- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/pUa6l9sz"] [Date "2026.01.13"] [Round "-"] [White "harblinger"] [Black "Bekirck"] [Result "0-1"] [GameId "pUa6l9sz"] [UTCDate "2026.01.13"] [UTCTime "16:16:04"] [WhiteElo "934"] [BlackElo "975"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C25"] [Opening "Vienna Game: Max Lange Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } { C25 Vienna Game: Max Lange Defense } 3. Bb5 { [%eval 0.0] } 3... Bb4 { [%eval 0.28] } 4. Bxc6 { [%eval -0.04] } 4... Bxc3?! { (-0.04 → 0.52) Inaccuracy. dxc6 was best. } { [%eval 0.52] } (4... dxc6 5. a3 Bc5 6. d3 Ne7 7. Qh5 Ng6 8. Be3 Bd6 9. h4) 5. dxc3 { [%eval 0.1] } 5... bxc6 { [%eval 0.0] } 6. Nf3 { [%eval -0.31] } 6... Nf6 { [%eval 0.06] } 7. O-O { [%eval -0.26] } 7... O-O?! { (-0.26 → 0.64) Inaccuracy. d6 was best. } { [%eval 0.64] } (7... d6 8. Re1 O-O 9. b3 a5 10. a4 c5 11. Bg5 h6 12. Bxf6) 8. Re1?! { (0.64 → -0.37) Inaccuracy. Nxe5 was best. } { [%eval -0.37] } (8. Nxe5 Qe8 9. Nd3 Qxe4 10. Re1 Qg6 11. Ne5 Qh5 12. Qxh5 Nxh5) 8... d6 { [%eval -0.32] } 9. h3 { [%eval -0.37] } 9... Be6 { [%eval -0.38] } 10. b4 { [%eval -0.66] } 10... Qb8 { [%eval -0.42] } 11. Be3? { (-0.42 → -2.15) Mistake. Qd3 was best. } { [%eval -2.15] } (11. Qd3) 11... Qb5?? { (-2.15 → -0.30) Blunder. Nxe4 was best. } { [%eval -0.3] } (11... Nxe4 12. Bxa7 Rxa7 13. Rxe4 Ra3 14. Qb1 h6 15. Qb2 Qa7 16. c4 f5 17. Re3) 12. a4 { [%eval -0.68] } 12... Qc4 { [%eval -0.73] } 13. Ra3? { (-0.73 → -2.12) Mistake. Ng5 was best. } { [%eval -2.12] } (13. Ng5 Nxe4) 13... Qa6?? { (-2.12 → -0.08) Blunder. Nxe4 was best. } { [%eval -0.08] } (13... Nxe4 14. Nd2 Nxd2 15. Qxd2 f6 16. f4 Bd5 17. Raa1 a5 18. Kh2 Rfd8 19. fxe5) 14. a5? { (-0.08 → -1.34) Mistake. Nd2 was best. } { [%eval -1.34] } (14. Nd2 Nd7 15. Kh2 Rab8 16. Nb3 f6 17. f3 Nb6 18. Ra1 Nc4 19. Qd3 Qb7) 14... Rfd8?? { (-1.34 → 0.71) Blunder. Nxe4 was best. } { [%eval 0.71] } (14... Nxe4 15. Qd3 Qxd3 16. cxd3 Nf6 17. d4 e4 18. Nd2 h6 19. c4 a6 20. Rc1) 15. Nd2?! { (0.71 → 0.10) Inaccuracy. Bg5 was best. } { [%eval 0.1] } (15. Bg5 h6 16. Bxf6 gxf6 17. Nh2 Kh7 18. Ng4 Bxg4 19. Qxg4 Qc8 20. Qf3 Qe6) 15... d5? { (0.10 → 1.62) Mistake. Nd7 was best. } { [%eval 1.62] } (15... Nd7) 16. f4? { (1.62 → 0.18) Mistake. Bg5 was best. } { [%eval 0.18] } (16. Bg5 dxe4 17. Qc1 Bf5 18. Bxf6 gxf6 19. Nxe4 Kg7 20. f4 exf4 21. Nxf6 Qc4) 16... exf4 { [%eval 0.23] } 17. Bxf4 { [%eval 0.28] } 17... Rac8? { (0.28 → 1.92) Mistake. Nxe4 was best. } { [%eval 1.92] } (17... Nxe4 18. c4) 18. c4?! { (1.92 → 1.15) Inaccuracy. Bg5 was best. } { [%eval 1.15] } (18. Bg5 dxe4 19. Qc1 e3 20. Rxe3 Bf5 21. Bxf6 gxf6 22. Ne4 c5 23. Nxc5 Qc6) 18... dxe4 { [%eval 1.42] } 19. c5?? { (1.42 → -0.58) Blunder. Bg5 was best. } { [%eval -0.58] } (19. Bg5) 19... Qb5 { [%eval -0.62] } 20. Rb3?? { (-0.62 → -4.66) Blunder. Qb1 was best. } { [%eval -4.66] } (20. Qb1 Nh5) 20... Bxb3 { [%eval -4.51] } 21. cxb3 { [%eval -4.59] } 21... Qxb4 { [%eval -4.56] } 22. g4?! { (-4.56 → -5.76) Inaccuracy. Qe2 was best. } { [%eval -5.76] } (22. Qe2 Re8 23. Nc4 Nd5 24. Bd2 Qxc5+ 25. Kh1 e3 26. Bc1 Qe7 27. Bb2 f6) 22... Qxc5+ { [%eval -5.66] } 23. Kg2 { [%eval -6.91] } 23... h6?! { (-6.91 → -5.18) Inaccuracy. Nd5 was best. } { [%eval -5.18] } (23... Nd5 24. Rxe4 Nxf4+ 25. Rxf4 Qd5+ 26. Kg3 Qxd2 27. Qxd2 Rxd2 28. Rc4 Rcd8 29. Rxc6) 24. Nxe4?! { (-5.18 → -6.92) Inaccuracy. Be3 was best. } { [%eval -6.92] } (24. Be3 Qd6 25. Qe2 Nd5 26. Nc4 Nxe3+ 27. Qxe3 Qd4 28. a6 Qxe3 29. Rxe3 Rd3) 24... Nxe4 { [%eval -6.87] } 25. Qb1?? { (-6.87 → Mate in 8) Checkmate is now unavoidable. Qe2 was best. } { [%eval #-8] } (25. Qe2 Ng5 26. h4 Qd5+ 27. Kg3 Ne6 28. g5 hxg5 29. hxg5 Nxf4 30. Kxf4 Qxb3) 25... Qf2+ { [%eval #-7] } 26. Kh1 { [%eval #-7] } 26... Ng3+ { [%eval #-6] } 27. Bxg3 { [%eval #-6] } 27... Qxg3 { [%eval #-9] } 28. Re7 { [%eval #-4] } 28... Rd2 { [%eval #-3] } 29. Qe1 { [%eval #-1] } 29... Rh2# { Black wins by checkmate. } 0-1