FEN
[Event "rated rapid game"]
[Site "https://lichess.org/p8pBTtwX"]
[Date "2023.09.05"]
[Round "-"]
[White "Pierrepeter"]
[Black "Ali7227"]
[Result "0-1"]
[GameId "p8pBTtwX"]
[UTCDate "2023.09.05"]
[UTCTime "13:49:46"]
[WhiteElo "891"]
[BlackElo "866"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+26"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. e3 { [%eval 0.13] } 2... Nf6 { [%eval 0.16] } { D00 Queen's Pawn Game } 3. Bb5+ { [%eval -0.18] } 3... Nc6?! { (-0.18 → 0.44) Inaccuracy. c6 was best. } { [%eval 0.44] } (3... c6 4. Bd3 c5 5. dxc5 e6 6. Nf3 Bxc5 7. O-O O-O 8. c4) 4. Nc3 { [%eval 0.0] } 4... a6 { [%eval 0.12] } 5. Ba4?! { (0.12 → -0.92) Inaccuracy. Bxc6+ was best. } { [%eval -0.92] } (5. Bxc6+ bxc6 6. Nf3 e6 7. b3 c5 8. O-O Bd6 9. Na4 cxd4) 5... b5 { [%eval -0.95] } 6. Bb3 { [%eval -0.96] } 6... Bf5 { [%eval -0.6] } 7. f3 { [%eval -0.97] } 7... e6 { [%eval -1.0] } 8. g4 { [%eval -1.0] } 8... Bg6 { [%eval -1.09] } 9. e4? { (-1.09 → -2.38) Mistake. Nh3 was best. } { [%eval -2.38] } (9. Nh3 Na5) 9... e5?? { (-2.38 → 0.23) Blunder. dxe4 was best. } { [%eval 0.23] } (9... dxe4 10. h4 h6 11. Be3 Bb4 12. Nh3 exf3 13. Nf2 Ne4 14. O-O Nxf2 15. Qxf3 O-O 16. Qxf2) 10. exd5?? { (0.23 → -1.94) Blunder. dxe5 was best. } { [%eval -1.94] } (10. dxe5 Nxe5) 10... Nxd4 { [%eval -1.86] } 11. g5 { [%eval -2.47] } 11... Nd7 { [%eval -2.1] } 12. f4? { (-2.10 → -3.99) Mistake. Be3 was best. } { [%eval -3.99] } (12. Be3 Bc5 13. Bxd4 exd4 14. Qe2+ Kf8 15. Ne4 h6 16. O-O-O hxg5 17. Qg2 a5 18. a4 Rh4) 12... exf4?? { (-3.99 → 2.36) Blunder. Nc5 was best. } { [%eval 2.36] } (12... Nc5 13. h4 Ncxb3 14. cxb3 Nc2+ 15. Kf1 Nxa1 16. Nf3 Bh5 17. Qd3 Bd6 18. fxe5 Bxf3 19. Qxf3) 13. Qxd4 { [%eval 2.14] } 13... Bc5?! { (2.14 → 2.82) Inaccuracy. h6 was best. } { [%eval 2.82] } (13... h6 14. Bxf4 hxg5 15. O-O-O gxf4 16. Re1+ Be7 17. d6 cxd6 18. Qxg7 Rh5 19. Qg8+ Nf8 20. Nf3) 14. Qxf4?? { (2.82 → 0.57) Blunder. Qxg7 was best. } { [%eval 0.57] } (14. Qxg7 Qe7+ 15. Nge2 O-O-O 16. Bxf4 b4 17. d6 cxd6 18. O-O-O bxc3 19. Nxc3 Qf8 20. Qxf8 Nxf8) 14... O-O { [%eval 0.71] } 15. Nf3?? { (0.71 → -1.08) Blunder. h4 was best. } { [%eval -1.08] } (15. h4) 15... Bd6?! { (-1.08 → -0.32) Inaccuracy. Re8+ was best. } { [%eval -0.32] } (15... Re8+ 16. Kf1) 16. Qe4?? { (-0.32 → -7.52) Blunder. Qg4 was best. } { [%eval -7.52] } (16. Qg4 Re8+ 17. Kf2 b4 18. Ne2 Re4 19. Nf4 a5 20. Re1 a4 21. Rxe4 Bxe4 22. Bc4 Bxf3) 16... Bxe4 { [%eval -7.39] } 17. Nxe4 { [%eval -7.02] } 17... Qe8 { [%eval -7.42] } 18. Nd2 { [%eval -7.58] } 18... Nc5 { [%eval -7.79] } 19. O-O { [%eval -8.48] } 19... Nxe4 { [%eval -8.47] } 20. Nxe4 { [%eval -20.04] } 20... Qxe4 { [%eval -11.24] } 21. a4?! { (-11.24 → Mate in 8) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-8] } (21. Rf2 Bc5 22. Be3 Qxe3 23. Rf1 Qxg5+ 24. Kh1 Bxf2 25. c4 Bc5 26. Bc2 Qd2 27. Be4 Bd6) 21... b4?! { (Mate in 8 → -14.64) Lost forced checkmate sequence. Bc5+ was best. } { [%eval -14.64] } (21... Bc5+ 22. Be3 Bxe3+ 23. Rf2 Qf3 24. Rf1 Rae8 25. Bc4 Re4 26. h3 Qxh3 27. Be2 Rh4 28. axb5) 22. c3?! { (-14.64 → Mate in 8) Checkmate is now unavoidable. Rf4 was best. } { [%eval #-8] } (22. Rf4 Bc5+) 22... Qg4+ { [%eval #-9] } 23. Kh1 { [%eval #-9] } 23... Bc5? { (Mate in 9 → -7.28) Lost forced checkmate sequence. Qe4+ was best. } { [%eval -7.28] } (23... Qe4+ 24. Kg1 Bc5+ 25. Be3 Qxe3+ 26. Kg2 Qe2+ 27. Kg3 Rae8 28. h3 Re3+ 29. Kh4 Qg2 30. Rf3) 24. Bf4 { [%eval -7.67] } 24... Rfe8 { [%eval -6.48] } 25. cxb4?? { (-6.48 → Mate in 4) Checkmate is now unavoidable. d6 was best. } { [%eval #-4] } (25. d6 Qf5 26. Rf3 bxc3 27. bxc3 Qe4 28. Rf1 Qb7 29. Bxf7+ Kxf7 30. Be3+ Kg6 31. Bxc5 cxd6) 25... Bd4?? { (Mate in 4 → -6.28) Lost forced checkmate sequence. Re2 was best. } { [%eval -6.28] } (25... Re2 26. Rf2 Bxf2 27. h3 Qxh3+ 28. Bh2 Qf3#) 26. Bd1 { [%eval -6.3] } 26... Qf5 { [%eval -6.69] } 27. Bxc7?? { (-6.69 → Mate in 1) Checkmate is now unavoidable. Ra3 was best. } { [%eval #-1] } (27. Ra3 Re3 28. d6 Rxa3 29. bxa3 Qe4+ 30. Bf3 Qxf4 31. Bg2 Qh4 32. Bxa8 Be5 33. Kg2 Qxh2+) 27... Qxf1# { Black wins by checkmate. } 0-1