FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/poqKsWWe"]
[Date "2026.05.26"]
[Round "-"]
[White "vlad2311"]
[Black "blackayser"]
[Result "1-0"]
[GameId "poqKsWWe"]
[UTCDate "2026.05.26"]
[UTCTime "12:37:33"]
[WhiteElo "1200"]
[BlackElo "1421"]
[WhiteRatingDiff "+262"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Na6?? { (1.19 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 18 → 6.93) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 6.93] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Kxd7 { [%eval 23.0] } 4. Ke2?? { (23.00 → 0.38) Blunder. Qe2 was best. } { [%eval 0.38] } (4. Qe2 Nb8 5. Qa6 Nxa6 6. b4 Nxb4 7. a4 Nxc2 8. e4 Nxa1) 4... Nb4?! { (0.38 → 1.40) Inaccuracy. Rb8 was best. } { [%eval 1.4] } (4... Rb8 5. b3 Rxb3 6. cxb3 e6 7. Ba3 Bxa3 8. Nxa3 Nb8 9. h4 Qxh4 10. Rxh4) 5. Nc3?? { (1.40 → -1.01) Blunder. a3 was best. } { [%eval -1.01] } (5. a3 Nxc2 6. Qxc2 Rb8 7. Qxh7 Rxh7 8. Nc3 Rxb2 9. Bxb2 Rxh2 10. Rxh2 a5) 5... Nxc2?? { (-1.01 → 2.69) Blunder. Nxa2 was best. } { [%eval 2.69] } (5... Nxa2 6. Nxa2) 6. Qxc2 { [%eval 2.43] } 6... f5 { [%eval 2.99] } 7. Qxf5 { [%eval 3.12] } 7... Ba6?? { (3.12 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (7... Rb8 8. Qxh7 Rxb2 9. Bxb2 Rxh7 10. Rb1 Rxh2 11. Rxh2 a5 12. a4 Kc6 13. Nh3) 8. Qxd7?? { (Mate in 14 → 5.78) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 5.78] } (8. Qxh7 Bxe2 9. Ngxe2 Rxh7 10. Re1 Rxh2 11. Nd4 Rxg2 12. Rh1 Rxf2 13. Ne6 Kxe6) 8... Bxe2 { [%eval 5.78] } 9. Ngxe2 { [%eval 5.67] } 9... Qxd7 { [%eval 5.38] } 10. Nd5?? { (5.38 → 0.45) Blunder. Re1 was best. } { [%eval 0.45] } (10. Re1 Qxd2) 10... Qxd5 { [%eval 2.0] } 11. Nd4?? { (2.00 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (11. a4 Qxd2 12. Bxd2 e5 13. Ra3 Bxa3 14. bxa3 Ne7 15. Rb1 Rab8 16. Rxb8 Rxb8) 11... Qxd4?? { (Mate in 10 → -1.23) Lost forced checkmate sequence. Qxa2 was best. } { [%eval -1.23] } (11... Qxa2 12. Rxa2 Rc8 13. Rxa7 Ra8 14. Rxc7 e6 15. Nxe6 Ra5 16. Nxg7 Bxg7 17. Rxg7) 12. exd4 { [%eval -1.25] } 12... e5 { [%eval -0.85] } 13. dxe5 { [%eval -0.45] } 13... Ba3 { [%eval -0.08] } 14. bxa3 { [%eval -1.28] } 14... Nf6?? { (-1.28 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (14... a5 15. f4) 15. exf6 { [%eval #11] } 15... gxf6 { [%eval #12] } 16. d3 { [%eval #13] } 16... Rhf8 { [%eval #8] } 17. Bg5 { [%eval #8] } 17... fxg5 { [%eval #7] } 18. Rhe1 { [%eval #7] } 18... Rxf2 { [%eval #6] } 19. Re8?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rad1 was best. } { [%eval #-6] } (19. Rad1 Rxg2 20. h3 Rxa2 21. Re4 Rxa3 22. Rh4 gxh4 23. Re1 Rxd3 24. Re3 Rxe3#) 19... Rxa2?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Rxg2 was best. } { [%eval #11] } (19... Rxg2 20. Rxa8 Rxa2 21. Rxa7 Rxh2 22. Rxc7 Rg2 23. Rxh7 Rg1 24. Rxg1 g4 25. Rxg4#) 20. Rxa2 { [%eval #11] } 20... Rxe8 { [%eval #10] } 21. Re2 { [%eval #10] } 21... Rxe2 { [%eval #9] } 22. d4 { [%eval #9] } 22... Rxg2 { [%eval #8] } 23. d5 { [%eval #8] } 23... Rxh2 { [%eval #7] } 24. d6 { [%eval #7] } 24... cxd6 { [%eval #6] } 25. a4 { [%eval #6] } 25... Rb2 { [%eval #5] } 26. a5 { [%eval #5] } 26... d5 { [%eval #4] } 27. a6 { [%eval #4] } 27... Rb7 { [%eval #3] } 28. axb7 { [%eval #3] } 28... d4 { [%eval #2] } 29. b8=K?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. b8=R was best. } { [%eval 0.0] } (29. b8=R d3 30. Rb6 axb6#) 29... d3 { [%eval 0.0] } 30. Kxa7 { [%eval 0.0] } 30... d2 { [%eval 0.0] } 31. Kb6 { [%eval 0.0] } 31... h5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. d1=R was best. } { [%eval #8] } (31... d1=R 32. Kc5 Rf1 33. Kc4 g4 34. Kd3 h5 35. Kd2 Rf6 36. Kd3) 32. Kc5 { [%eval #8] } 32... g4 { [%eval #7] } 33. Kd4 { [%eval #7] } 33... g3 { [%eval #6] } 34. Kd3 { [%eval #6] } 34... g2 { [%eval #5] } 35. Kxd2 { [%eval #5] } 35... h4 { [%eval #2] } 36. Ke2 { [%eval #2] } 36... g1=N { [%eval #1] } 37. Kf3 { [%eval #1] } 37... Nxf3# { Game ends by variant rule. } 1-0