FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/pV2eU7xh"]
[Date "2026.04.11"]
[Round "-"]
[White "AlexSteinegg"]
[Black "Skray1993"]
[Result "0-1"]
[GameId "pV2eU7xh"]
[UTCDate "2026.04.11"]
[UTCTime "20:37:58"]
[WhiteElo "1094"]
[BlackElo "1209"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+33"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nc3?? { (0.15 → Mate in 27) Checkmate is now unavoidable. e3 was best. } { [%eval #-27] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?? { (Mate in 27 → -0.25) Lost forced checkmate sequence. d5 was best. } { [%eval -0.25] } (1... d5 2. Nxd5 Qxd5 3. g4 Qxa2 4. Rxa2 Bxg4 5. Rxa7 Rxa7 6. Bh3) 2. Nxb5 { [%eval -0.14] } 2... e6? { (-0.14 → 1.43) Mistake. c5 was best. } { [%eval 1.43] } (2... c5 3. Nxa7 Rxa7 4. b4 cxb4 5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8) 3. Nxa7 { [%eval 0.92] } 3... Rxa7 { [%eval 0.11] } 4. b3 { [%eval -0.07] } 4... Rxa2 { [%eval 0.09] } 5. Rxa2 { [%eval 0.15] } 5... Ba3 { [%eval 0.44] } 6. Bxa3?? { (0.44 → Mate in 11) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-11] } (6. Rxa3 c5) 6... c5 { [%eval #-11] } 7. Bxc5 { [%eval #-10] } 7... Qb6 { [%eval #-10] } 8. Bxb6 { [%eval #-9] } 8... Ba6?? { (Mate in 9 → Mate in 31) Lost forced checkmate sequence. Kd8 was best. } { [%eval #31] } (8... Kd8 9. Bxd8 Ne7 10. Bxe7 Rf8 11. Bxf8 e5 12. Bxg7 f6 13. Bxf6 h5 14. Bxe5) 9. Rxa6 { [%eval #33] } 9... Nxa6 { [%eval 5.08] } 10. c3?? { (5.08 → Mate in 8) Checkmate is now unavoidable. Bd8 was best. } { [%eval #-8] } (10. Bd8) 10... Nc7 { [%eval #-8] } 11. Bxc7 { [%eval #-7] } 11... Kd8 { [%eval #-8] } 12. Bxd8 { [%eval #-7] } 12... Ne7 { [%eval #-7] } 13. Bxe7 { [%eval #-6] } 13... f6?? { (Mate in 6 → 5.54) Lost forced checkmate sequence. d6 was best. } { [%eval 5.54] } (13... d6 14. Bxd6 e5 15. Bxe5 g5 16. Bxh8 f6 17. Bxf6 h5 18. Bxg5 h4 19. Bxh4#) 14. Bxf6 { [%eval 3.94] } 14... gxf6 { [%eval 5.49] } 15. e4 { [%eval 4.07] } 15... f5? { (4.07 → 6.56) Mistake. Rd8 was best. } { [%eval 6.56] } (15... Rd8 16. e5 fxe5 17. Qc1 Re8 18. b4 Rd8 19. b5 Rh8 20. h4 e4 21. Bd3) 16. exf5 { [%eval 8.29] } 16... exf5 { [%eval 7.15] } 17. Qg4 { [%eval 8.46] } 17... fxg4 { [%eval 6.07] } 18. Nf3 { [%eval 7.23] } 18... gxf3 { [%eval 5.14] } 19. gxf3 { [%eval 1.73] } 19... Ra8?? { (1.73 → Mate in 19) Checkmate is now unavoidable. h5 was best. } { [%eval #19] } (19... h5 20. Rg1 Rg8 21. Rxg8 d5 22. Bd3 h4 23. Kd1 d4 24. cxd4 h3 25. Rg2) 20. Ba6 { [%eval #19] } 20... Rxa6 { [%eval 5.0] } 21. Rg1?? { (5.00 → 0.00) Blunder. Ke2 was best. } { [%eval 0.0] } (21. Ke2 Ra4) 21... Ra4?? { (0.00 → 43.14) Blunder. Ra5 was best. } { [%eval 43.14] } (21... Ra5 22. Rh1 Rg5 23. Rg1) 22. bxa4 { [%eval 45.86] } 22... d6 { [%eval 44.74] } 23. a5 { [%eval #13] } 23... d5 { [%eval #13] } 24. c4 { [%eval #14] } 24... dxc4 { [%eval #14] } 25. a6?! { (Mate in 14 → 44.70) Lost forced checkmate sequence. d3 was best. } { [%eval 44.7] } (25. d3 cxd3 26. Kf1 d2 27. a6 h6 28. Rg2 h5 29. Rg8 d1=N 30. Rg2 Nxf2) 25... c3 { [%eval 43.49] } 26. dxc3 { [%eval 44.27] } 26... h6 { [%eval 42.67] } 27. a7 { [%eval 44.37] } 27... h5 { [%eval 44.84] } 28. a8=K?? { (44.84 → 0.00) Blunder. a8=R was best. } { [%eval 0.0] } (28. a8=R h4 29. Rg2 h3 30. Rd8 hxg2 31. h4 g1=K 32. Kd2 Kxf2 33. h5 Kxf3) 28... h4 { [%eval 0.0] } 29. Rg3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-1] } (29. Rg2 h3 30. Ke2 hxg2 31. h4 g1=K 32. Kd3 Kxf2 33. h5 Kxf3 34. Kc4 Kf4) 29... hxg3 { [%eval #-1] } 30. hxg3# { Game ends by variant rule. } 0-1