FEN
[Event "rated blitz game"]
[Site "https://lichess.org/py7jv2Rg"]
[Date "2020.11.16"]
[Round "-"]
[White "LUISESTANLEY"]
[Black "mopyy"]
[Result "0-1"]
[GameId "py7jv2Rg"]
[UTCDate "2020.11.16"]
[UTCTime "23:16:33"]
[WhiteElo "1419"]
[BlackElo "1385"]
[WhiteRatingDiff "-75"]
[BlackRatingDiff "+21"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D03"]
[Opening "Queen's Pawn Game: Torre Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. Nf3 { [%eval 0.05] } 2... Nf6 { [%eval 0.05] } 3. Bg5 { [%eval -0.13] } { D03 Queen's Pawn Game: Torre Attack } 3... Nc6?! { (-0.13 → 0.50) Inaccuracy. c5 was best. } { [%eval 0.5] } (3... c5 4. dxc5 Nc6 5. e3 Ne4 6. Bh4 f6 7. c4 Be6 8. Qc2) 4. Bxf6?! { (0.50 → -0.17) Inaccuracy. e3 was best. } { [%eval -0.17] } (4. e3 Ne4 5. Bh4 h6 6. Nc3 g5 7. Bg3 Bg4 8. Bb5 Bg7) 4... exf6 { [%eval 0.29] } 5. e3 { [%eval 0.29] } 5... Bg4 { [%eval 0.56] } 6. Bb5 { [%eval 0.32] } 6... Bd6 { [%eval 0.36] } 7. Bxc6+?! { (0.36 → -0.33) Inaccuracy. c4 was best. } { [%eval -0.33] } (7. c4 dxc4) 7... bxc6 { [%eval -0.36] } 8. O-O { [%eval -0.4] } 8... f5?! { (-0.40 → 0.37) Inaccuracy. Rb8 was best. } { [%eval 0.37] } (8... Rb8) 9. h3 { [%eval 0.48] } 9... Bxf3 { [%eval 0.6] } 10. Qxf3 { [%eval 0.41] } 10... g6 { [%eval 0.55] } 11. Nc3 { [%eval 0.4] } 11... O-O { [%eval 0.4] } 12. a4 { [%eval 0.23] } 12... h5 { [%eval 0.27] } 13. Qe2 { [%eval -0.09] } 13... Kg7 { [%eval 0.0] } 14. Ra3?? { (0.00 → -3.63) Blunder. Qd3 was best. } { [%eval -3.63] } (14. Qd3 Qf6) 14... Bxa3 { [%eval -3.35] } 15. bxa3 { [%eval -3.49] } 15... Rb8 { [%eval -3.12] } 16. e4? { (-3.12 → -5.42) Mistake. Na2 was best. } { [%eval -5.42] } (16. Na2 a5 17. Qd2 Qd6 18. Qc3 f4 19. exf4 Qxf4 20. g3 Qf5 21. h4 Rfe8 22. Qxa5 Qxc2) 16... dxe4 { [%eval -5.51] } 17. f3?! { (-5.51 → -10.28) Inaccuracy. Qc4 was best. } { [%eval -10.28] } (17. Qc4 Qd6 18. Ne2 f4 19. Qc3 Rfe8 20. d5+ Qe5 21. Qxe5+ Rxe5 22. dxc6 Rb6 23. Rc1 Rxc6) 17... Qxd4+ { [%eval -10.09] } 18. Kh1 { [%eval -10.47] } 18... Qxc3 { [%eval -10.31] } 19. Qe1 { [%eval -11.86] } 19... Qxc2 { [%eval -10.35] } 20. fxe4 { [%eval -10.32] } 20... fxe4 { [%eval -10.33] } 21. Qf2 { [%eval -11.62] } 21... Qxa4 { [%eval -10.41] } 22. Qf6+ { [%eval -10.55] } 22... Kh6 { [%eval -9.94] } 23. g4 { [%eval -14.63] } 23... e3 { [%eval -10.81] } 24. gxh5?! { (-10.81 → Mate in 27) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-27] } (24. Qf3 Rb3) 24... Qe4+ { [%eval -71.47] } 25. Kg1 { [%eval -69.52] } 25... Kxh5 { [%eval -39.89] } 26. Re1?! { (-39.89 → Mate in 10) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-10] } (26. Kh2 Rfd8) 26... Rb2? { (Mate in 10 → -8.30) Lost forced checkmate sequence. Rfd8 was best. } { [%eval -8.3] } (26... Rfd8 27. h4 Qg4+ 28. Kf1 Qh3+ 29. Kg1 Qg3+ 30. Kh1 Qxe1+ 31. Kg2 Qe2+ 32. Kh3 Qg4+ 33. Kh2) 27. Qxb2 { [%eval -7.74] } 27... Rd8?! { (-7.74 → -5.02) Inaccuracy. Re8 was best. } { [%eval -5.02] } (27... Re8 28. Qf6 Qd5 29. Rf1 Qe5 30. Qxe5+ Rxe5 31. Kg2 g5 32. a4 c5 33. Rh1 f5 34. Kf3) 28. Qg7?? { (-5.02 → Mate in 7) Checkmate is now unavoidable. Qe2+ was best. } { [%eval #-7] } (28. Qe2+ Kh4) 28... Rd2 { [%eval #-6] } 29. Qh7+ { [%eval #-5] } 29... Kg5 { [%eval #-4] } 30. Rb1 { [%eval #-1] } 30... Qxb1# { Black wins by checkmate. } 0-1