FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/p5UJhqw9"]
[Date "2025.02.06"]
[White "Mariletta"]
[Black "CARLITOSHUAYNA2016"]
[Result "1-0"]
[GameId "p5UJhqw9"]
[UTCDate "2025.02.06"]
[UTCTime "20:56:39"]
[WhiteElo "1036"]
[BlackElo "1131"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "960+12"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... c6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxc6 { [%eval #16] } 3... dxc6 { [%eval #14] } 4. Qg4 { [%eval #14] } 4... Qxd2 { [%eval #12] } 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Nf3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-12] } (6. Kd1 Bxd1 7. Ba5 Bxc2 8. Na3 Bxe4 9. Rd1 Bxg2 10. Bc3 Bxh1 11. Bxg7 Bxg7) 6... Bxf3 { [%eval #-12] } 7. gxf3 { [%eval #-11] } 7... f5 { [%eval #-11] } 8. exf5 { [%eval #-10] } 8... e6 { [%eval #-10] } 9. fxe6 { [%eval #-9] } 9... g5 { [%eval #-10] } 10. Bxg5 { [%eval #-9] } 10... Kd7?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nf6 was best. } { [%eval #11] } (10... Nf6 11. Bxf6 Bd6 12. Bxh8 Bxh2 13. Rxh2 Na6 14. Rxh7 Rd8 15. Rxa7 Kf8 16. Rxa6) 11. exd7 { [%eval #11] } 11... Nxd7 { [%eval #10] } 12. Be7?? { (Mate in 10 → 4.84) Lost forced checkmate sequence. b4 was best. } { [%eval 4.84] } (12. b4 Bxb4 13. Nc3 Bxc3 14. Rd1 Bxe1 15. Rxd7 Bxf2 16. Rxa7 Rxa7 17. a4 Rxa4) 12... Bxe7?? { (4.84 → Mate in 10) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #10] } (12... Nxe7 13. Nc3) 13. Rg1?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (13. b4 Bxb4 14. Nc3 Bxc3 15. Rd1 Bxe1 16. Rxd7 Bxf2 17. Rxa7 Rxa7 18. a4 Rxa4) 13... Bg5 { [%eval #-11] } 14. Rxg5 { [%eval #-10] } 14... Ndf6?? { (Mate in 10 → 2.33) Lost forced checkmate sequence. Re8 was best. } { [%eval 2.33] } (14... Re8 15. Rxg8 Rxe1 16. Rxh8 Rxb1 17. Rxh7 Rxa1 18. Rxd7 Rxa2 19. Rxa7 Rxa7 20. f4) 15. Rxg8 { [%eval 1.42] } 15... Nxg8?? { (1.42 → 7.37) Blunder. Raxg8 was best. } { [%eval 7.37] } (15... Raxg8 16. Ke2) 16. Na3 { [%eval 0.82] } 16... c5?? { (0.82 → Mate in 9) Checkmate is now unavoidable. Nf6 was best. } { [%eval #9] } (16... Nf6 17. Kd2) 17. b4 { [%eval #9] } 17... cxb4 { [%eval #8] } 18. Rb1?? { (Mate in 8 → -1.62) Lost forced checkmate sequence. Rd1 was best. } { [%eval -1.62] } (18. Rd1 bxa3 19. Rd8 Rxd8 20. Kd2 Rxd2 21. h4 Rxc2 22. h5 Rxa2 23. f4 Rxf2) 18... bxa3 { [%eval -2.0] } 19. Rb2?? { (-2.00 → -7.89) Blunder. Rc1 was best. } { [%eval -7.89] } (19. Rc1 Nf6) 19... axb2 { [%eval -7.35] } 20. Kd1 { [%eval -9.83] } 20... b1=B?? { (-9.83 → Mate in 5) Checkmate is now unavoidable. Nf6 was best. } { [%eval #5] } (20... Nf6) 21. Ke2 { [%eval #6] } 21... Bxc2 { [%eval #5] } 22. a4 { [%eval #5] } 22... Bxa4 { [%eval #4] } 23. Kd1 { [%eval #4] } 23... Bxd1 { [%eval #3] } 24. h4 { [%eval #3] } 24... Bxf3 { [%eval #2] } 25. h5 { [%eval #2] } 25... Bxh5 { [%eval #1] } 26. f4?? { (Mate in 1 → -1.97) Lost forced checkmate sequence. f3 was best. } { [%eval -1.97] } (26. f3 Bxf3#) 26... Bf3?? { (-1.97 → Mate in 5) Checkmate is now unavoidable. Be2 was best. } { [%eval #5] } (26... Be2 27. f5 Ne7 28. f6 Nc8 29. f7 Rg8 30. fxg8=N h6 31. Nxh6 Bb5 32. Ng4) 27. f5 { [%eval #5] } 27... Ne7 { [%eval #4] } 28. f6 { [%eval #4] } 28... Rad8 { [%eval #2] } 29. fxe7 { [%eval #2] } 29... Rhg8 { [%eval #1] } 30. exd8=K { [%eval #1] } 30... Rxd8# { Game ends by variant rule. } 1-0