lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "ANTICHESS Arena"] [Site "https://lichess.org/pRyIJhwl"] [Date "2022.07.03"] [White "SasankS17"] [Black "SwapneshPanda"] [Result "1-0"] [UTCDate "2022.07.03"] [UTCTime "06:23:50"] [WhiteElo "1058"] [BlackElo "1142"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6?? { (1.64 → 5.49) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 dxc6?? { (4.29 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. a4 Nxe3 8. fxe3) 4. Qh5?? { (Mate in 14 → 5.17) Lost forced checkmate sequence. Qg4 was best. } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Bxd3 8. Ne4 Bxe4) 4... Qxd2 5. Qxf7?? { (4.76 → -0.54) Blunder. Bxd2 was best. } (5. Bxd2 Be6) 5... Qxe3?? { (-0.54 → Mate in 12) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxe8 Qxf2 7. Qxc8 Qxc2 8. Qxb8 Qxc1 9. Qxa7 Qxb2 10. Qxe7) 6. Qxg7?? { (Mate in 12 → 0.97) Lost forced checkmate sequence. fxe3 was best. } (6. fxe3 Kxf7 7. g4 Bxg4 8. Nf3 Bxf3 9. a4 Bxh1 10. e4 Bxe4 11. a5 Bxc2 12. Ra2 Bxb1) 6... Qxf2?? { (0.97 → Mate in 10) Checkmate is now unavoidable. Qxc1 was best. } (6... Qxc1 7. Qxf8) 7. Qxh7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } (7. Kxf2 Bxg7 8. b3 Bxa1 9. g4 Bxg4 10. Nc3 Bxc3 11. Ke1 Bxe1 12. c3 Bxc3 13. Nh3 Bxh3) 7... Qxg2?? { (Mate in 11 → 2.23) Lost forced checkmate sequence. Rxh7 was best. } (7... Rxh7 8. Kxf2 Rxh2 9. Rxh2 Nh6 10. Rxh6 Bxh6 11. Bxh6 Kf8 12. Bxf8 c5 13. Bxe7 a5 14. Bxc5) 8. Qxe7 Qxh2?? { (1.50 → Mate in 15) Checkmate is now unavoidable. Kxe7 was best. } (8... Kxe7 9. Bd2 Qxd2 10. Kxd2 Rxh2 11. Rxh2 Bh6 12. Rxh6 Nxh6 13. Nc3 Bh3 14. Nxh3 Kd6 15. Ng1) 9. Qxa7?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qxf8 was best. } (9. Qxf8 Qxg1 10. Qxe8 Qxe1 11. Qxc8 Rxh1 12. Qxg8 Qxc1 13. Qxb8 Qxc2 14. Qxa8 Qxb2 15. Qxc6 Qxb1) 9... Qxc2?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Qxh1 was best. } (9... Qxh1 10. Qxa8 Qxg1 11. Qxc6 Qxe1 12. Qxe8 Qxc1 13. Qxf8 Qxb1 14. Qxg8 Qxa2 15. Rxa2 Rxg8 16. b4) 10. Qxb8?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Qxa8 was best. } (10. Qxa8 Qxc1 11. Qxb8 Qxe1 12. Qxc8 Qxg1 13. Rxh8 Qxb1 14. Qxe8 Qxb2 15. Qxf8 Qxa2 16. Qxg8 Qxg8) 10... Qxb2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Rxb8 was best. } (10... Rxb8 11. Rxh8 Qxc1 12. Rxg8 Rxb2 13. Rxf8 Qxb1 14. Rxb1 Rxa2 15. Rxe8 Be6 16. Rxe6 Rh2 17. Rxc6) 11. Qxc8 Qxa2 12. Qxc6 Qxb1 13. Qxa8 Qxc1 14. Qxe8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxc1 was best. } (14. Rxc1 Rxh1 15. Qxe8 Rxg1 16. Qxf8 Rxe1 17. Qxg8 Rxc1 18. Qg1 Rxg1#) 14... Qxe1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } (14... Qxa1 15. Rxh8 Qxh8 16. Qxf8 Qh1 17. Qxg8 Qxg1 18. Qxg1#) 15. Qxf8?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxe1 was best. } (15. Rxe1 Rxh1 16. Qxf8 Rxg1 17. Qxg8 Rxg8 18. Rg1 Rxg1#) 15... Qxg1 16. Qxg8 Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxg8 was best. } (16... Rxg8 17. Raxg1 Rxg1 18. Rxg1#) 17. Rxa1 Rxg8 18. Rg1 Rxg1# { Game ends by variant rule. } 1-0