lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Apeldoornse Weggeefschaak Arena"] [Site "https://lichess.org/pBsavTnZ"] [Date "2020.06.01"] [White "WillemHeiner"] [Black "cave_cat12"] [Result "0-1"] [UTCDate "2020.06.01"] [UTCTime "16:50:33"] [WhiteElo "1662"] [BlackElo "1650"] [WhiteRatingDiff "-141"] [BlackRatingDiff "+71"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (1.91 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } (2... Ba6 3. Bxd7) 3. Bxc6 dxc6 4. Qg4 Bxg4 5. h4?? { (Mate in 13 → -2.59) Lost forced checkmate sequence. Kd1 was best. } (5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nc4 Bxg2 9. d3 Qxd3 10. Ne5 Bxh1 11. Nxc6 Bxc6) 5... Qxd2 6. Nxd2 Be2?? { (-1.84 → 2.80) Blunder. Bf3 was best. } (6... Bf3 7. gxf3) 7. Kxe2 g5 8. hxg5 Bh6? { (3.45 → 5.87) Mistake. h6 was best. } (8... h6 9. gxh6) 9. Rxh6 Nxh6 10. gxh6 Kf8 11. Ngf3?? { (6.17 → Mate in 8) Checkmate is now unavoidable. Nf1 was best. } (11. Nf1 c5) 11... Kg7 12. hxg7 e5 13. gxh8=K Rxh8 14. Nxe5 a5 15. Nxf7 c5 16. Nxh8 c6?? { (Mate in 5 → Mate in 17) Lost forced checkmate sequence. c4 was best. } (16... c4 17. Nxc4 h5 18. Nxa5 c6 19. Nxc6 h4 20. Nb8 h3 21. gxh3#) 17. Ng6 hxg6 18. b4 axb4? { (9.09 → Mate in 15) Checkmate is now unavoidable. cxb4 was best. } (18... cxb4 19. Ba3) 19. c3 bxc3 20. Bb2?? { (Mate in 14 → 3.35) Lost forced checkmate sequence. g3 was best. } (20. g3 cxd2 21. Bxd2 c4 22. Bc3 c5 23. Kd2 g5 24. Rb1 g4 25. f3 gxf3 26. g4 f2) 20... cxd2?? { (3.35 → Mate in 13) Checkmate is now unavoidable. cxb2 was best. } (20... cxb2 21. Nb1 bxa1=B 22. e4 g5 23. a4 Bc3 24. Nxc3 c4 25. f4 gxf4 26. g3 fxg3 27. e5) 21. Kxd2 g5? { (4.83 → 148.54) Mistake. c4 was best. } (21... c4) 22. f4 gxf4 23. exf4 c4 24. Kd3?? { (46.85 → 0.68) Blunder. Ke1 was best. } (24. Ke1 c3 25. Bxc3 c5 26. Ba5 c4 27. Bd8 c3 28. a4 c2 29. Ra3 c1=N 30. Ke2 Nxe2) 24... cxd3 25. g4?! { (1.31 → 0.67) Inaccuracy. Be5 was best. } (25. Be5 c5) 25... d2?? { (0.67 → Mate in 29) Checkmate is now unavoidable. c5 was best. } (25... c5 26. f5) 26. g5 d1=K 27. Rxd1 c5 28. Rd4?? { (Mate in 32 → Mate in 1) Lost forced checkmate sequence. Ba3 was best. } (28. Ba3 c4 29. Bc5 c3 30. Rd7 c2 31. Rd2 c1=K 32. a4 Kxd2 33. Be3 Kxe3 34. a5 Kxf4) 28... cxd4 29. Bxd4# { Game ends by variant rule. } 0-1