FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/pyOaBYwB"]
[Date "2025.05.06"]
[White "NateRodwell"]
[Black "KyryloPovaliaiev"]
[Result "1-0"]
[GameId "pyOaBYwB"]
[UTCDate "2025.05.06"]
[UTCTime "17:56:08"]
[WhiteElo "1266"]
[BlackElo "1000"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-77"]
[Variant "Antichess"]
[TimeControl "600+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (-2.16 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. f4?? { (Mate in 17 → 0.35) Lost forced checkmate sequence. b4 was best. } { [%eval 0.35] } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4) 2... exf4 { [%eval -0.06] } 3. e3?? { (-0.06 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... fxe3 { [%eval #-16] } 4. dxe3 { [%eval #-15] } 4... Ba3 { [%eval #-15] } 5. Qxd7 { [%eval #-13] } 5... Qxd7 { [%eval #-13] } 6. bxa3 { [%eval #-11] } 6... Qd2 { [%eval #-11] } 7. Bxd2 { [%eval #-10] } 7... Bh3 { [%eval #-10] } 8. gxh3 { [%eval #-9] } 8... Nc6?? { (Mate in 9 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (8... b5 9. Bxb5 h5 10. Bxe8 h4 11. Bxf7 Rh7 12. Bxg8 g6 13. Bxh7 Nc6 14. Bxg6) 9. Ba6 { [%eval #13] } 9... bxa6 { [%eval #12] } 10. Ba5 { [%eval #12] } 10... Nxa5 { [%eval #11] } 11. c4 { [%eval #11] } 11... Nxc4 { [%eval #10] } 12. Nd2?? { (Mate in 10 → -2.78) Lost forced checkmate sequence. a4 was best. } { [%eval -2.78] } (12. a4 Nxe3 13. Kd1 Nxd1 14. Nc3 Nxc3 15. Re1 Nxa4 16. Rxe8 Rxe8 17. Ne2 Rxe2) 12... Nxa3?? { (-2.78 → Mate in 9) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #9] } (12... Nxd2) 13. Nc4 { [%eval #9] } 13... Nxc4 { [%eval #8] } 14. Rc1?? { (Mate in 8 → -5.63) Lost forced checkmate sequence. Rd1 was best. } { [%eval -5.63] } (14. Rd1 Nxe3 15. Kf2 Nxd1 16. Ne2 Nxf2 17. Rb1 Nxh3 18. Rb5 axb5 19. Nf4 Nxf4) 14... Nxe3 { [%eval -5.34] } 15. Rxc7 { [%eval -5.37] } 15... Kd8? { (-5.37 → -3.11) Mistake. Kd7 was best. } { [%eval -3.11] } (15... Kd7 16. Rxa7) 16. Rxa7?! { (-3.11 → -4.71) Inaccuracy. Rxf7 was best. } { [%eval -4.71] } (16. Rxf7) 16... Rxa7 { [%eval -5.34] } 17. Kd1?? { (-5.34 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (17. h4 h5) 17... Nxd1 { [%eval #-11] } 18. Nf3 { [%eval #-7] } 18... Nf6 { [%eval #-8] } 19. Rxd1 { [%eval #-7] } 19... h5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Ne8 was best. } { [%eval #4] } (19... Ne8 20. Rxd8 Nc7 21. Rxh8 Rb7 22. Rxh7 Nb5 23. Rxg7 f5 24. Rxb7 a5 25. Rxb5) 20. Rxd8 { [%eval #4] } 20... Rxd8 { [%eval #3] } 21. Nd4 { [%eval #4] } 21... Rxd4 { [%eval #3] } 22. h4 { [%eval #3] } 22... Rxh4 { [%eval #2] } 23. h3 { [%eval #2] } 23... Rxh3 { [%eval #1] } 24. a3 { [%eval #1] } 24... Rxa3# { Game ends by variant rule. } 1-0