- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/pwRbBXM4"] [Date "2025.11.01"] [White "siiuuuuuuuuuuuuuuuuu"] [Black "WowbaggerTIP"] [Result "1-0"] [GameId "pwRbBXM4"] [UTCDate "2025.11.01"] [UTCTime "21:22:15"] [WhiteElo "1766"] [BlackElo "2043"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Nxd7? { (1.48 → 3.16) Mistake. Bxd7 was best. } { [%eval 3.16] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Nh3?? { (3.16 → -0.19) Blunder. b4 was best. } { [%eval -0.19] } (4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Qh4 7. e5 Nxe5 8. c4 Nxc4) 4... Ba3?! { (-0.19 → 0.75) Inaccuracy. Qg5 was best. } { [%eval 0.75] } (4... Qg5 5. Nxg5 Bd6 6. Nxf7 Bxh2 7. Rxh2 Kxf7 8. Rxh7 Rxh7 9. Qh5) 5. Nxa3 { [%eval 0.53] } 5... Qg5 { [%eval 0.92] } 6. Nxg5 { [%eval 0.97] } 6... h6 { [%eval 1.07] } 7. Nxe6 { [%eval 0.75] } 7... fxe6 { [%eval 1.25] } 8. Qh5? { (1.25 → 0.08) Mistake. c4 was best. } { [%eval 0.08] } (8. c4 Nf8 9. Ke2 Kd7 10. c5 Ke7 11. Nb1 Ng6 12. e4 Nf4 13. Nc3 Nxe2) 8... Ke7?? { (0.08 → 2.63) Blunder. Nb6 was best. } { [%eval 2.63] } (8... Nb6 9. Qxh6) 9. Qxh6 { [%eval 3.04] } 9... gxh6 { [%eval 2.53] } 10. g4? { (2.53 → 0.88) Mistake. e4 was best. } { [%eval 0.88] } (10. e4 Nf8 11. d3 h5 12. Ke2 Rh6 13. Bxh6 Nxh6 14. Rae1 Kf7 15. g4 Nxg4) 10... Kf6?! { (0.88 → 1.79) Inaccuracy. h5 was best. } { [%eval 1.79] } (10... h5 11. gxh5) 11. g5?? { (1.79 → -1.07) Blunder. e4 was best. } { [%eval -1.07] } (11. e4 h5 12. gxh5 Rxh5 13. Rf1 Rxh2 14. Nb5 Rxf2 15. Nxa7 Rxa7 16. Rxf2 Rxa2) 11... Kxg5?? { (-1.07 → 0.60) Blunder. hxg5 was best. } { [%eval 0.6] } (11... hxg5 12. Rf1 Rxh2 13. c3 Rxf2 14. Kxf2 g4 15. Re1 Nf8 16. Ke2 Kg5 17. Nc2) 12. h4?? { (0.60 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-9] } (12. Ke2 Ne7 13. e4 Nf5 14. exf5 exf5 15. Kd3 Kh4 16. Ke4 fxe4 17. c4 e3) 12... Kxh4 { [%eval #-9] } 13. Rxh4 { [%eval #-8] } 13... Ne7?? { (Mate in 8 → -0.22) Lost forced checkmate sequence. Rb8 was best. } { [%eval -0.22] } (13... Rb8 14. Rxh6 Rxb2 15. Rxh8 Rxc2 16. Rxg8 Rxd2 17. Rxc8 Rxa2 18. Rxa2 c6 19. Rxc6) 14. Rxh6 { [%eval -0.75] } 14... Rxh6 { [%eval -0.65] } 15. c4 { [%eval -0.37] } 15... Nd5?? { (-0.37 → Mate in 24) Checkmate is now unavoidable. Ne5 was best. } { [%eval #24] } (15... Ne5 16. Nc2 Nxc4 17. b3 Nxe3 18. fxe3 Ng6 19. b4 e5 20. a4 Nf8 21. Kf2) 16. cxd5 { [%eval #24] } 16... exd5 { [%eval #23] } 17. e4 { [%eval 5.25] } 17... dxe4 { [%eval #22] } 18. d3 { [%eval #22] } 18... exd3 { [%eval #21] } 19. Bxh6 { [%eval 6.62] } 19... Nf8?? { (6.62 → Mate in 20) Checkmate is now unavoidable. Nb8 was best. } { [%eval #20] } (19... Nb8 20. Nc4) 20. Bxf8 { [%eval #20] } 20... c5 { [%eval #20] } 21. Bxc5 { [%eval #20] } 21... a6 { [%eval #6] } 22. Ba7 { [%eval #6] } 22... Rxa7 { [%eval #5] } 23. Ke2 { [%eval #5] } 23... dxe2 { [%eval #4] } 24. Nb5 { [%eval #4] } 24... axb5 { [%eval #3] } 25. Rh1 { [%eval #4] } 25... Rxa2 { [%eval #3] } 26. f4 { [%eval #3] } 26... Rxb2 { [%eval #2] } 27. f5 { [%eval #2] } { Black resigns. } 1-0