FEN
[Event "rated blitz game"]
[Site "https://lichess.org/pWIhGSpQ"]
[Date "2025.03.01"]
[Round "-"]
[White "A_Dark_H0rse"]
[Black "back2basics16"]
[Result "0-1"]
[GameId "pWIhGSpQ"]
[UTCDate "2025.03.01"]
[UTCTime "09:07:43"]
[WhiteElo "2028"]
[BlackElo "1999"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+53"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C44"]
[Opening "Scotch Game: Haxo Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. d4 { [%eval 0.0] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.0] } { C44 Scotch Game: Haxo Gambit } 5. c3 { [%eval 0.0] } 5... d3 { [%eval 0.37] } 6. b4 { [%eval 0.3] } 6... Bb6 { [%eval 0.29] } 7. a4 { [%eval 0.3] } 7... a6 { [%eval 0.33] } 8. Bxd3 { [%eval 0.44] } 8... d6 { [%eval 0.49] } 9. O-O { [%eval 0.4] } 9... Nf6 { [%eval 0.48] } 10. Nbd2 { [%eval 0.44] } 10... O-O { [%eval 0.44] } 11. Nc4 { [%eval 0.4] } 11... Bg4 { [%eval 0.48] } 12. Nxb6 { [%eval 0.3] } 12... cxb6 { [%eval 0.39] } 13. Bg5 { [%eval -0.03] } 13... h6 { [%eval -0.08] } 14. Bh4 { [%eval -0.13] } 14... g5 { [%eval -0.02] } 15. Bg3 { [%eval 0.0] } 15... Re8 { [%eval -0.01] } 16. Re1 { [%eval -0.31] } 16... Ne5 { [%eval -0.3] } 17. Qe2 { [%eval -0.62] } 17... Bxf3 { [%eval -0.5] } 18. gxf3 { [%eval -0.67] } 18... Nh5 { [%eval -0.68] } 19. Rad1? { (-0.68 → -2.02) Mistake. Qe3 was best. } { [%eval -2.02] } (19. Qe3) 19... Nf4 { [%eval -2.03] } 20. Bxf4 { [%eval -2.15] } 20... gxf4 { [%eval -1.88] } 21. Kh1 { [%eval -1.64] } 21... Qh4 { [%eval -2.08] } 22. Rg1+ { [%eval -1.86] } 22... Kh8 { [%eval -1.64] } 23. Rg2 { [%eval -1.62] } 23... Rac8 { [%eval -1.54] } 24. c4 { [%eval -2.04] } 24... Rg8 { [%eval -1.88] } 25. Rdg1 { [%eval -1.45] } 25... Rxg2 { [%eval -2.13] } 26. Rxg2 { [%eval -2.05] } 26... b5 { [%eval -2.0] } 27. axb5 { [%eval -2.41] } 27... axb5 { [%eval -2.12] } 28. cxb5?! { (-2.12 → -3.35) Inaccuracy. c5 was best. } { [%eval -3.35] } (28. c5 dxc5) 28... Rc1+ { [%eval -3.29] } 29. Rg1 { [%eval -3.33] } 29... Rxg1+ { [%eval -3.19] } 30. Kxg1 { [%eval -2.94] } 30... Qh3 { [%eval -2.9] } 31. Qf1?? { (-2.90 → Mate in 2) Checkmate is now unavoidable. Qb2 was best. } { [%eval #-2] } (31. Qb2 Qxf3 32. Bf1 Qxe4 33. Qc3 Kh7 34. Bg2 f3 35. Bf1 d5 36. Qe3 Qg6+) 31... Nxf3+ { [%eval #-1] } 32. Kh1 { [%eval #-1] } 32... Qxh2# { Black wins by checkmate. } 0-1