- Blind mode tutorial
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[Event "rated Atomic game"] [Site "https://lichess.org/pvImB4dJ"] [Date "2025.08.12"] [White "Rainey-KO"] [Black "Ange1984"] [Result "1-0"] [GameId "pvImB4dJ"] [UTCDate "2025.08.12"] [UTCTime "09:16:15"] [WhiteElo "1215"] [BlackElo "1038"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-16"] [Variant "Atomic"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... e5?? { (3.75 → 9.01) Blunder. f6 was best. } { [%eval 9.01] } (1... f6 2. Nc3 c6 3. e3 e6 4. Nd4 Bb4 5. Ndb5 h5 6. a3) 2. Ng5 { [%eval 9.4] } 2... Qxg5 { [%eval 12.03] } 3. c3? { (12.03 → 5.02) Mistake. e4 was best. } { [%eval 5.02] } (3. e4 Nf6 4. h3 d5 5. d4 Na6 6. b4 exd4 7. Bd3 d4) 3... Nc6? { (5.02 → 11.06) Mistake. Nf6 was best. } { [%eval 11.06] } (3... Nf6 4. d4) 4. Qb3 { [%eval 11.23] } 4... d5 { [%eval 10.92] } 5. e4?? { (10.92 → 0.46) Blunder. Qxb7 was best. } { [%eval 0.46] } (5. Qxb7 Nf6 6. f3 e4 7. e3 a6 8. d4 g6 9. Nd2 c5 10. Nb3 c4) 5... Be6?? { (0.46 → Mate in 8) Checkmate is now unavoidable. Nb4 was best. } { [%eval #8] } (5... Nb4 6. Qa4+) 6. exd5 { [%eval #7] } 6... Kd8 { [%eval #7] } 7. Qd5+ { [%eval #7] } 7... Bd6 { [%eval #7] } 8. f4?! { (Mate in 7 → 20.07) Lost forced checkmate sequence. Qa5 was best. } { [%eval 20.07] } (8. Qa5 b6 9. Qa6 Bc5 10. d4 Ke7 11. Bg5+ Kf8 12. Qc4 exd4 13. Bc4 f6) 8... Nf6 { [%eval 22.51] } 9. fxe5?? { (22.51 → Mate in 3) Checkmate is now unavoidable. Qa5 was best. } { [%eval #-3] } (9. Qa5 b6) 9... Re8+ { [%eval #-2] } 10. Kf2 { [%eval #-2] } 10... Re6 { [%eval #-6] } 11. d3 { [%eval #-2] } 11... Re1?? { (Mate in 2 → 7.67) Lost forced checkmate sequence. Re2+ was best. } { [%eval 7.67] } (11... Re2+ 12. Kg1 Rxg2#) 12. Kg3 { [%eval 8.12] } 12... Kd7 { [%eval 8.19] } 13. Be2 { [%eval 8.0] } 13... Rxh1 { [%eval 17.9] } 14. Bg4+ { [%eval 14.13] } 14... Ke8 { [%eval 18.87] } 15. Na3 { [%eval 17.66] } 15... Rd8?! { (17.66 → Mate in 7) Checkmate is now unavoidable. Kf8 was best. } { [%eval #7] } (15... Kf8 16. Bc8 g5 17. Bxb7 f5 18. Kf2 f4 19. Bd2 g4 20. Re1 f3 21. g3) 16. Nb5?! { (Mate in 7 → 18.23) Lost forced checkmate sequence. Bg5 was best. } { [%eval 18.23] } (16. Bg5 Rd4 17. Bd7+ Kf8 18. Be7+ Kg8 19. Bf8 g6 20. Be8 f5 21. Bf7+ Kh8) 16... f5 { [%eval 20.92] } 17. Bh3 { [%eval 16.25] } 17... Kf8 { [%eval 22.62] } 18. Nxc7 { [%eval 20.27] } 18... g6 { [%eval 21.84] } 19. Bxf5 { [%eval 21.39] } 19... h5 { [%eval 21.61] } 20. Bh6+ { [%eval 22.16] } 20... Kf7 { [%eval 25.8] } 21. Rf1+ { [%eval 25.3] } 21... Ke6 { [%eval 24.42] } 22. Rf6+ { [%eval 23.0] } 22... Kd5?! { (23.00 → Mate in 3) Checkmate is now unavoidable. Kd7 was best. } { [%eval #3] } (22... Kd7 23. Bg5) 23. c4+ { [%eval #4] } 23... Kc5 { [%eval #4] } 24. Rc6+ { [%eval #3] } 24... Kd4 { [%eval #3] } 25. Be3+ { [%eval #3] } 25... Ke5 { [%eval #3] } 26. Re6+?! { (Mate in 3 → 24.05) Lost forced checkmate sequence. Bf4+ was best. } { [%eval 24.05] } (26. Bf4+ Kd4 27. Rd6+ Kc5 28. b4#) 26... Kf5?! { (24.05 → Mate in 1) Checkmate is now unavoidable. Kf4 was best. } { [%eval #1] } (26... Kf4 27. d4 h4 28. d5 a6 29. d6 a5 30. d7 h3 31. Kg4 hxg2 32. Kg5) 27. Rxg6# { Game ends by variant rule. } 1-0