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[Event "rated variant:antichess game"] [Site "https://lichess.org/pEyv6F7A"] [Date "2025.12.18"] [Round "-"] [White "Anarchjoker"] [Black "Alwaysplay_f6"] [Result "1-0"] [GameId "pEyv6F7A"] [UTCDate "2025.12.18"] [UTCTime "00:45:29"] [WhiteElo "1168"] [BlackElo "1242"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Nf3?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.0] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... Rb8? { (0.00 → 1.63) Mistake. e5 was best. } { [%eval 1.63] } (3... e5 4. Nxe5 Bd6 5. Nxf7 Bxh2 6. Rxh2 Kxf7 7. Rxh7 Rxh7 8. Qh5) 4. b4 { [%eval 1.6] } 4... Rxb4 { [%eval 1.37] } 5. Bb2 { [%eval 1.49] } 5... Rxb2 { [%eval 1.23] } 6. Ng5 { [%eval 1.28] } 6... Rxc2?? { (1.28 → Mate in 14) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #14] } (6... Rxa2 7. Rxa2) 7. Nxh7 { [%eval #14] } 7... Rxh7 { [%eval #13] } 8. Qxc2 { [%eval #13] } 8... Rxh2 { [%eval #12] } 9. Qxc7 { [%eval #12] } 9... Rxg2 { [%eval #11] } 10. Qxa7?? { (Mate in 11 → 1.04) Lost forced checkmate sequence. Qxd8 was best. } { [%eval 1.04] } (10. Qxd8 Rxf2 11. Qxc8 Rxd2 12. Qxe8 Rxa2 13. Qxf7 Rxa1 14. Qxf8 Rxb1 15. Qxg7 Rxe1) 10... Rxf2 { [%eval 1.23] } 11. Qxd7 { [%eval 1.0] } 11... Bxd7?! { (1.00 → 1.61) Inaccuracy. Qxd7 was best. } { [%eval 1.61] } (11... Qxd7) 12. Kxf2 { [%eval 1.91] } 12... Bh3 { [%eval 1.84] } 13. Rxh3 { [%eval 1.92] } 13... Qxd2 { [%eval 1.34] } 14. Nxd2 { [%eval 1.38] } 14... Nh6?? { (1.38 → 4.48) Blunder. g5 was best. } { [%eval 4.48] } (14... g5 15. Rb1 Bg7 16. Rh8 Bxh8 17. e4 f5 18. exf5 e5 19. fxe6 Ne7 20. Ke3) 15. Rxh6 { [%eval 4.15] } 15... gxh6 { [%eval 4.02] } 16. Rb1 { [%eval 3.92] } 16... a5?? { (3.92 → Mate in 6) Checkmate is now unavoidable. Bg7 was best. } { [%eval #6] } (16... Bg7 17. e4) 17. Rb4?? { (Mate in 6 → 0.39) Lost forced checkmate sequence. Ne4 was best. } { [%eval 0.39] } (17. Ne4 h5 18. Nf6 exf6 19. a3 Bxa3 20. Rc1 Bxc1 21. Ke1 Bxe3 22. Kd2 Bxd2#) 17... axb4 { [%eval 1.05] } 18. a3 { [%eval 0.86] } 18... bxa3 { [%eval 0.45] } 19. Kg3? { (0.45 → -0.67) Mistake. Nb3 was best. } { [%eval -0.67] } (19. Nb3 Kd7 20. e4 Kc6 21. e5 e6 22. Ke3 f6 23. exf6 a2 24. Nc5 Bxc5) 19... e5 { [%eval -0.69] } 20. Kf4 { [%eval -1.48] } 20... exf4 { [%eval -1.2] } 21. exf4 { [%eval -0.89] } 21... Bg7 { [%eval -1.25] } 22. f5 { [%eval -0.85] } 22... Bf6?! { (-0.85 → 0.00) Inaccuracy. Be5 was best. } { [%eval 0.0] } (22... Be5 23. Nb1 h5 24. Nxa3 h4 25. Nc2 Bc7 26. Ne3 Bh2 27. Nf1 Kd7 28. Nxh2) 23. Nb3 { [%eval 0.0] } 23... Ba1 { [%eval 0.0] } 24. Nxa1 { [%eval 0.17] } 24... Kd7 { [%eval 0.0] } 25. Nb3 { [%eval 0.29] } 25... Ke6?? { (0.29 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (25... h5 26. f6) 26. fxe6 { [%eval #9] } 26... fxe6 { [%eval #8] } 27. Na1 { [%eval #8] } 27... a2 { [%eval #6] } 28. Nc2 { [%eval #6] } 28... a1=Q { [%eval #5] } 29. Nxa1 { [%eval #5] } 29... h5 { [%eval #4] } 30. Nc2 { [%eval #5] } 30... h4 { [%eval #4] } 31. Ne3 { [%eval #4] } 31... e5 { [%eval #3] } 32. Nf1 { [%eval #3] } 32... h3 { [%eval #2] } 33. Nh2 { [%eval #2] } 33... e4 { [%eval #1] } 34. Nf3 { [%eval #1] } 34... exf3# { Game ends by variant rule. } 1-0