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[Event "casual correspondence game"] [Site "https://lichess.org/ow6ufAVf"] [Date "2021.01.29"] [Round "-"] [White "lichess AI level 2"] [Black "giant2179"] [Result "1/2-1/2"] [GameId "ow6ufAVf"] [UTCDate "2021.01.29"] [UTCTime "04:48:32"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "B07"] [Opening "King's Pawn Game: Maróczy Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.33] } 2. d4 { [%eval 0.0] } 2... d6?! { (0.00 → 0.58) Inaccuracy. exd4 was best. } { [%eval 0.58] } { B07 King's Pawn Game: Maróczy Defense } (2... exd4 3. Qxd4 Nc6 4. Qc4 Nf6 5. Nc3 Bb4 6. Ne2 d5 7. exd5) 3. Nc3 { [%eval 0.59] } 3... exd4 { [%eval 0.65] } 4. Qxd4 { [%eval 0.5] } 4... Nc6 { [%eval 0.76] } 5. Qa4?! { (0.76 → 0.00) Inaccuracy. Qd3 was best. } { [%eval 0.0] } (5. Qd3 Nf6 6. Be3 Ng4 7. Bd2 Be7 8. f4 O-O 9. a3 Bf6) 5... Nf6 { [%eval 0.13] } 6. h3 { [%eval -0.29] } 6... Nd7?! { (-0.29 → 0.51) Inaccuracy. a6 was best. } { [%eval 0.51] } (6... a6) 7. Nf3 { [%eval 0.62] } 7... Be7 { [%eval 0.38] } 8. Qc4 { [%eval 0.0] } 8... O-O { [%eval 0.0] } 9. h4?! { (0.00 → -0.81) Inaccuracy. Be3 was best. } { [%eval -0.81] } (9. Be3 Bf6 10. O-O-O Re8 11. g4 Nb6 12. Qb3 Be6 13. Nd5 Na5 14. Qb4 Nc6) 9... g6?? { (-0.81 → 1.39) Blunder. Nb6 was best. } { [%eval 1.39] } (9... Nb6 10. Qb5 a6 11. Qh5 Nb4 12. Bd3 Nd7 13. Nd5 Nxd5 14. Qxd5 c6 15. Qd4 c5 16. Qe3) 10. Bg5?! { (1.39 → 0.64) Inaccuracy. Bh6 was best. } { [%eval 0.64] } (10. Bh6 Re8 11. O-O-O Bf6 12. Qd3 Nde5 13. Qd2 Ng4 14. h5 Nxh6 15. hxg6 Bg7 16. gxh7+ Kxh7) 10... Na5?? { (0.64 → 4.40) Blunder. Bxg5 was best. } { [%eval 4.4] } (10... Bxg5 11. Nxg5) 11. Bxe7 { [%eval 3.89] } 11... Nxc4?! { (3.89 → 5.91) Inaccuracy. Qxe7 was best. } { [%eval 5.91] } (11... Qxe7) 12. Nd5?? { (5.91 → -4.83) Blunder. Bxd8 was best. } { [%eval -4.83] } (12. Bxd8) 12... Qe8 { [%eval -4.48] } 13. h5?! { (-4.48 → -7.25) Inaccuracy. Bxc4 was best. } { [%eval -7.25] } (13. Bxc4 c6 14. Bxd6 cxd5 15. Bxd5 Nf6 16. O-O Bg4 17. Nh2 Rd8 18. Bxf8 Kxf8 19. c4 Qe5) 13... gxh5?? { (-7.25 → -2.12) Blunder. Nxb2 was best. } { [%eval -2.12] } (13... Nxb2) 14. Rxh5 { [%eval -2.41] } 14... f6 { [%eval -2.53] } 15. Nxf6+?? { (-2.53 → -7.06) Blunder. Bxc4 was best. } { [%eval -7.06] } (15. Bxc4 Kh8) 15... Rxf6 { [%eval -6.68] } 16. Bxf6 { [%eval -10.34] } 16... Qxh5 { [%eval -6.96] } 17. Bd4 { [%eval -9.54] } 17... Nxb2 { [%eval -7.19] } 18. Nd2 { [%eval -10.52] } 18... c5 { [%eval -6.98] } 19. Bxb2 { [%eval -7.0] } 19... Ne5 { [%eval -6.87] } 20. Nc4 { [%eval -7.94] } 20... Nxc4 { [%eval -6.78] } 21. Bf6 { [%eval -12.25] } 21... Na5 { [%eval -10.13] } 22. Rd1 { [%eval -11.24] } 22... Nc6 { [%eval -10.1] } 23. Rxd6 { [%eval -10.33] } 23... Nb4?! { (-10.33 → -6.13) Inaccuracy. Qg4 was best. } { [%eval -6.13] } (23... Qg4 24. Bd3) 24. Bc4+ { [%eval -6.19] } 24... Kf8?? { (-6.19 → -2.57) Blunder. Be6 was best. } { [%eval -2.57] } (24... Be6 25. Bxe6+ Kf8 26. Rd7 Nxc2+ 27. Kd2 Qh6+ 28. Kxc2 Qxf6 29. Bd5 Qxf2+ 30. Kb3 Qe3+ 31. Kc2) 25. Bb3?? { (-2.57 → -10.64) Blunder. Rd8+ was best. } { [%eval -10.64] } (25. Rd8+ Qe8) 25... Qe8 { [%eval -7.31] } 26. Rd8 { [%eval -7.4] } 26... Qxd8 { [%eval -7.53] } 27. Bxd8 { [%eval -7.41] } 27... Bg4?! { (-7.41 → -5.29) Inaccuracy. Be6 was best. } { [%eval -5.29] } (27... Be6) 28. Bf6 { [%eval -5.17] } 28... Re8 { [%eval -5.36] } 29. e5 { [%eval -6.23] } 29... a5 { [%eval -5.63] } 30. f3 { [%eval -6.55] } 30... Bd7 { [%eval -5.77] } 31. a3 { [%eval -5.9] } 31... Nc6 { [%eval -5.76] } 32. Kd2 { [%eval -7.32] } 32... Rd8?! { (-7.32 → -4.87) Inaccuracy. Nxe5 was best. } { [%eval -4.87] } (32... Nxe5) 33. f4 { [%eval -6.25] } 33... Rc8 { [%eval -4.9] } 34. Bd5 { [%eval -4.88] } 34... Nd4 { [%eval -4.4] } 35. g3 { [%eval -5.43] } 35... Nf3+?? { (-5.43 → -0.21) Blunder. b6 was best. } { [%eval -0.21] } (35... b6) 36. Bxf3 { [%eval -0.42] } 36... c4?? { (-0.42 → 3.14) Blunder. b5 was best. } { [%eval 3.14] } (36... b5) 37. Bd5?? { (3.14 → 0.09) Blunder. Bxb7 was best. } { [%eval 0.09] } (37. Bxb7 Rb8 38. Be4 Rb1 39. f5 Rf1 40. g4 h5 41. Bg5 hxg4 42. e6 Be8 43. f6 g3) 37... Rd8?? { (0.09 → 9.96) Blunder. Bf5 was best. } { [%eval 9.96] } (37... Bf5 38. Kc3 b5 39. e6 Ke8 40. e7 Rb8 41. Bc6+ Kf7 42. Kd4 b4 43. axb4 axb4 44. Kxc4) 38. Ke3?? { (9.96 → 3.56) Blunder. Bxd8 was best. } { [%eval 3.56] } (38. Bxd8) 38... Bg4?? { (3.56 → 10.15) Blunder. Re8 was best. } { [%eval 10.15] } (38... Re8 39. Bxb7) 39. Bxd8 { [%eval 10.16] } 39... c3 { [%eval 10.63] } 40. Bf6 { [%eval 10.08] } 40... h6 { [%eval 11.25] } 41. Bxb7 { [%eval 12.33] } 41... h5 { [%eval 13.1] } 42. Bd5 { [%eval 14.88] } 42... Bd1 { [%eval 73.05] } 43. Kd4 { [%eval 13.47] } 43... Bxc2 { [%eval 14.69] } 44. Bg5 { [%eval 13.13] } 44... Bd1 { [%eval 25.01] } 45. Kxc3 { [%eval 13.76] } 45... a4 { [%eval 69.17] } 46. Kd4 { [%eval 49.5] } 46... Kg7 { [%eval 70.91] } 47. Kc5 { [%eval 17.24] } 47... Kg6 { [%eval 73.96] } 48. Kd6 { [%eval 69.64] } 48... Kf5 { [%eval 72.5] } 49. Bf6 { [%eval 26.53] } 49... Kg4 { [%eval 70.81] } 50. Bg5 { [%eval 15.65] } 50... Kxg3 { [%eval 16.36] } 51. Bc6 { [%eval 13.33] } 51... Kg4 { [%eval 14.51] } 52. e6 { [%eval 24.59] } 52... Kf5?! { (24.59 → Mate in 6) Checkmate is now unavoidable. Bc2 was best. } { [%eval #6] } (52... Bc2 53. e7) 53. Bd5?! { (Mate in 6 → 66.09) Lost forced checkmate sequence. e7 was best. } { [%eval 66.09] } (53. e7 Kg4 54. e8=Q Bf3 55. Qe6+ Kg3 56. Qe3 Kh2 57. Qxf3 h4 58. Qg2#) 53... Kg6?! { (66.09 → Mate in 5) Checkmate is now unavoidable. h4 was best. } { [%eval #5] } (53... h4 54. e7) 54. Ke5 { [%eval #8] } 54... Kg7 { [%eval #5] } 55. Be4?! { (Mate in 5 → 29.71) Lost forced checkmate sequence. e7 was best. } { [%eval 29.71] } (55. e7 Bb3 56. Bf6+ Kh6 57. e8=Q Bxd5 58. Qh8+ Kg6 59. Qg7#) 55... Kf8?! { (29.71 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #6] } (55... h4 56. Bxh4) 56. f5 { [%eval #6] } 56... Ke8 { [%eval #5] } 57. Bd5 { [%eval #6] } 57... Kf8 { [%eval #5] } 58. e7+ { [%eval #4] } 58... Ke8 { [%eval #4] } 59. Bh4 { [%eval #6] } 59... Bg4 { [%eval #4] } 60. f6 { [%eval #6] } 60... Bd7 { [%eval #1] } 61. Bg5 { [%eval #3] } 61... h4 { [%eval #1] } 62. Kd6 { [%eval #2] } 62... h3 { [%eval #1] } 63. Ke5 { [%eval #3] } 63... h2 { [%eval #1] } 64. Bf4 { [%eval #7] } 64... Bb5 { [%eval #2] } 65. Be3 { [%eval #9] } 65... Bf1 { [%eval #2] } 66. Bb6 { [%eval #8] } 66... Kd7 { [%eval #5] } 67. Bd4 { [%eval #8] } 67... Kc7 { [%eval #4] } 68. Be3 { [%eval #7] } 68... Kd7 { [%eval #4] } 69. Bc6+ { [%eval #6] } 69... Kxc6 { [%eval #6] } 70. Bd4?? { (Mate in 6 → -6.94) Lost forced checkmate sequence. e8=Q+ was best. } { [%eval -6.94] } (70. e8=Q+ Kc7 71. Qe7+ Kc6 72. Qd6+ Kb7 73. Qb6+ Kc8 74. Kd6 Ba6 75. Qc7#) 70... h1=Q?? { (-6.94 → 6.84) Blunder. Kd7 was best. } { [%eval 6.84] } (70... Kd7 71. Bc5 h1=Q 72. Bb4 Bd3 73. Kd4 Qe4+ 74. Kc3 Bb1 75. e8=Q+ Kxe8 76. Be7 Qd5 77. Kb4) 71. Bc3?? { (6.84 → -10.70) Blunder. e8=Q+ was best. } { [%eval -10.7] } (71. e8=Q+) 71... Kb5?? { (-10.70 → 2.04) Blunder. Qd5+ was best. } { [%eval 2.04] } (71... Qd5+) 72. e8=Q+ { [%eval 2.55] } 72... Kc4 { [%eval 2.79] } 73. Qxa4+ { [%eval 7.42] } 73... Kd3 { [%eval 6.53] } 74. Qb4?? { (6.53 → 2.53) Blunder. Qd4+ was best. } { [%eval 2.53] } (74. Qd4+) 74... Qh8?? { (2.53 → 5.47) Blunder. Qh2+ was best. } { [%eval 5.47] } (74... Qh2+ 75. Ke6) 75. Qd4+ { [%eval 5.44] } 75... Kc2 { [%eval 6.51] } 76. Qf2+ { [%eval 5.5] } 76... Kd1?? { (5.50 → Mate in 1) Checkmate is now unavoidable. Kxc3 was best. } { [%eval #1] } (76... Kxc3 77. Qxf1) 77. Qf3+?? { (Mate in 1 → 6.55) Lost forced checkmate sequence. Qd2# was best. } { [%eval 6.55] } (77. Qd2#) 77... Kc2 { [%eval 6.36] } 78. Kf4?? { (6.36 → 1.33) Blunder. Qxf1 was best. } { [%eval 1.33] } (78. Qxf1) 78... Qxf6+?? { (1.33 → Mate in 6) Checkmate is now unavoidable. Qh2+ was best. } { [%eval #6] } (78... Qh2+ 79. Qg3 Qh6+ 80. Ke5 Bc4 81. Bb4 Qh5+ 82. Kd6 Qd5+ 83. Kc7 Qd4 84. Qd6 Qa7+ 85. Kc6) 79. Kg4?? { (Mate in 6 → -0.11) Lost forced checkmate sequence. Bxf6 was best. } { [%eval -0.11] } (79. Bxf6 Bd3 80. Ke3 Kb3 81. Kxd3 Ka4 82. Qb7 Kxa3 83. Kc4 Ka4 84. Qb4#) 79... Qxc3 { [%eval 0.0] } 80. Qf2+ { [%eval 0.0] } 80... Be2+ { [%eval 0.0] } 81. Kh4 { [%eval -0.07] } 81... Qxa3 { [%eval 0.0] } 82. Qh2 { [%eval -0.08] } 82... Qa4+ { [%eval -0.11] } 83. Kh3?? { (-0.11 → Mate in 1) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-1] } (83. Kg5 Qg4+ 84. Kf6 Kd3 85. Qe5 Bf3 86. Ke7 Qd4 87. Qxd4+ Kxd4 88. Kd7 Kc5 89. Ke6 Bd5+) 83... Kc3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qg4# was best. } { [%eval 0.0] } (83... Qg4#) 84. Qe5+ { [%eval -0.02] } 84... Qd4 { [%eval 0.0] } 85. Qf5 { [%eval -0.01] } 85... Qd3+ { [%eval 0.0] } 86. Kh4?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Qxd3+ was best. } { [%eval #-4] } (86. Qxd3+ Kxd3 87. Kh4 Ke4 88. Kg5 Ke5 89. Kg6 Bc4 90. Kg5 Be6 91. Kg6 Bf5+ 92. Kf7 Be4) 86... Bf3?? { (Mate in 4 → -0.08) Lost forced checkmate sequence. Qxf5 was best. } { [%eval -0.08] } (86... Qxf5 87. Kg3 Qg5+ 88. Kh2 Bf1 89. Kh1 Qg2#) 87. Qe5+ { [%eval -0.12] } 87... Kc4 { [%eval 0.0] } 88. Qc7+ { [%eval -0.11] } 88... Kd4 { [%eval -0.08] } 89. Qd7+ { [%eval -0.02] } 89... Ke4 { [%eval 0.0] } 90. Qxd3+ { [%eval 0.0] } 90... Kxd3 { [%eval -0.11] } { The game is a draw. } 1/2-1/2