- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Summer Wings Arena"] [Site "https://lichess.org/pIOzKvJX"] [Date "2022.06.05"] [White "Kunfu_panda"] [Black "JackDanielsHoney"] [Result "1-0"] [GameId "pIOzKvJX"] [UTCDate "2022.06.05"] [UTCTime "15:07:23"] [WhiteElo "1512"] [BlackElo "2061"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... Ba6 { [%eval 2.89] } 3. Bxa6?? { (2.89 → 0.87) Blunder. Bxd7 was best. } { [%eval 0.87] } (3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8 6. Qxh7 Rxh7 7. b4 Rxb4) 3... Nxa6 { [%eval 2.34] } 4. b4? { (2.34 → 0.95) Mistake. a4 was best. } { [%eval 0.95] } (4. a4 Qb8 5. Qh5 Qxb2 6. Bxb2 Nb4 7. Bxg7 Nxc2 8. Qxf7 Kxf7) 4... Nxb4 { [%eval 0.93] } 5. Qh5 { [%eval 0.48] } 5... Nxa2 { [%eval 0.58] } 6. Qxh7 { [%eval 0.52] } 6... Rxh7 { [%eval 0.48] } 7. Rxa2 { [%eval 0.2] } 7... Rxh2 { [%eval 0.64] } 8. Rxh2?? { (0.64 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-11] } (8. Rxa7 Rxa7 9. Rxh2 c5 10. c4 Ra3 11. Nxa3 Qa8 12. Rh6 Qxa3) 8... Qb8 { [%eval #-11] } 9. Rxa7 { [%eval #-10] } 9... Qxb1 { [%eval #-10] } 10. Rxc7 { [%eval #-9] } 10... Qxc2 { [%eval #-9] } 11. Rxd7 { [%eval #-8] } 11... Kxd7?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #8] } (11... Qxc1 12. Rxe7 Qxe1 13. Rxf7 Qxg1 14. Rxf8 Qxf2 15. Rxe8 Qxg2 16. Rxg8 Rxg8 17. Rxg2 Rh8 18. Rxg7) 12. Ba3 { [%eval #8] } 12... Rxa3 { [%eval #7] } 13. Rh6?? { (Mate in 7 → 0.14) Lost forced checkmate sequence. d3 was best. } { [%eval 0.14] } (13. d3 Rxd3 14. Kd2 Qxd2 15. Rh5 Qxf2 16. Rh4 Qxg2 17. Rh1 Qxg1 18. Rxg1 Rxe3 19. Rxg7 Bxg7#) 13... Rxe3 { [%eval 0.15] } 14. dxe3 { [%eval 0.38] } 14... Qxf2 { [%eval 0.44] } 15. Kxf2 { [%eval 0.21] } 15... gxh6 { [%eval 0.51] } 16. Ne2 { [%eval 0.0] } 16... e6 { [%eval 0.0] } 17. Kf3 { [%eval 0.0] } 17... Kc6 { [%eval 0.0] } 18. g3?! { (0.00 → -0.90) Inaccuracy. e4 was best. } { [%eval -0.9] } (18. e4 Ne7 19. Nc3 Nd5 20. exd5 exd5 21. Nxd5 Kxd5 22. Kf2 Ba3 23. g4 Be7 24. g5 hxg5) 18... h5 { [%eval -1.36] } 19. Kg4?? { (-1.36 → Mate in 14) Checkmate is now unavoidable. e4 was best. } { [%eval #-14] } (19. e4 Ne7) 19... hxg4 { [%eval #-14] } 20. Nd4 { [%eval #-5] } 20... f6?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (20... e5 21. Nxc6 Ba3 22. Nxe5 Bb2 23. Nxg4 Bd4 24. exd4 Nf6 25. Nxf6#) 21. Nxc6 { [%eval #10] } 21... Bb4 { [%eval #9] } 22. Nxb4 { [%eval #9] } 22... f5 { [%eval #2] } 23. e4 { [%eval #2] } 23... fxe4 { [%eval #1] } 24. Nd3 { [%eval #1] } 24... exd3# { Game ends by variant rule. } 1-0