FEN
[Event "rated blitz game"]
[Site "https://lichess.org/pRwhHcPe"]
[Date "2026.05.31"]
[Round "-"]
[White "pwn9"]
[Black "Iv4nio"]
[Result "0-1"]
[GameId "pRwhHcPe"]
[UTCDate "2026.05.31"]
[UTCTime "23:43:22"]
[WhiteElo "1280"]
[BlackElo "1296"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.22] } 4... Nf6 { [%eval 0.1] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. Bg5 { [%eval 0.12] } 5... h6 { [%eval 0.0] } 6. Bxf6 { [%eval -0.34] } 6... Qxf6 { [%eval -0.35] } 7. Nc3 { [%eval -0.3] } 7... d6 { [%eval 0.0] } 8. Nd5 { [%eval 0.14] } 8... Qd8 { [%eval 0.05] } 9. Nd4?? { (0.05 → -4.39) Blunder. c3 was best. } { [%eval -4.39] } (9. c3 Ne7 10. Ne3 c6 11. O-O O-O 12. d4 exd4 13. cxd4 Bb6 14. a4 d5) 9... Nxd4 { [%eval -4.28] } 10. O-O { [%eval -4.72] } 10... O-O { [%eval -4.45] } 11. c3 { [%eval -4.63] } 11... Ne6 { [%eval -4.51] } 12. Ne3 { [%eval -4.72] } 12... c6 { [%eval -4.59] } 13. Bxe6 { [%eval -4.51] } 13... Bxe6 { [%eval -4.42] } 14. d4 { [%eval -4.74] } 14... Bb6 { [%eval -5.09] } 15. dxe5 { [%eval -5.41] } 15... dxe5 { [%eval -5.23] } 16. h3 { [%eval -5.28] } 16... Bxe3 { [%eval -5.48] } 17. fxe3 { [%eval -5.43] } 17... Qxd1 { [%eval -5.47] } 18. Raxd1 { [%eval -5.74] } 18... Bxa2 { [%eval -5.91] } 19. b4 { [%eval -5.97] } 19... Bc4 { [%eval -5.77] } 20. Rf5 { [%eval -5.73] } 20... Rfe8 { [%eval -5.48] } 21. Rd7 { [%eval -5.64] } 21... f6 { [%eval -4.97] } 22. Rf3 { [%eval -5.33] } 22... b5 { [%eval -5.11] } 23. Rg3 { [%eval -5.26] } 23... Bf7 { [%eval -5.18] } 24. Rc7 { [%eval -5.32] } 24... a5 { [%eval -5.23] } 25. bxa5 { [%eval -5.37] } 25... Rxa5 { [%eval -5.29] } 26. Rxc6 { [%eval -5.21] } 26... Ra3 { [%eval -5.41] } 27. Rc7 { [%eval -5.33] } 27... Rb8 { [%eval -5.29] } 28. h4 { [%eval -5.41] } 28... b4 { [%eval -5.23] } 29. cxb4 { [%eval -5.05] } 29... Rxb4 { [%eval -4.73] } 30. Rc8+ { [%eval -4.67] } 30... Kh7 { [%eval -4.49] } 31. h5?! { (-4.49 → -6.13) Inaccuracy. Rc7 was best. } { [%eval -6.13] } (31. Rc7 Ra1+ 32. Kh2 Rxe4 33. Rxf7 Rxh4+ 34. Rh3 Rxh3+ 35. Kxh3 Re1 36. g4 Kg6) 31... Bxh5 { [%eval -5.97] } 32. Rf8 { [%eval -6.75] } 32... Rxe4 { [%eval -6.71] } 33. Rh3 { [%eval -6.45] } 33... Bg6 { [%eval -6.54] } 34. Kf2 { [%eval -7.04] } 34... Ra2+ { [%eval -7.14] } 35. Kf3 { [%eval -6.85] } 35... Raa4 { [%eval -6.68] } 36. Rh1 { [%eval -6.76] } 36... h5 { [%eval -6.99] } 37. Rc1 { [%eval -7.9] } 37... Rac4 { [%eval -6.42] } 38. Ra1 { [%eval -7.76] } 38... Rg4 { [%eval -7.68] } 39. Raa8? { (-7.68 → Mate in 4) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-4] } (39. Rg1 Rc2 40. e4 Bxe4+ 41. Ke3 Bxg2 42. Rxg2 Rgxg2 43. Ra8 Kg6 44. Rh8 h4) 39... Kh6? { (Mate in 4 → -7.47) Lost forced checkmate sequence. Be4+ was best. } { [%eval -7.47] } (39... Be4+ 40. Ke2 Rxg2+ 41. Kd1 Rg1+ 42. Kd2 Rc2#) 40. Rh8+ { [%eval -7.45] } 40... Kg5 { [%eval -7.18] } 41. g3? { (-7.18 → Mate in 8) Checkmate is now unavoidable. Rac8 was best. } { [%eval #-8] } (41. Rac8 Rxc8 42. Rxc8 Be4+ 43. Ke2 g6 44. Rc7 Rxg2+ 45. Kf1 Rc2 46. Rh7 Ra2) 41... e4+?? { (Mate in 8 → -6.16) Lost forced checkmate sequence. Rc2 was best. } { [%eval -6.16] } (41... Rc2 42. e4 Bxe4+ 43. Ke3 Bxa8 44. Kd3 Be4+ 45. Ke3 Bg6 46. Rxh5+ Kxh5 47. Kf3) 42. Kf2 { [%eval -7.7] } 42... Rc2+ { [%eval -7.26] } 43. Ke1? { (-7.26 → Mate in 7) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-7] } (43. Kf1 Rxg3 44. Rhc8 Rcg2 45. Ke1 Rxe3+ 46. Kf1 Rb2 47. Ra4 Rh3 48. Kg1 f5) 43... Rxg3 { [%eval -8.18] } 44. Ra5+ { [%eval -8.83] } 44... f5 { [%eval -7.87] } 45. Rg8? { (-7.87 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (45. Kf1 Bf7 46. Ra4 Bc4+ 47. Rxc4 Rxc4 48. Rd8 Rc2 49. Rd5 g6 50. Ra5 Rxe3) 45... Rg1# { Black wins by checkmate. } 0-1