- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual classical game"] [Site "https://lichess.org/p0LpOoqq"] [Date "2025.08.15"] [Round "-"] [White "Abheeshta"] [Black "lichess AI level 1"] [Result "1-0"] [GameId "p0LpOoqq"] [UTCDate "2025.08.15"] [UTCTime "18:30:48"] [WhiteElo "1033"] [BlackElo "?"] [Variant "Standard"] [TimeControl "10800+180"] [ECO "A06"] [Opening "Zukertort Opening: Reversed Mexican Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.1] } 1... d5 { [%eval 0.18] } 2. Nc3 { [%eval -0.21] } { A06 Zukertort Opening: Reversed Mexican Defense } 2... e6 { [%eval -0.03] } 3. Nxd5?? { (-0.03 → -4.06) Blunder. e4 was best. } { [%eval -4.06] } (3. e4 d4 4. Ne2 c5 5. c3 Nf6 6. cxd4 cxd4 7. e5 Nfd7) 3... Nd7?? { (-4.06 → 1.91) Blunder. exd5 was best. } { [%eval 1.91] } (3... exd5 4. e3 Nf6 5. c4 Be7 6. b3 c5 7. Bb2 O-O 8. cxd5) 4. Nxc7+?? { (1.91 → -2.96) Blunder. Nc3 was best. } { [%eval -2.96] } (4. Nc3 a6 5. a4 Bb4 6. d3 Ne7 7. g3 O-O 8. e4 Re8 9. Bg2 h6) 4... Ke7?? { (-2.96 → 4.85) Blunder. Qxc7 was best. } { [%eval 4.85] } (4... Qxc7 5. g3 b6 6. Bg2 Bb7 7. O-O Rd8 8. b3 Bd6 9. Bb2 Ngf6 10. d4) 5. Nxa8 { [%eval 4.85] } 5... Nc5 { [%eval 5.43] } 6. Nb6 { [%eval 4.93] } 6... axb6 { [%eval 5.24] } 7. Nd4?? { (5.24 → 1.48) Blunder. d4 was best. } { [%eval 1.48] } (7. d4 Ne4 8. c3 Ke8 9. Ne5 b5 10. g3 Bd6 11. Qd3 f6 12. Bg2 Nxf2) 7... Nf6?? { (1.48 → 4.50) Blunder. Qxd4 was best. } { [%eval 4.5] } (7... Qxd4 8. c3) 8. Nxe6?? { (4.50 → 2.09) Blunder. e3 was best. } { [%eval 2.09] } (8. e3 e5 9. Nb5 Ke8 10. d4 Nce4 11. f3 Bd7 12. Bd3 Ng5 13. e4 Nh5) 8... Nxe6 { [%eval 1.8] } 9. e3 { [%eval 1.62] } 9... Nc5?! { (1.62 → 2.63) Inaccuracy. Bd7 was best. } { [%eval 2.63] } (9... Bd7 10. a4) 10. b4?! { (2.63 → 1.61) Inaccuracy. f3 was best. } { [%eval 1.61] } (10. f3 Ne6 11. d4 Ke8 12. Bb5+ Bd7 13. Qd3 Bc6 14. c3 h5 15. e4 h4) 10... Ne6 { [%eval 1.7] } 11. Rb1 { [%eval 1.28] } 11... h5 { [%eval 1.29] } 12. Be2 { [%eval 1.17] } 12... h4 { [%eval 1.19] } 13. g3?? { (1.19 → -1.76) Blunder. O-O was best. } { [%eval -1.76] } (13. O-O Ke8) 13... hxg3 { [%eval -1.64] } 14. fxg3 { [%eval -1.63] } 14... g5?? { (-1.63 → 1.18) Blunder. Ne4 was best. } { [%eval 1.18] } (14... Ne4 15. Bf3) 15. Bh5?? { (1.18 → -4.15) Blunder. O-O was best. } { [%eval -4.15] } (15. O-O Bg7) 15... Bg7?? { (-4.15 → -0.95) Blunder. Rxh5 was best. } { [%eval -0.95] } (15... Rxh5 16. Bb2 Rh6 17. O-O Bg7 18. Qe2 Rg6 19. b5 Ke8 20. Qd3 Qe7 21. Rf5) 16. Qf3?? { (-0.95 → -4.43) Blunder. Bf3 was best. } { [%eval -4.43] } (16. Bf3) 16... g4 { [%eval -3.8] } 17. Bxg4 { [%eval -3.64] } 17... Rh6?? { (-3.64 → -1.16) Blunder. Ng5 was best. } { [%eval -1.16] } (17... Ng5 18. Qf4 Nxg4 19. Qxg5+ Bf6 20. Qb5 Nxh2 21. Bb2 Bxb2 22. c3 f6 23. Qc4) 18. h4 { [%eval -1.54] } 18... Nxg4 { [%eval -1.46] } 19. Qxg4 { [%eval -1.09] } 19... Rf6?? { (-1.09 → 0.60) Blunder. Kf8 was best. } { [%eval 0.6] } (19... Kf8 20. Rf1) 20. Qxg7?? { (0.60 → -5.70) Blunder. Qc4 was best. } { [%eval -5.7] } (20. Qc4 Rf3) 20... Qd6?? { (-5.70 → -0.23) Blunder. Nxg7 was best. } { [%eval -0.23] } (20... Nxg7 21. Bb2 Qd6 22. Bxf6+ Qxf6 23. Rf1 Qe5 24. Kd1 Nh5 25. Kc1 Nxg3 26. Re1) 21. Rf1?? { (-0.23 → -7.27) Blunder. Qg8 was best. } { [%eval -7.27] } (21. Qg8 Nd4) 21... Rf3?? { (-7.27 → 3.40) Blunder. Rxf1+ was best. } { [%eval 3.4] } (21... Rxf1+ 22. Kxf1 Nxg7 23. Kf2 Bg4 24. d3 Nf5 25. Ke1 Qxg3+ 26. Kd2 Qxe3+ 27. Kc3) 22. Rxf3?? { (3.40 → -3.06) Blunder. Qg4 was best. } { [%eval -3.06] } (22. Qg4) 22... Qxd2+?? { (-3.06 → 7.89) Blunder. Nxg7 was best. } { [%eval 7.89] } (22... Nxg7 23. d3 Nh5 24. e4 Bg4 25. Rf4 Be6 26. Be3 Nxf4 27. Bxf4 Qd4 28. Kd2) 23. Kxd2 { [%eval 7.77] } 23... Bd7? { (7.77 → Mate in 6) Checkmate is now unavoidable. Nxg7 was best. } { [%eval #6] } (23... Nxg7 24. e4 Bg4 25. Rd3 Ne8 26. Ba3 Nf6 27. Re1 Nd7 28. Bb2 f6 29. Rde3) 24. Qxf7+ { [%eval #7] } 24... Kd6 { [%eval #7] } 25. Qf4+? { (Mate in 7 → 9.63) Lost forced checkmate sequence. Rb3 was best. } { [%eval 9.63] } (25. Rb3 Bc8 26. Rd3+ Kc6 27. Qe8+ Kc7 28. Rf8 b5 29. Qxc8+ Kb6 30. Qxe6+ Ka7) 25... Kd5? { (9.63 → Mate in 3) Checkmate is now unavoidable. Nxf4 was best. } { [%eval #3] } (25... Nxf4 26. Rxf4 Be6 27. Rb2 Ke7 28. Ke2 b5 29. Kf2 Bf7 30. Kg1 Kf8 31. Kh2) 26. c3? { (Mate in 3 → 9.39) Lost forced checkmate sequence. c4+ was best. } { [%eval 9.39] } (26. c4+ Kc6 27. b5+ Kc5 28. Ba3#) 26... Bb5? { (9.39 → Mate in 7) Checkmate is now unavoidable. Nxf4 was best. } { [%eval #7] } (26... Nxf4 27. Rxf4 b5 28. h5 Be8 29. h6 Bg6 30. Rb2 Ke6 31. Ke1 Bh7 32. Rd2) 27. Qf6 { [%eval #8] } 27... Bd3 { [%eval #5] } 28. h5 { [%eval #8] } 28... Kd6 { [%eval #6] } 29. Kxd3 { [%eval #5] } 29... Kc6 { [%eval #3] } 30. h6 { [%eval #5] } 30... Kd5 { [%eval #4] } 31. h7 { [%eval #4] } 31... Kd6 { [%eval #4] } 32. h8=Q { [%eval #3] } 32... Kc7 { [%eval #2] } 33. Qxe6 { [%eval #1] } 33... b5 { [%eval #1] } 34. Qc4+ { [%eval #4] } 34... Kd6 { [%eval #2] } 35. Qxb5 { [%eval #2] } 35... Ke7 { [%eval #1] } 36. Qxb7+ { [%eval #1] } 36... Ke6 { [%eval #1] } 37. Qe8+ { [%eval #1] } 37... Kd6 { [%eval #1] } 38. Rf6# { White wins by checkmate. } 1-0