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[Event "casual variant:antichess game"] [Site "https://lichess.org/oyo2DJSS"] [Date "2021.10.28"] [Round "-"] [White "Rnbastos"] [Black "lichess AI level 4"] [Result "0-1"] [GameId "oyo2DJSS"] [UTCDate "2021.10.28"] [UTCTime "02:41:19"] [WhiteElo "1533"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.37] } 1... h6?? { (-0.37 → 4.66) Blunder. e6 was best. } { [%eval 4.66] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3?? { (4.66 → 0.63) Blunder. Nh3 was best. } { [%eval 0.63] } (2. Nh3 f6 3. Ng5 fxg5 4. f4 gxf4 5. g4 fxg3 6. hxg3 g5) 2... e6?? { (0.63 → Mate in 16) Checkmate is now unavoidable. e5 was best. } { [%eval #16] } (2... e5 3. b4 Bxb4 4. d4 Bxe1 5. Qxe1 exd4 6. Bxh6 gxh6 7. Qa5) 3. b4 { [%eval #16] } 3... Bxb4 { [%eval #15] } 4. e3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-15] } (4. Bb2 Bxd2 5. Bxg7 Bxe1 6. Qxd7 Nxd7 7. Bxh6 Rxh6 8. f4 Bxg3 9. hxg3 Rxh1 10. g4 Rxg1) 4... Bxd2 { [%eval #-15] } 5. Nxd2 { [%eval #-13] } 5... c5?? { (Mate in 13 → -0.55) Lost forced checkmate sequence. Qh4 was best. } { [%eval -0.55] } (5... Qh4 6. gxh4 b5 7. Bxb5 d5 8. Bxe8 Ba6 9. Bxf7 Nf6 10. Bxe6 Nh7 11. Bxd5 Nf6 12. Bxa8) 6. Ba6 { [%eval -0.88] } 6... Nxa6 { [%eval -1.11] } 7. Qh5 { [%eval -1.16] } 7... b6 { [%eval -1.15] } 8. Qxh6 { [%eval -1.14] } 8... Nxh6?? { (-1.14 → Mate in 12) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #12] } (8... Rxh6 9. Ndf3) 9. g4 { [%eval #12] } 9... Nxg4 { [%eval #11] } 10. h3?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. f4 was best. } { [%eval #-14] } (10. f4 Rxh2 11. Rxh2 Nxh2 12. f5 exf5 13. Ne4 fxe4 14. Kf1 Nxf1 15. Bb2 Nxe3 16. Bxg7 Nxc2) 10... Rxh3 { [%eval #-14] } 11. Rxh3 { [%eval #-12] } 11... Nxf2 { [%eval #-12] } 12. Kxf2 { [%eval #-11] } 12... c4 { [%eval #-11] } 13. Nxc4 { [%eval #-10] } 13... Qf6?? { (Mate in 10 → -2.84) Lost forced checkmate sequence. Qh4 was best. } { [%eval -2.84] } (13... Qh4 14. Rxh4 Nb4 15. Nxb6 axb6 16. Rxb4 Rxa2 17. Rxa2 d6 18. Rxb6 e5 19. Rxd6 Bh3 20. Nxh3) 14. Nxb6 { [%eval -2.48] } 14... Qxf2 { [%eval -2.49] } 15. Nxd7?? { (-2.49 → Mate in 11) Checkmate is now unavoidable. Nxc8 was best. } { [%eval #-11] } (15. Nxc8 Qxg1) 15... Qxg1?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxd7 was best. } { [%eval #7] } (15... Bxd7 16. e4 Qxc2 17. a4 Bxa4 18. Rxa4 Qxe4 19. Rxa6 g5 20. Bxg5 f6 21. Bxf6 Qe3 22. Rxe6) 16. Rh6?? { (Mate in 7 → Mate in 22) Lost forced checkmate sequence. Rh4 was best. } { [%eval #-22] } (16. Rh4 Qxc1 17. Rxc1 Kxd7 18. Rb4 Nxb4 19. Rb1 Nxa2 20. Rb7 Bxb7 21. e4 Bxe4 22. c3 Nxc3#) 16... gxh6?? { (Mate in 22 → -4.67) Lost forced checkmate sequence. Kxd7 was best. } { [%eval -4.67] } (16... Kxd7 17. Rxe6 Qxc1 18. Rxc1 Kxe6 19. Rh1 Ke7 20. Rc1 Rb8 21. Rb1 Rxb1 22. a3 Nc7 23. c3) 17. Ba3?? { (-4.67 → Mate in 8) Checkmate is now unavoidable. Nb6 was best. } { [%eval #-8] } (17. Nb6 Qxe3 18. Nxa8 Qxc1 19. Rxc1 e5 20. Nc7 Nxc7 21. a4 a6 22. Ra1 a5 23. c4 h5) 17... Bxd7 { [%eval #-8] } 18. Rxg1 { [%eval #-7] } 18... Nb4 { [%eval #-7] } 19. Bxb4 { [%eval #-6] } 19... Ke7 { [%eval #-6] } 20. Bxe7 { [%eval #-5] } 20... Rf8 { [%eval #-5] } 21. Bxf8 { [%eval #-4] } 21... Bb5 { [%eval #-4] } 22. Bxh6 { [%eval #-3] } 22... Bf1 { [%eval #-3] } 23. Rxf1 { [%eval #-2] } 23... e5 { [%eval #-2] } 24. Rxf7 { [%eval #-1] } 24... e4 { [%eval #-1] } 25. Rxa7# { Game ends by variant rule. } 0-1