FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/ptMuZsjP"]
[Date "2022.02.05"]
[White "Schaken-lol"]
[Black "Vigarista456"]
[Result "0-1"]
[GameId "ptMuZsjP"]
[UTCDate "2022.02.05"]
[UTCTime "19:54:28"]
[WhiteElo "2028"]
[BlackElo "1718"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.13] } 1... Nh6 { [%eval 0.13] } 2. g4 { [%eval 0.09] } 2... Nxg4 { [%eval 0.09] } 3. Bg2 { [%eval 0.0] } 3... Nxh2 { [%eval 0.52] } 4. Bxb7 { [%eval 0.0] } 4... Bxb7 { [%eval -0.17] } 5. Rxh2 { [%eval 0.63] } 5... Bd5 { [%eval 0.0] } 6. Rxh7 { [%eval -0.06] } 6... Rxh7?? { (-0.06 → Mate in 12) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #12] } (6... Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. Nh3 Rxh3 10. b3 Rxb3 11. cxb3) 7. Nh3?? { (Mate in 12 → -0.29) Lost forced checkmate sequence. c4 was best. } { [%eval -0.29] } (7. c4 Bxc4 8. Qc2 Bxe2 9. Qxc7 Qxc7 10. Kxe2 Qxc1 11. Nh3 Rxh3 12. Kd3 Rxd3 13. Na3 Qxb2) 7... Rxh3?? { (-0.29 → Mate in 15) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #15] } (7... Bxa2 8. Rxa2) 8. c4 { [%eval #15] } 8... Bxc4 { [%eval #14] } 9. d3?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. a3 was best. } { [%eval #-13] } (9. a3 Bxe2 10. Kxe2 Rxa3 11. Nxa3 c6 12. Kd3 a6 13. Nc2 Qa5 14. Rxa5 g5 15. Rxa6 Rxa6) 9... Bxd3 { [%eval #-16] } 10. Qxd3 { [%eval #-13] } 10... Rxd3 { [%eval #-13] } 11. exd3 { [%eval #-12] } 11... g5 { [%eval #-12] } 12. Bxg5 { [%eval #-11] } 12... Bg7 { [%eval #-11] } 13. Bxe7 { [%eval #-10] } 13... Bxb2 { [%eval #-10] } 14. Bxd8 { [%eval #-9] } 14... Bxa1 { [%eval #-9] } 15. Bxc7 { [%eval #-8] } 15... Bc3 { [%eval #-8] } 16. Nxc3 { [%eval #-7] } 16... d5 { [%eval #-7] } 17. Nxd5 { [%eval #-6] } 17... f6 { [%eval #-6] } 18. Bxb8 { [%eval #-4] } 18... Rxb8 { [%eval #-4] } 19. Nxf6 { [%eval #-3] } 19... Rb7 { [%eval #-3] } 20. Nxe8 { [%eval #-2] } 20... Rc7 { [%eval #-2] } 21. Nxc7 { [%eval #-1] } 21... a6 { [%eval #-1] } 22. Nxa6# { Game ends by variant rule. } 0-1
