. Nc3 was best. } { [%eval 1.38] } (12. Nc3 Nf3) 12... Nxc4 { [%eval 1.21] } 13. Na3 { [%eval 0.77] } 13... Nxa3 { [%eval 1.19] } 14. Rb1 { [%eval 1.22] } 14... Nxb1 { [%eval 1.05] } 15. a3?! { (1.05 → 0.02) Inaccuracy. Nh3 was best. } { [%eval 0.02] } (15. Nh3 Na3) 15... Nxa3 { [%eval 0.56] } 16. h4?? { (0.56 → -1.68) Blunder. f4 was best. } { [%eval -1.68] } (16. f4 e5) 16... Kf6?! { (-1.68 → -0.90) Inaccuracy. Nc4 was best. } { [%eval -0.9] } (16... Nc4) 17. Nh3 { [%eval -0.46] } 17... Kg5?? { (-0.46 → 1.71) Blunder. a5 was best. } { [%eval 1.71] } (17... a5 18. Kd1 Nc4 19. Kc2 Nb6 20. Kc3 c5 21. Kd2 Bd7 22. Ke3 c4 23. g4) 18. hxg5? { (1.71 → 0.31) Mistake. Nxg5 was best. } { [%eval 0.31] } (18. Nxg5 h6 19. Nxe6 fxe6 20. h5 Bd7 21. g4 Rhb8 22. Rh2 Nb5 23. Ke2 a5) 18... f6?? { (0.31 → 2.50) Blunder. a5 was best. } { [%eval 2.5] } (18... a5 19. f4) 19. gxf6 { [%eval 2.51] } 19... Re8?? { (2.51 → 5.78) Blunder. a5 was best. } { [%eval 5.78] } (19... a5 20. Kd1) 20. Kd2?? { (5.78 → Mate in 6) Checkmate is now unavoidable. f4 was best. } { [%eval #-6] } (20. f4 Re7) 20... Nb1 { [%eval #-6] } 21. Rxb1 { [%eval #-5] } 21... Bb7 { [%eval #-7] } 22. Rxb7 { [%eval #-6] } 22... a5 { [%eval #-6] } 23. Rxc7 { [%eval #-5] } 23... a4 { [%eval #-5] } 24. Rxh7 { [%eval #-4] } 24... Ra7 { [%eval #-4] } 25. Rxa7 { [%eval #-3] } 25... e5 { [%eval #-3] } 26. Rxa4 { [%eval #-2] } 26... Re7 { [%eval #-2] } 27. fxe7 { [%eval #-1] } 27... e4 { [%eval #-1] } 28. Rxe4# { Game ends by variant rule. } 0-1