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[Event "rated blitz game"] [Site "https://lichess.org/pHfmcHF1"] [Date "2026.01.29"] [Round "-"] [White "rUMAtA01"] [Black "chess-a-licious"] [Result "1/2-1/2"] [GameId "pHfmcHF1"] [UTCDate "2026.01.29"] [UTCTime "11:27:00"] [WhiteElo "1698"] [BlackElo "1684"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "180+2"] [ECO "E61"] [Opening "King's Indian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.17] } 2... g6 { [%eval 0.28] } 3. Nc3 { [%eval 0.18] } { E61 King's Indian Defense } 3... Bg7 { [%eval 0.46] } 4. Nf3 { [%eval 0.17] } 4... d6 { [%eval 0.5] } 5. Qc2 { [%eval 0.0] } 5... O-O { [%eval 0.0] } 6. b3?! { (0.00 → -0.78) Inaccuracy. Bg5 was best. } { [%eval -0.78] } (6. Bg5 c5 7. d5 h6 8. Bh4 e6 9. e3 exd5 10. Bxf6 Bxf6) 6... Bf5 { [%eval -0.74] } 7. Qd2 { [%eval -0.73] } 7... Ne4 { [%eval -0.28] } 8. Nxe4 { [%eval -0.32] } 8... Bxe4 { [%eval -0.25] } 9. Bb2 { [%eval -0.33] } 9... b6 { [%eval -0.09] } 10. Ng5 { [%eval -0.48] } 10... Bb7 { [%eval -0.34] } 11. e4?! { (-0.34 → -1.39) Inaccuracy. d5 was best. } { [%eval -1.39] } (11. d5 Bxb2) 11... h6 { [%eval -1.38] } 12. Nh3 { [%eval -1.45] } 12... Bxe4 { [%eval -1.54] } 13. Qe3 { [%eval -2.1] } 13... d5 { [%eval -1.5] } 14. Bd3?! { (-1.50 → -2.65) Inaccuracy. O-O-O was best. } { [%eval -2.65] } (14. O-O-O a5 15. a3 Bf5 16. Nf4 e6 17. Be2 h5 18. g4 hxg4 19. h3 gxh3) 14... Bxg2 { [%eval -2.42] } 15. Rg1 { [%eval -2.44] } 15... Bxh3 { [%eval -2.54] } 16. Qxh3 { [%eval -2.45] } 16... Qd7 { [%eval -2.36] } 17. Qg2 { [%eval -2.54] } 17... Qe6+ { [%eval -1.93] } 18. Kf1 { [%eval -1.7] } 18... c6? { (-1.70 → -0.06) Mistake. Nd7 was best. } { [%eval -0.06] } (18... Nd7 19. cxd5 Qd6 20. a4 Nf6 21. Bc4 a6 22. Ba3 Qd7 23. d6 e6 24. dxc7) 19. Re1 { [%eval -0.51] } 19... Qd7?! { (-0.51 → 0.07) Inaccuracy. Qd6 was best. } { [%eval 0.07] } (19... Qd6 20. Re3) 20. Ba3 { [%eval 0.15] } 20... Re8?? { (0.15 → 4.45) Blunder. dxc4 was best. } { [%eval 4.45] } (20... dxc4 21. Rxe7 Qd5 22. Bxc4 Qxg2+ 23. Kxg2 b5 24. Be2 Rc8 25. Rb7 Na6 26. Rc1) 21. Bb2?? { (4.45 → -0.42) Blunder. Bxg6 was best. } { [%eval -0.42] } (21. Bxg6 fxg6 22. Qxg6 e5 23. Qxh6 c5 24. Re3 Rf8 25. Rxg7+ Qxg7 26. Rg3 Qxg3) 21... dxc4?! { (-0.42 → 0.58) Inaccuracy. Kh8 was best. } { [%eval 0.58] } (21... Kh8 22. Qf3) 22. Bxc4? { (0.58 → -1.03) Mistake. Bxg6 was best. } { [%eval -1.03] } (22. Bxg6 fxg6 23. Qxg6 Qh3+ 24. Rg2 Qd3+ 25. Qxd3 cxd3 26. d5 cxd5 27. Rxg7+ Kf8) 22... b5?? { (-1.03 → Mate in 9) Checkmate is now unavoidable. e6 was best. } { [%eval #9] } (22... e6 23. h4 b5 24. Bd3 Na6 25. Bxg6 fxg6 26. Qxg6 Kh8 27. Qh5 Re7 28. Rxg7) 23. Be2?? { (Mate in 9 → -2.75) Lost forced checkmate sequence. Bxf7+ was best. } { [%eval -2.75] } (23. Bxf7+ Kf8 24. Qxg6 Qh3+ 25. Ke2 Qh5+ 26. Qxh5 e6 27. Bxe8 Ke7 28. Rxg7+ Kd8) 23... Na6 { [%eval -2.55] } 24. a3 { [%eval -3.06] } 24... Nc7 { [%eval -2.95] } 25. h4 { [%eval -2.98] } 25... Nd5 { [%eval -3.03] } 26. Bg4 { [%eval -3.04] } 26... Qc7 { [%eval -2.81] } 27. h5 { [%eval -3.34] } 27... g5 { [%eval -3.2] } 28. Bc1 { [%eval -3.31] } 28... Nf4?! { (-3.31 → -2.50) Inaccuracy. Kh8 was best. } { [%eval -2.5] } (28... Kh8 29. Qg3 Qxg3 30. Rxg3 e6 31. Rd3 Rac8 32. Bf3 Red8 33. Bd2 Bf6 34. a4) 29. Bxf4 { [%eval -2.68] } 29... Qxf4 { [%eval -2.74] } 30. Re4?! { (-2.74 → -3.91) Inaccuracy. Bd7 was best. } { [%eval -3.91] } (30. Bd7) 30... Qc1+ { [%eval -3.59] } 31. Re1 { [%eval -2.95] } 31... Qxa3 { [%eval -2.98] } 32. Bd7 { [%eval -3.0] } 32... Qxb3 { [%eval -2.98] } 33. Bxc6?! { (-2.98 → -4.15) Inaccuracy. Qxc6 was best. } { [%eval -4.15] } (33. Qxc6 Red8 34. Rxe7 Qc4+ 35. Kg2 Bf8 36. Re4 Qxc6 37. Bxc6 Rab8 38. f4 b4) 33... Qc4+ { [%eval -3.62] } 34. Re2 { [%eval -3.6] } 34... Qc1+ { [%eval -3.64] } 35. Re1 { [%eval -3.46] } 35... Qc4+ { [%eval -3.49] } 36. Re2 { [%eval -3.3] } 36... Qc1+?? { (-3.30 → 0.00) Blunder. Rad8 was best. } { [%eval 0.0] } (36... Rad8 37. Bxe8 Rxe8 38. Qe4 Rd8 39. Qc2 Qxc2 40. Rxc2 Bxd4 41. Rg3 b4 42. Rd3) 37. Re1 { [%eval 0.0] } 37... Qc4+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2