FEN
[Event "casual rapid game"]
[Site "https://lichess.org/pdEf4Rja"]
[Date "2020.10.18"]
[Round "-"]
[White "Sandymc"]
[Black "kingkazma7"]
[Result "1/2-1/2"]
[GameId "pdEf4Rja"]
[UTCDate "2020.10.18"]
[UTCTime "06:37:00"]
[WhiteElo "1235"]
[BlackElo "1008"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "E61"]
[Opening "King's Indian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.13] } 2. c4 { [%eval 0.09] } 2... g6 { [%eval 0.25] } 3. Nc3 { [%eval 0.17] } { E61 King's Indian Defense } 3... Bg7 { [%eval 0.43] } 4. Nf3 { [%eval 0.0] } 4... O-O?! { (0.00 → 0.60) Inaccuracy. d5 was best. } { [%eval 0.6] } (4... d5 5. cxd5 Nxd5 6. e4 Nxc3 7. bxc3 c5 8. Be3 Qa5 9. Bd2) 5. e4 { [%eval 0.52] } 5... d6 { [%eval 0.54] } 6. e5? { (0.54 → -0.70) Mistake. h3 was best. } { [%eval -0.7] } (6. h3 Nbd7 7. Be3 c6 8. a3 a6 9. c5 b5 10. cxb6 Qxb6) 6... dxe5 { [%eval -0.74] } 7. Nxe5 { [%eval -0.95] } 7... Bg4?? { (-0.95 → 3.81) Blunder. c5 was best. } { [%eval 3.81] } (7... c5 8. d5 e6 9. Be2 Nxd5 10. Nxf7 Rxf7 11. cxd5 exd5 12. O-O) 8. Be2?? { (3.81 → -0.64) Blunder. Nxg4 was best. } { [%eval -0.64] } (8. Nxg4 Nxg4 9. Qxg4 Qxd4 10. Qxd4 Bxd4 11. Be2 c5 12. h4 Nc6 13. h5 Rad8 14. Kf1 f6) 8... Bxe2 { [%eval -0.79] } 9. Qxe2 { [%eval -0.95] } 9... Nbd7? { (-0.95 → 0.57) Mistake. Qxd4 was best. } { [%eval 0.57] } (9... Qxd4 10. O-O Qc5 11. Na4 Qb4 12. Nc3 Rd8 13. Bf4 Nbd7 14. Nxd7 Rxd7 15. Rad1 c6 16. Bg5) 10. Be3 { [%eval 0.66] } 10... Nxe5?! { (0.66 → 1.33) Inaccuracy. c5 was best. } { [%eval 1.33] } (10... c5 11. Rd1 cxd4 12. Nxd7 Qxd7 13. Bxd4 Qc6 14. O-O Rfe8 15. b4 a6 16. h3 Rad8 17. Rfe1) 11. dxe5 { [%eval 1.16] } 11... Nd7 { [%eval 1.21] } 12. Bf4?! { (1.21 → 0.13) Inaccuracy. f4 was best. } { [%eval 0.13] } (12. f4 e6) 12... Rb8? { (0.13 → 1.32) Mistake. c6 was best. } { [%eval 1.32] } (12... c6 13. Rd1 Qc7 14. e6 Qxf4 15. g3 Qf5 16. Rxd7 Qxe6 17. Qxe6 fxe6 18. O-O b5 19. Rxe7) 13. O-O { [%eval 1.07] } 13... b5? { (1.07 → 2.50) Mistake. Qe8 was best. } { [%eval 2.5] } (13... Qe8) 14. Nxb5 { [%eval 2.0] } 14... Nc5 { [%eval 1.79] } 15. Nc3? { (1.79 → 0.33) Mistake. Rad1 was best. } { [%eval 0.33] } (15. Rad1) 15... Nd3 { [%eval 0.56] } 16. Qg4?? { (0.56 → -2.63) Blunder. Bg3 was best. } { [%eval -2.63] } (16. Bg3 Nxb2) 16... Bxe5?? { (-2.63 → 1.28) Blunder. Qd4 was best. } { [%eval 1.28] } (16... Qd4) 17. Bh6?! { (1.28 → 0.21) Inaccuracy. Bxe5 was best. } { [%eval 0.21] } (17. Bxe5 Nxe5 18. Qe2 Nc6 19. Rad1 Qc8 20. b3 Qe6 21. Qxe6 fxe6 22. Rfe1 Kf7 23. Nb5 Rbc8) 17... Re8 { [%eval 0.26] } 18. h4?? { (0.26 → -1.68) Blunder. Rad1 was best. } { [%eval -1.68] } (18. Rad1 Bxc3) 18... Bg7?? { (-1.68 → 0.79) Blunder. Rxb2 was best. } { [%eval 0.79] } (18... Rxb2 19. Rad1) 19. Bg5?? { (0.79 → -1.66) Blunder. Bxg7 was best. } { [%eval -1.66] } (19. Bxg7 Kxg7) 19... Rxb2 { [%eval -1.49] } 20. h5?? { (-1.49 → -5.48) Blunder. Rad1 was best. } { [%eval -5.48] } (20. Rad1 Bxc3 21. Qe4 Qd4 22. Qxd3 Qxd3 23. Rxd3 Be5 24. a3 Rc2 25. Rc1 Rxc1+ 26. Bxc1 Rb8) 20... gxh5?? { (-5.48 → -2.15) Blunder. Bxc3 was best. } { [%eval -2.15] } (20... Bxc3 21. Rad1 Qd6 22. hxg6 hxg6 23. c5 Qd5 24. Qg3 Rd8 25. Bxe7 Rd7 26. Bd6 Bd2 27. Qg4) 21. Qxh5?? { (-2.15 → -5.61) Blunder. Qg3 was best. } { [%eval -5.61] } (21. Qg3 Qd6) 21... Bxc3 { [%eval -5.63] } 22. Qg4 { [%eval -7.27] } 22... Qd4 { [%eval -6.92] } 23. Qg3 { [%eval -6.8] } 23... Rb4?? { (-6.80 → Mate in 3) Checkmate is now unavoidable. Qd6 was best. } { [%eval #3] } (23... Qd6) 24. Bxe7+?? { (Mate in 3 → -4.88) Lost forced checkmate sequence. Bf6+ was best. } { [%eval -4.88] } (24. Bf6+ Qg4 25. Qxg4+ Kf8 26. Qg7#) 24... Kh8?? { (-4.88 → -0.02) Blunder. Qg7 was best. } { [%eval -0.02] } (24... Qg7 25. Qxg7+) 25. Bg5?? { (-0.02 → -11.91) Blunder. Rad1 was best. } { [%eval -11.91] } (25. Rad1) 25... Bxa1 { [%eval -11.76] } 26. Qf3 { [%eval -11.88] } 26... Ne5 { [%eval -8.19] } 27. Qf6+ { [%eval -11.26] } 27... Kg8 { [%eval -11.18] } 28. Bh6 { [%eval -14.36] } 28... Qg4 { [%eval -8.41] } 29. Qg5+ { [%eval -13.61] } 29... Qxg5 { [%eval -13.46] } 30. Bxg5 { [%eval -13.14] } 30... Rxc4 { [%eval -8.41] } 31. Re1 { [%eval -19.09] } 31... Bd4 { [%eval -17.85] } 32. Rb1 { [%eval -19.87] } 32... Rc2 { [%eval -18.03] } 33. Rb7 { [%eval -63.23] } 33... Rxf2 { [%eval -62.84] } 34. Kh2 { [%eval -58.61] } 34... Ng4+ { [%eval -24.08] } 35. Kg3 { [%eval -23.49] } 35... Ne3 { [%eval -8.26] } 36. Kxf2 { [%eval -8.41] } 36... Ng4+ { [%eval -7.15] } 37. Kg3 { [%eval -7.21] } 37... Nf2 { [%eval -6.89] } 38. Kf4 { [%eval -9.83] } 38... Be5+?! { (-9.83 → -6.11) Inaccuracy. h6 was best. } { [%eval -6.11] } (38... h6 39. Bxh6 Kh7 40. Bg5 Kg6 41. Bh4 Re4+ 42. Kf3 Rxh4 43. Rxc7 Nd3 44. Rc6+ Kg7 45. g3) 39. Kf5 { [%eval -6.48] } 39... Kg7 { [%eval -5.53] } 40. Rb5?! { (-5.53 → -7.55) Inaccuracy. Rxa7 was best. } { [%eval -7.55] } (40. Rxa7 h5 41. Ra6 Nh1 42. Ke4 f6 43. Bf4 Nf2+ 44. Kf3 Nd3 45. Bxe5 Nxe5+ 46. Kf4 Kg6) 40... h6 { [%eval -6.62] } 41. Rxe5 { [%eval -9.01] } 41... Rxe5+ { [%eval -8.48] } 42. Kxe5 { [%eval -8.01] } 42... hxg5 { [%eval -7.6] } 43. Kf5 { [%eval -19.3] } 43... c5 { [%eval -18.68] } 44. Ke5 { [%eval -18.68] } 44... c4 { [%eval -16.22] } 45. Kd4 { [%eval -18.48] } 45... c3 { [%eval -18.01] } 46. Kxc3 { [%eval -17.64] } 46... f5 { [%eval -11.39] } 47. Kd4 { [%eval -18.22] } 47... f4 { [%eval -16.53] } 48. Ke5 { [%eval -63.33] } 48... Nd3+ { [%eval -62.57] } 49. Kf5 { [%eval -61.78] } 49... Kh6 { [%eval -17.92] } 50. a4?! { (-17.92 → Mate in 21) Checkmate is now unavoidable. Kg4 was best. } { [%eval #-21] } (50. Kg4 Kg6) 50... a5 { [%eval #-20] } 51. Kg4 { [%eval #-18] } 51... Nc5 { [%eval #-17] } 52. g3 { [%eval #-17] } 52... Nxa4 { [%eval #-16] } 53. gxf4 { [%eval #-23] } 53... gxf4 { [%eval #-22] } 54. Kxf4 { [%eval #-22] } 54... Nc5 { [%eval #-21] } 55. Ke3 { [%eval #-21] } 55... a4 { [%eval #-20] } 56. Kd2 { [%eval #-20] } 56... a3?? { (Mate in 20 → 0.00) Lost forced checkmate sequence. Kg5 was best. } { [%eval 0.0] } (56... Kg5 57. Kc2 Kf4 58. Kd2 Ke4 59. Kc2 Kd4 60. Kb2 Kc4 61. Ka3 Kc3 62. Ka2 Kb4 63. Kb2) 57. Kc2 { [%eval 0.0] } 57... a2 { [%eval 0.0] } 58. Kb2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2