FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/oxTdNRPa"]
[Date "2025.03.06"]
[Round "-"]
[White "MathandHumor"]
[Black "RF_BKD"]
[Result "1-0"]
[GameId "oxTdNRPa"]
[UTCDate "2025.03.06"]
[UTCTime "10:22:42"]
[WhiteElo "1779"]
[BlackElo "2256"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... c6 { [%eval 0.47] } 2. c4?! { (0.47 → -0.60) Inaccuracy. e4 was best. } { [%eval -0.6] } (2. e4 c5 3. Bc4 d5 4. Bxd5 Qxd5 5. exd5 Bh3 6. Nxh3 g5) 2... b5? { (-0.60 → 0.79) Mistake. Nh6 was best. } { [%eval 0.79] } (2... Nh6 3. g4 Nxg4 4. Qc2 Nxf2 5. Qxh7 Rxh7 6. Kxf2 Rxh2 7. Rxh2) 3. cxb5 { [%eval 1.61] } 3... cxb5 { [%eval 2.11] } 4. Qa4? { (2.11 → 0.54) Mistake. d3 was best. } { [%eval 0.54] } (4. d3 g5 5. Bxg5 Qa5 6. Bxe7 Qxe1 7. Qxe1 Nxe7 8. Nd2 Na6) 4... bxa4 { [%eval 0.52] } 5. a3 { [%eval -0.51] } 5... Qb6? { (-0.51 → 0.60) Mistake. Qc7 was best. } { [%eval 0.6] } (5... Qc7 6. e3) 6. b4?? { (0.60 → Mate in 14) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-14] } (6. Ra2 Qxb2) 6... Qxb4 { [%eval #-15] } 7. axb4 { [%eval #-13] } 7... e6?? { (Mate in 13 → 1.23) Lost forced checkmate sequence. a6 was best. } { [%eval 1.23] } (7... a6 8. Rxa4 Nc6 9. Rxa6 Nxb4 10. Rxa8 g5 11. Rxc8 Kd8 12. Rxd8 h5 13. Rxf8) 8. Rxa4 { [%eval 0.6] } 8... Bxb4 { [%eval 1.44] } 9. Rxa7 { [%eval 0.85] } 9... Rxa7?? { (0.85 → Mate in 10) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #10] } (9... Bxd2 10. Bxd2) 10. Ba3?? { (Mate in 10 → -1.55) Lost forced checkmate sequence. d3 was best. } { [%eval -1.55] } (10. d3 Bxe1 11. h4 Bxf2 12. Nh3 Bxg3 13. Nc3 Bxh4 14. Nf2 Bxf2 15. Rxh7 Rxh7) 10... Bxd2?? { (-1.55 → 0.78) Blunder. Rxa3 was best. } { [%eval 0.78] } (10... Rxa3 11. Nxa3) 11. Nxd2 { [%eval 0.91] } 11... Rxa3 { [%eval 1.57] } 12. Nb3?? { (1.57 → -1.21) Blunder. e4 was best. } { [%eval -1.21] } (12. e4 Rxg3) 12... Rxb3 { [%eval -0.53] } 13. Bh3?! { (-0.53 → -1.61) Inaccuracy. Bg2 was best. } { [%eval -1.61] } (13. Bg2 Rxg3) 13... Rxg3 { [%eval -1.05] } 14. Bxe6? { (-1.05 → -2.35) Mistake. hxg3 was best. } { [%eval -2.35] } (14. hxg3 Nf6 15. Bxe6 dxe6 16. Rxh7 Nxh7 17. Kd2 Kd7 18. g4 Nf8 19. Kc3 Rh3) 14... dxe6? { (-2.35 → -1.00) Mistake. Rxg1 was best. } { [%eval -1.0] } (14... Rxg1 15. Bxf7) 15. hxg3 { [%eval -1.2] } 15... Na6?? { (-1.20 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (15... Nf6 16. Rxh7) 16. Rxh7 { [%eval #6] } 16... Rxh7 { [%eval #5] } 17. Nh3 { [%eval #5] } 17... Rxh3 { [%eval #4] } 18. f3 { [%eval #4] } 18... Rxg3 { [%eval #3] } 19. e3 { [%eval #3] } 19... Rxf3 { [%eval #2] } 20. Kf1?? { (Mate in 2 → Mate in 11) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-11] } (20. Kd1 Rxe3 21. Ke1 Rxe1#) 20... Rxe3?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #1] } (20... Rxf1 21. e4 Kd7 22. e5 Kd6 23. exd6 Ne7 24. dxe7 Rb1 25. e8=Q e5 26. Qxe5) 21. Ke1 { [%eval #1] } 21... Rxe1# { Game ends by variant rule. } 1-0
