FEN
[Event "rated blitz game"]
[Site "https://lichess.org/psaHGnGg"]
[Date "2026.05.22"]
[Round "-"]
[White "alois-ee"]
[Black "AntithesisConundrum"]
[Result "1/2-1/2"]
[GameId "psaHGnGg"]
[UTCDate "2026.05.22"]
[UTCTime "05:04:37"]
[WhiteElo "772"]
[BlackElo "870"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Beyer Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... d5? { (-0.11 → 1.39) Mistake. exd4 was best. } { [%eval 1.39] } { C20 King's Pawn Game: Beyer Gambit } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 Nf6 6. O-O O-O 7. e5) 3. dxe5 { [%eval 1.46] } 3... dxe4 { [%eval 1.85] } 4. Qxd8+ { [%eval 1.46] } 4... Kxd8 { [%eval 1.48] } 5. Bg5+ { [%eval 1.09] } 5... f6 { [%eval 1.58] } 6. Bh4?! { (1.58 → 0.82) Inaccuracy. exf6 was best. } { [%eval 0.82] } (6. exf6 gxf6 7. Bh4 Be7 8. Nc3 f5 9. O-O-O+ Nd7 10. Bg3 c6) 6... g5?! { (0.82 → 1.47) Inaccuracy. Be7 was best. } { [%eval 1.47] } (6... Be7 7. Nc3 fxe5 8. O-O-O+ Bd7 9. Bg3 Nc6 10. Nxe4 Nf6 11. Nc3) 7. Bg3 { [%eval 1.31] } 7... h5 { [%eval 1.85] } 8. exf6?! { (1.85 → 0.79) Inaccuracy. h4 was best. } { [%eval 0.79] } (8. h4 gxh4 9. Bxh4 Bf5 10. exf6 Nd7 11. f7+ Ngf6 12. Bc4 Ke7 13. Nc3 Be6) 8... Nxf6?! { (0.79 → 1.67) Inaccuracy. h4 was best. } { [%eval 1.67] } (8... h4 9. Be5 Nd7 10. Bd4 Bc5 11. Bxc5 Nxc5 12. Nc3 Nxf6 13. O-O-O+ Bd7 14. Nh3) 9. Be5? { (1.67 → 0.09) Mistake. Nc3 was best. } { [%eval 0.09] } (9. Nc3 Be6 10. O-O-O+ Nbd7 11. Be5 Ke7 12. Bxc7 Kf7 13. h4 Rc8 14. Bg3 gxh4) 9... Bb4+? { (0.09 → 1.59) Mistake. Nbd7 was best. } { [%eval 1.59] } (9... Nbd7 10. Bc3 Bc5 11. Bd2 e3 12. Bxe3 Re8 13. Be2 Bxe3 14. fxe3 Nd5 15. e4) 10. Nc3 { [%eval 1.66] } 10... Nbd7 { [%eval 2.07] } 11. O-O-O { [%eval 1.95] } 11... g4?? { (1.95 → 7.30) Blunder. Ke7 was best. } { [%eval 7.3] } (11... Ke7 12. Nd5+ Nxd5 13. Bxh8 N7f6 14. Bc4 Nb6 15. Bb3 Bc5 16. f3 Bf5 17. Bxf6+) 12. Bxf6+ { [%eval 7.47] } 12... Ke8 { [%eval 7.41] } 13. Bxh8 { [%eval 7.45] } 13... Nf8 { [%eval 7.67] } 14. f3 { [%eval 7.02] } 14... Bxc3 { [%eval 7.9] } 15. Bxc3 { [%eval 7.81] } 15... Be6 { [%eval 7.92] } 16. fxg4 { [%eval 7.93] } 16... Bxg4 { [%eval 7.8] } 17. Re1 { [%eval 7.95] } 17... Bf5 { [%eval 8.51] } 18. Nh3 { [%eval 8.26] } 18... Rd8 { [%eval 8.42] } 19. Ng5 { [%eval 8.21] } 19... c5 { [%eval 9.65] } 20. Nxe4 { [%eval 8.65] } 20... b6 { [%eval 10.21] } 21. Nd6+ { [%eval 10.05] } 21... Kd7 { [%eval 9.86] } 22. Nxf5 { [%eval 9.8] } 22... Ne6? { (9.80 → Mate in 9) Checkmate is now unavoidable. Ng6 was best. } { [%eval #9] } (22... Ng6 23. Bc4 h4 24. Rhf1 Kc8 25. h3 Kb8 26. Bf7 Nh8 27. Bh5 Rd5 28. a4) 23. Rd1+? { (Mate in 9 → 9.81) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 9.81] } (23. Bb5+ Kc8 24. Rxe6 a6 25. Bc6 Kc7 26. Be5+ Rd6 27. Rxd6 b5 28. Bf3 c4) 23... Kc7 { [%eval 9.82] } 24. Rxd8 { [%eval 9.56] } 24... Nxd8 { [%eval 10.63] } 25. Be5+ { [%eval 9.72] } 25... Kc6? { (9.72 → Mate in 17) Checkmate is now unavoidable. Kb7 was best. } { [%eval #17] } (25... Kb7 26. Bc4 b5 27. Bd5+ Kb6 28. Ne7 c4 29. Rf1 b4 30. Rf6+ Kc5 31. Bf3) 26. Bc4 { [%eval 10.63] } 26... Nf7?! { (10.63 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (26... Kd7 27. Rd1+ Ke8 28. Bc7 Nb7 29. b3 h4 30. Be6 c4 31. Bxc4 h3 32. g4) 27. Bxf7 { [%eval #7] } 27... Kb5 { [%eval #7] } 28. Kd1 { [%eval #11] } 28... Kb4 { [%eval #7] } 29. Kc1 { [%eval #8] } 29... c4 { [%eval #7] } 30. Kb1 { [%eval #14] } 30... b5 { [%eval #9] } 31. Nd6?! { (Mate in 9 → 10.04) Lost forced checkmate sequence. c3+ was best. } { [%eval 10.04] } (31. c3+ Kc5 32. Rd1 Kb6 33. Rd7 Kc6 34. Rc7+ Kb6 35. Ne7 a6 36. Nc8+ Ka5) 31... a6?! { (10.04 → Mate in 3) Checkmate is now unavoidable. Kc5 was best. } { [%eval #3] } (31... Kc5 32. c3 b4 33. Rd1 a5 34. Bd5 a4 35. cxb4+ Kxb4 36. a3+ Ka5 37. Bc3+) 32. Rd1 { [%eval #7] } 32... a5 { [%eval #3] } 33. c3+ { [%eval #5] } 33... Kc5 { [%eval #5] } 34. a3 { [%eval #6] } 34... b4 { [%eval #5] } 35. axb4+ { [%eval #5] } 35... axb4 { [%eval #5] } 36. Rd5+ { [%eval #4] } 36... Kc6 { [%eval #4] } 37. Rb5 { [%eval #3] } 37... bxc3 { [%eval #3] } 38. bxc3 { [%eval #3] } 38... h4 { [%eval #3] } 39. Be8+ { [%eval #2] } 39... Kc7 { [%eval #2] } 40. g3 { [%eval #2] } 40... h3 { [%eval #2] } 41. g4 { [%eval #3] } 41... Kd8 { [%eval #3] } 42. g5 { [%eval #4] } 42... Kc7 { [%eval #2] } 43. g6 { [%eval #3] } 43... Kd8 { [%eval #3] } 44. g7 { [%eval #3] } 44... Kc7 { [%eval #2] } 45. g8=Q { [%eval #2] } 45... Kd8 { [%eval #2] } 46. Bc6+ { [%eval #1] } 46... Kc7 { [%eval #1] } 47. Qf7+ { [%eval #1] } 47... Kxc6 { [%eval #1] } 48. Qd5+ { [%eval #2] } 48... Kd7 { [%eval #2] } 49. Nb7+ { [%eval #3] } 49... Ke7 { [%eval #2] } 50. Qd6+ { [%eval #3] } 50... Kf7 { [%eval #3] } 51. Nd8+ { [%eval #2] } 51... Ke8 { [%eval #2] } 52. Qb8 { [%eval #2] } 52... Kd7 { [%eval #2] } 53. Qb7+ { [%eval #2] } 53... Ke8 { [%eval #2] } 54. Ne6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 0.0] } { Draw by stalemate. } (54. Qf7+ Kxd8 55. Rb8#) 1/2-1/2
