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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/p3xFUggZ"] [Date "2025.12.19"] [Round "-"] [White "Domski007"] [Black "TimurCarlson"] [Result "0-1"] [GameId "p3xFUggZ"] [UTCDate "2025.12.19"] [UTCTime "12:47:04"] [WhiteElo "1749"] [BlackElo "1346"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2 { [%eval 3.83] } 4... Qxd2 { [%eval 3.35] } 5. Bxd2 { [%eval 3.84] } 5... Bxe2 { [%eval 2.31] } 6. Kxe2 { [%eval 0.9] } 6... Nc6?? { (0.90 → Mate in 13) Checkmate is now unavoidable. Kd7 was best. } { [%eval #13] } (6... Kd7 7. Nc3 Kc8 8. Re1 Nd7 9. a4 g5 10. Rd1 Kb8 11. f4) 7. Ba5 { [%eval #13] } 7... Nxa5 { [%eval #12] } 8. b4?? { (Mate in 12 → 1.03) Lost forced checkmate sequence. c4 was best. } { [%eval 1.03] } (8. c4 Nxc4 9. e4 Nxb2 10. Kd3 Nxd3 11. Nc3 Nxf2 12. Nb5 Nxh1 13. Nxa7 Rxa7) 8... Rb8?? { (1.03 → 3.11) Blunder. f5 was best. } { [%eval 3.11] } (8... f5 9. bxa5) 9. bxa5 { [%eval 2.37] } 9... Rxb1 { [%eval 3.07] } 10. Rxb1 { [%eval 3.57] } 10... a6 { [%eval 3.38] } 11. a4?! { (3.38 → 2.37) Inaccuracy. Kd2 was best. } { [%eval 2.37] } (11. Kd2 Kd8 12. Ne2 Kd7 13. Rhe1 Kc6 14. Rb5 Kxb5 15. Rd1 Kxa5 16. Kc3 Kb6) 11... e5?? { (2.37 → Mate in 9) Checkmate is now unavoidable. Kd7 was best. } { [%eval #9] } (11... Kd7) 12. Kd3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Rb4 was best. } { [%eval #-9] } (12. Rb4 Bxb4 13. c3 Bxa5 14. h3 Bxc3 15. Ke1 Bxe1 16. e4 Bxf2 17. Rh2 Bxg1) 12... Bb4 { [%eval #-9] } 13. Rxb4 { [%eval #-8] } 13... Nf6?? { (Mate in 8 → 0.38) Lost forced checkmate sequence. e4 was best. } { [%eval 0.38] } (13... e4 14. Kxe4 f5 15. Kxf5 g5 16. Kxg5 Nf6 17. Kxf6 Ke7 18. Kxe7 Rd8 19. Kxd8) 14. Rb5?? { (0.38 → Mate in 9) Checkmate is now unavoidable. Re4 was best. } { [%eval #-9] } (14. Re4 Nxe4 15. Kxe4 Kd7 16. Kxe5 f5 17. Kxf5 g5 18. Kxg5 Rb8 19. Kg6 hxg6) 14... axb5 { [%eval #-9] } 15. axb5 { [%eval #-8] } 15... Ne4 { [%eval #-8] } 16. Kxe4 { [%eval #-7] } 16... f5?? { (Mate in 7 → 4.61) Lost forced checkmate sequence. g5 was best. } { [%eval 4.61] } (16... g5 17. Kxe5 c6 18. bxc6 f5 19. Kxf5 h5 20. Kxg5 Kd7 21. cxd7 Rb8 22. Kxh5) 17. Kxe5?? { (4.61 → Mate in 6) Checkmate is now unavoidable. Kxf5 was best. } { [%eval #-6] } (17. Kxf5 Kd7) 17... f4 { [%eval #-6] } 18. exf4 { [%eval #-5] } 18... g5 { [%eval #-5] } 19. fxg5 { [%eval #-4] } 19... Ke7?? { (Mate in 4 → 3.10) Lost forced checkmate sequence. c5 was best. } { [%eval 3.1] } (19... c5 20. bxc6 Kd7 21. cxd7 Rc8 22. dxc8=K h6 23. gxh6#) 20. Kd6?! { (3.10 → 2.30) Inaccuracy. g6 was best. } { [%eval 2.3] } (20. g6 hxg6) 20... Kxd6 { [%eval 2.91] } 21. g6?! { (2.91 → 1.84) Inaccuracy. Ne2 was best. } { [%eval 1.84] } (21. Ne2 Rd8) 21... hxg6 { [%eval 2.33] } 22. h4?! { (2.33 → 1.29) Inaccuracy. a6 was best. } { [%eval 1.29] } (22. a6 Rxh2) 22... Rxh4 { [%eval 0.99] } 23. Rxh4 { [%eval 1.31] } 23... g5?? { (1.31 → 5.00) Blunder. c5 was best. } { [%eval 5.0] } (23... c5 24. bxc6) 24. f4?? { (5.00 → Mate in 2) Checkmate is now unavoidable. c4 was best. } { [%eval #-2] } (24. c4) 24... gxf4 { [%eval #-2] } 25. Rxf4 { [%eval #-1] } 25... c6 { [%eval #-3] } 26. bxc6 { [%eval #-2] } 26... Kxc6 { [%eval #-2] } 27. a6 { [%eval #-1] } 27... Kb7 { [%eval #-1] } 28. axb7# { Game ends by variant rule. } 0-1