Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/pjVpHItr"] [Date "2026.04.24"] [Round "-"] [White "dwamackey"] [Black "angel_3_2025"] [Result "0-1"] [GameId "pjVpHItr"] [UTCDate "2026.04.24"] [UTCTime "05:36:51"] [WhiteElo "1545"] [BlackElo "1500"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+273"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qg4?? { (4.07 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Qh4?? { (0.00 → Mate in 18) Checkmate is now unavoidable. Ba3 was best. } { [%eval #18] } (3... Ba3 4. Nxa3 a5 5. Qxe6 fxe6 6. h4 Qxh4 7. Rxh4 Na6 8. Rxh7) 4. Qxg7 { [%eval #17] } 4... Qxh2 { [%eval #13] } 5. Rxh2 { [%eval #13] } 5... Bxg7 { [%eval #12] } 6. Rxh7 { [%eval #12] } 6... Bxb2 { [%eval #11] } 7. Bxb2 { [%eval #11] } 7... Rxh7 { [%eval #10] } 8. Bh8?? { (Mate in 10 → 1.53) Lost forced checkmate sequence. Bg7 was best. } { [%eval 1.53] } (8. Bg7 Rxg7 9. g4 Rxg4 10. e4 Rxg1 11. Kf1 Rxf1 12. Na3 Rxa1) 8... Rxh8 { [%eval 0.9] } 9. Nh3?? { (0.90 → -0.76) Blunder. Nc3 was best. } { [%eval -0.76] } (9. Nc3) 9... Rxh3 { [%eval -1.07] } 10. gxh3 { [%eval -0.94] } 10... d6? { (-0.94 → 0.54) Mistake. a5 was best. } { [%eval 0.54] } (10... a5 11. Ke2) 11. Ke2? { (0.54 → -0.67) Mistake. Nc3 was best. } { [%eval -0.67] } (11. Nc3 Nd7 12. Ne2 a5 13. c4 Ke7 14. f4 d5 15. cxd5 exd5 16. e4 dxe4) 11... c6?? { (-0.67 → 0.99) Blunder. a5 was best. } { [%eval 0.99] } (11... a5 12. Na3 Nd7 13. h4 a4 14. c4 c5 15. Nc2 Ke7 16. a3 Kf6) 12. e4 { [%eval 1.18] } 12... e5?? { (1.18 → Mate in 7) Checkmate is now unavoidable. Nd7 was best. } { [%eval #7] } (12... Nd7 13. c4) 13. d4 { [%eval #9] } 13... exd4 { [%eval #7] } 14. Nc3 { [%eval #7] } 14... dxc3 { [%eval #6] } 15. Kd2?? { (Mate in 6 → -5.41) Lost forced checkmate sequence. Kf1 was best. } { [%eval -5.41] } (15. Kf1 Bxh3 16. Kg2 Bxg2 17. a4 Bxe4 18. a5 Bxc2 19. Rd1 Bxd1 20. f3 Bxf3#) 15... cxd2?? { (-5.41 → Mate in 6) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #6] } (15... Bxh3) 16. Rc1 { [%eval #6] } 16... dxc1=K { [%eval #4] } 17. e5?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. a4 was best. } { [%eval #-18] } (17. a4 Kxc2 18. a5 Bxh3 19. e5 dxe5 20. f4 exf4#) 17... dxe5?? { (Mate in 18 → Mate in 3) Lost forced checkmate sequence. Kxc2 was best. } { [%eval #3] } (17... Kxc2 18. exd6 Bxh3 19. d7 Nxd7 20. a3 Ngf6 21. a4 Kc3 22. a5 Rd8 23. f3) 18. f4 { [%eval #6] } 18... exf4 { [%eval #2] } 19. a4 { [%eval #2] } 19... Kxc2 { [%eval #1] } 20. h4?? { (Mate in 1 → -4.84) Lost forced checkmate sequence. a5 was best. } { [%eval -4.84] } (20. a5 Bxh3#) 20... Kd7 { [%eval -6.18] } 21. h5 { [%eval -5.47] } 21... Ne7 { [%eval -5.3] } 22. h6 { [%eval -6.56] } 22... f3 { [%eval -5.78] } 23. h7 { [%eval -4.46] } 23... Ng8 { [%eval -4.84] } 24. hxg8=R?? { (-4.84 → Mate in 9) Checkmate is now unavoidable. hxg8=Q was best. } { [%eval #-9] } (24. hxg8=Q) 24... Ke6 { [%eval #-9] } 25. Rxc8 { [%eval #-8] } 25... Nd7 { [%eval #-8] } 26. Rxc6 { [%eval #-7] } 26... Kd6 { [%eval #-7] } 27. Rxc2 { [%eval #-5] } 27... Kc7 { [%eval #-7] } 28. Rxc7 { [%eval #-6] } 28... Rc8 { [%eval #-6] } 29. Rxc8 { [%eval #-3] } 29... Nf8 { [%eval #-3] } 30. Rxf8 { [%eval #-2] } 30... a5 { [%eval #-2] } 31. Rxf7 { [%eval #-1] } 31... a6 { [%eval #-1] } 32. Rxf3# { Game ends by variant rule. } 0-1