FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pHlL2GLL"]
[Date "2026.06.07"]
[Round "-"]
[White "Mabe911"]
[Black "Jonissin96"]
[Result "0-1"]
[GameId "pHlL2GLL"]
[UTCDate "2026.06.07"]
[UTCTime "01:22:51"]
[WhiteElo "1519"]
[BlackElo "1482"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+17"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.46] } 3... Qxg2 { [%eval 0.33] } 4. Bxb7 { [%eval 0.5] } 4... Qxh1?? { (0.50 → Mate in 14) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #14] } (4... Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5 Bg7 9. Rxg7) 5. Bxa8 { [%eval #15] } 5... Qxh2 { [%eval #12] } 6. Qg4?? { (Mate in 12 → 4.54) Lost forced checkmate sequence. Nh3 was best. } { [%eval 4.54] } (6. Nh3 Bxh3 7. Qg4 Bxg4 8. Kd1 Bxd1 9. d4 Bxc2 10. Nd2 Qxf2 11. Nf1 Qxd4) 6... Qxf2?? { (4.54 → Mate in 10) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #10] } (6... Qxg1 7. Qxg7) 7. Kxf2 { [%eval #10] } 7... Bxg4 { [%eval #9] } 8. Nh3 { [%eval #9] } 8... Bxh3 { [%eval #8] } 9. Kf1 { [%eval #9] } 9... Bxf1 { [%eval #8] } 10. c4?? { (Mate in 8 → -4.70) Lost forced checkmate sequence. Bc6 was best. } { [%eval -4.7] } (10. Bc6 Nxc6 11. d4 Nxd4 12. a4 Nxc2 13. b3 Nxa1 14. Na3 Nxb3 15. Nc4 Nxc1) 10... Bxc4 { [%eval -4.99] } 11. Bc6 { [%eval -4.92] } 11... Bxa2 { [%eval -4.92] } 12. Rxa2 { [%eval -5.0] } 12... Nxc6 { [%eval -4.88] } 13. Rxa7 { [%eval -4.56] } 13... Nxa7 { [%eval -4.19] } 14. d4?? { (-4.19 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (14. b4 Nc8) 14... e5 { [%eval #-9] } 15. dxe5 { [%eval #-8] } 15... Ba3 { [%eval #-8] } 16. bxa3 { [%eval #-7] } 16... g5 { [%eval #-7] } 17. Bxg5 { [%eval #-6] } 17... Kd8 { [%eval #-6] } 18. Bxd8 { [%eval #-5] } 18... Ne7 { [%eval #-6] } 19. Bxe7 { [%eval #-5] } 19... Rd8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (19... f5 20. exf6 c5 21. Bxc5 Re8 22. Bxa7 Re3 23. Bxe3 h6 24. Bxh6#) 20. Bxd8 { [%eval -0.07] } 20... Nc8?! { (-0.07 → 0.71) Inaccuracy. Nc6 was best. } { [%eval 0.71] } (20... Nc6 21. Bxc7 Nxe5 22. Bxe5 f6 23. Bxf6 h5 24. Bd4 h4 25. a4 h3 26. a5) 21. Bxc7 { [%eval 1.59] } 21... Nd6?! { (1.59 → 2.30) Inaccuracy. Ne7 was best. } { [%eval 2.3] } (21... Ne7 22. a4 h5 23. Bb6 h4 24. a5 h3 25. a6 h2 26. Bg1 hxg1=K 27. a7) 22. exd6 { [%eval 2.36] } 22... h5 { [%eval 2.28] } 23. d7 { [%eval 2.08] } 23... h4 { [%eval 2.2] } 24. Bg3 { [%eval 1.93] } 24... hxg3 { [%eval 2.0] } 25. d8=R { [%eval 2.34] } 25... g2 { [%eval 1.97] } 26. Re8 { [%eval 1.68] } 26... f5 { [%eval 1.42] } 27. Re4?? { (1.42 → Mate in 11) Checkmate is now unavoidable. a4 was best. } { [%eval #-11] } (27. a4 f4 28. a5 f3 29. a6 f2 30. a7 f1=K 31. Rc8 Kf2 32. Na3 Kg3) 27... fxe4 { [%eval #-11] } 28. a4 { [%eval #-10] } 28... e3 { [%eval #-10] } 29. Nd2 { [%eval #-6] } 29... exd2 { [%eval #-6] } 30. a5 { [%eval #-5] } 30... d1=R { [%eval #-6] } 31. a6 { [%eval #-5] } 31... g1=R { [%eval #-5] } 32. a7 { [%eval #-4] } 32... Rb1 { [%eval #-7] } 33. a8=K { [%eval #-6] } 33... Rb8 { [%eval #-6] } 34. Kxb8 { [%eval #-5] } 34... Rg6 { [%eval #-5] } 35. Kc8 { [%eval #-4] } 35... Rf6 { [%eval #-7] } 36. Kd8 { [%eval #-6] } 36... Rb6 { [%eval #-6] } 37. Ke8 { [%eval #-5] } 37... Rc6 { [%eval #-5] } 38. Kf8 { [%eval #-4] } 38... Rd6 { [%eval #-4] } 39. Kg8 { [%eval #-3] } 39... Re6 { [%eval #-3] } 40. Kh8 { [%eval #-2] } 40... Rf6 { [%eval #-2] } 41. Kg8 { [%eval #-1] } 41... Rf8 { [%eval #-1] } 42. Kxf8# { Game ends by variant rule. } 0-1