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[Event "rated blitz game"] [Site "https://lichess.org/pxwHtIa3"] [Date "2026.01.18"] [Round "-"] [White "bobbyfinisher"] [Black "valter48"] [Result "1/2-1/2"] [GameId "pxwHtIa3"] [UTCDate "2026.01.18"] [UTCTime "22:35:47"] [WhiteElo "1558"] [BlackElo "1601"] [WhiteRatingDiff "+1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A40"] [Opening "Queen's Pawn Game: Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... g6 { [%eval 0.57] } { A40 Queen's Pawn Game: Modern Defense } 2. e3 { [%eval 0.21] } 2... Bg7 { [%eval 0.27] } 3. Bd3 { [%eval -0.16] } 3... d6 { [%eval 0.27] } 4. Nd2 { [%eval 0.0] } 4... Nd7 { [%eval 0.12] } 5. f4 { [%eval -0.35] } 5... Ngf6 { [%eval -0.06] } 6. Ngf3 { [%eval -0.1] } 6... c5 { [%eval -0.08] } 7. c3 { [%eval -0.16] } 7... a6 { [%eval 0.0] } 8. O-O { [%eval 0.05] } 8... b5 { [%eval 0.08] } 9. f5 { [%eval 0.14] } 9... c4 { [%eval 0.55] } 10. Bc2 { [%eval 0.47] } 10... Nf8?! { (0.47 → 1.41) Inaccuracy. Bb7 was best. } { [%eval 1.41] } (10... Bb7 11. e4 Bh6 12. Re1 gxf5 13. exf5 Qc7 14. Ne4 Bxc1 15. Qxc1 O-O-O 16. Qh6) 11. fxg6 { [%eval 0.87] } 11... Nxg6 { [%eval 1.26] } 12. b3?! { (1.26 → 0.68) Inaccuracy. Ne4 was best. } { [%eval 0.68] } (12. Ne4) 12... d5?! { (0.68 → 1.42) Inaccuracy. cxb3 was best. } { [%eval 1.42] } (12... cxb3 13. axb3) 13. a4?! { (1.42 → 0.83) Inaccuracy. bxc4 was best. } { [%eval 0.83] } (13. bxc4) 13... Bd7?! { (0.83 → 1.45) Inaccuracy. cxb3 was best. } { [%eval 1.45] } (13... cxb3 14. Nxb3 bxa4 15. Nc5 O-O 16. Rxa4 a5 17. c4 dxc4 18. Rxc4 Bd7 19. Nxd7) 14. axb5? { (1.45 → 0.17) Mistake. bxc4 was best. } { [%eval 0.17] } (14. bxc4 bxc4 15. e4 dxe4 16. Nxe4 O-O 17. Nfg5 Qa5 18. Qf3 Rae8 19. Nxf6+ exf6) 14... Bxb5?? { (0.17 → 2.66) Blunder. axb5 was best. } { [%eval 2.66] } (14... axb5 15. Rxa8 Qxa8 16. bxc4 dxc4 17. e4 O-O 18. h3 Qc6 19. Qe1 Ra8 20. Kh2) 15. bxc4 { [%eval 2.74] } 15... dxc4 { [%eval 2.45] } 16. Nxc4?? { (2.45 → -2.60) Blunder. Ne4 was best. } { [%eval -2.6] } (16. Ne4 O-O 17. Ng3 e5 18. e4 exd4 19. cxd4 c3 20. Re1 Qb6 21. Nf5 Rac8) 16... Bxc4 { [%eval -2.31] } 17. Rf2 { [%eval -2.79] } 17... O-O { [%eval -2.82] } 18. Bxg6?! { (-2.82 → -4.08) Inaccuracy. h3 was best. } { [%eval -4.08] } (18. h3 Rc8 19. e4 e5 20. Bg5 Qd6 21. Rb1 Nd7 22. Be3 Qc7 23. d5 Bb5) 18... fxg6 { [%eval -4.14] } 19. Ne5 { [%eval -3.99] } 19... Bf7 { [%eval -3.36] } 20. Ba3 { [%eval -3.31] } 20... Rc8 { [%eval -3.05] } 21. Qf3?! { (-3.05 → -4.07) Inaccuracy. Qd3 was best. } { [%eval -4.07] } (21. Qd3 Bd5 22. c4 Be4 23. Qe2 Qc7 24. Raf1 Bf5 25. Rxf5 gxf5 26. c5 e6) 21... Bd5 { [%eval -4.13] } 22. Qe2 { [%eval -4.19] } 22... Ne4 { [%eval -3.96] } 23. Rxf8+ { [%eval -3.99] } 23... Qxf8 { [%eval -4.06] } 24. Qxa6?? { (-4.06 → Mate in 3) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-3] } (24. Rf1 Qe8 25. c4 Be6 26. Qe1 Nd6 27. Qa5 Nxc4 28. Qxa6 Bd5 29. Nxc4 Bxc4) 24... Nxc3?? { (Mate in 3 → -3.62) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -3.62] } (24... Qf2+ 25. Kh1 Ng3+ 26. hxg3 Qxg2#) 25. Bxe7 { [%eval -3.37] } 25... Ne2+ { [%eval -3.13] } 26. Kh1 { [%eval -2.78] } 26... Bc4?? { (-2.78 → 5.83) Blunder. Qe8 was best. } { [%eval 5.83] } (26... Qe8 27. Qd6 Nc3 28. e4 Bf7 29. Nxf7 Qxf7 30. e5 Ne4 31. Qa6 Re8 32. Ba3) 27. Bxf8?? { (5.83 → -2.34) Blunder. Nxc4 was best. } { [%eval -2.34] } (27. Nxc4 Qe8 28. Nd6 Qxe7 29. Qxc8+ Bf8 30. Qc4+ Kg7 31. Qxe2 Qxd6 32. Rf1 Qb6) 27... Bxa6 { [%eval -2.2] } 28. Bxg7 { [%eval -1.81] } 28... Rd8?? { (-1.81 → 3.89) Blunder. Kxg7 was best. } { [%eval 3.89] } (28... Kxg7 29. h4) 29. Bf6 { [%eval 3.16] } 29... Rf8? { (3.16 → 5.51) Mistake. Rd6 was best. } { [%eval 5.51] } (29... Rd6 30. Bg5 Bb7 31. Rb1 Ra6 32. h4 Be4 33. Rb8+ Kg7 34. Re8 Ra7 35. Kh2) 30. Rxa6 { [%eval 5.35] } 30... Nc3 { [%eval 5.88] } 31. h3 { [%eval 5.57] } 31... Nd5 { [%eval 6.22] } 32. Nd7 { [%eval 6.18] } 32... Rc8 { [%eval 6.04] } 33. Be5 { [%eval 4.85] } 33... Nxe3 { [%eval 5.06] } 34. Nf6+ { [%eval 4.97] } 34... Kf7 { [%eval 5.06] } 35. Ra7+ { [%eval 5.12] } 35... Ke6 { [%eval 4.98] } 36. Nxh7 { [%eval 5.12] } 36... Rc1+ { [%eval 5.33] } 37. Kh2 { [%eval 5.19] } 37... Rc2 { [%eval 6.15] } 38. Ng5+ { [%eval 6.09] } 38... Kf5?? { (6.09 → Mate in 3) Checkmate is now unavoidable. Kd5 was best. } { [%eval #3] } (38... Kd5 39. Rd7+ Kc4 40. Rc7+ Kd5 41. Rxc2 Nxc2 42. Kg1 Ne3 43. Kf2 Nf5 44. g4) 39. Nh7?? { (Mate in 3 → 3.64) Lost forced checkmate sequence. Rf7+ was best. } { [%eval 3.64] } (39. Rf7+ Kxg5 40. Bf4+ Kh4 41. Rh7#) 39... Rxg2+ { [%eval 3.64] } 40. Kh1 { [%eval 3.5] } 40... Re2 { [%eval 3.63] } 41. Rf7+ { [%eval 3.69] } 41... Ke6 { [%eval 4.39] } 42. Rf6+ { [%eval 4.21] } 42... Kd5 { [%eval 4.69] } 43. Rxg6 { [%eval 4.24] } 43... Nf5 { [%eval 4.71] } 44. Nf6+ { [%eval 4.73] } 44... Kc4 { [%eval 4.75] } 45. h4?! { (4.75 → 3.19) Inaccuracy. Rg4 was best. } { [%eval 3.19] } (45. Rg4 Kd3 46. h4 Rf2 47. h5 Nh6 48. Rg3+ Ke2 49. Rg2 Rxg2 50. Kxg2 Ke3) 45... Nxh4 { [%eval 3.09] } 46. Rg4 { [%eval 3.05] } 46... Nf3?! { (3.05 → 4.24) Inaccuracy. Re1+ was best. } { [%eval 4.24] } (46... Re1+ 47. Kh2 Nf5 48. Rf4 Ne7 49. Kg2 Kd3 50. Kf2 Re3 51. Ng4 Re4 52. Rf3+) 47. d5+ { [%eval 4.1] } 47... Kc5 { [%eval 4.47] } 48. d6?? { (4.47 → -0.01) Blunder. Bg3 was best. } { [%eval -0.01] } (48. Bg3 Rd2 49. d6 Rd1+ 50. Kg2 Nd4 51. d7 Nc6 52. Rg5+ Kc4 53. Bf2 Kb3) 48... Rh2+?? { (-0.01 → Mate in 14) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #14] } (48... Nxe5 49. d7 Nxd7 50. Ne4+ Kc6 51. Ng3 Ne5 52. Nxe2 Nxg4 53. Kg2 Kd5 54. Nc1) 49. Bxh2 { [%eval #13] } 49... Nxh2 { [%eval #13] } 50. Kxh2 { [%eval #12] } 50... Kxd6 { [%eval #18] } 51. Kg3 { [%eval 83.08] } 51... Ke6 { [%eval 47.4] } 52. Rg6?? { (47.40 → 4.50) Blunder. Nd7 was best. } { [%eval 4.5] } (52. Nd7) 52... Kf5 { [%eval 4.58] } 53. Rh6 { [%eval 4.7] } 53... Kg5?? { (4.70 → Mate in 11) Checkmate is now unavoidable. Ke5 was best. } { [%eval #11] } (53... Ke5 54. Ng8 Kd4 55. Kf2 Ke4 56. Ke2 Kd4 57. Rb6 Kc5 58. Re6 Kc4 59. Kd2) 54. Rh4 { [%eval #10] } 54... Kxf6 { [%eval #16] } 55. Kg4 { [%eval #17] } 55... Ke5 { [%eval 80.01] } 56. Rh5+ { [%eval 71.23] } 56... Ke4?! { (71.23 → Mate in 15) Checkmate is now unavoidable. Ke6 was best. } { [%eval #15] } (56... Ke6 57. Kf4 Kf6 58. Rh1 Ke7 59. Re1+ Kd7 60. Re2 Kc6 61. Rd2 Kb6 62. Ke4) 57. Rf5 { [%eval #14] } 57... Kd4 { [%eval #12] } 58. Kf4 { [%eval #13] } 58... Kd3 { [%eval #12] } 59. Re5 { [%eval #13] } 59... Kd4 { [%eval #13] } 60. Kf3?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Rg5 was best. } { [%eval 0.0] } (60. Rg5 Kd3 61. Rd5+ Kc4 62. Ke4 Kc3 63. Rc5+ Kd2 64. Rc8 Ke2 65. Rc2+ Kd1) 60... Kxe5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2