- Blind mode tutorial
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[Event "Yearly Three-check Arena"] [Site "https://lichess.org/opGFnngr"] [Date "2022.08.18"] [White "Luaapp"] [Black "glauco74"] [Result "0-1"] [GameId "opGFnngr"] [UTCDate "2022.08.18"] [UTCTime "21:30:18"] [WhiteElo "1709"] [BlackElo "1286"] [WhiteRatingDiff "-72"] [BlackRatingDiff "+39"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "B00"] [Opening "Nimzowitsch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.62] } 1... Nc6 { [%eval 3.29] } { B00 Nimzowitsch Defense } 2. Bc4? { (3.29 → 1.76) Mistake. Nc3 was best. } { [%eval 1.76] } (2. Nc3 e6 3. Nf3 Bb4 4. e5 d6 5. a3 Bxc3 6. dxc3 h6) 2... e6 { [%eval 2.85] } 3. c3?? { (2.85 → -2.48) Blunder. Nf3 was best. } { [%eval -2.48] } (3. Nf3 Nf6 4. Nc3 b5 5. Bxb5 Nd4 6. Nxd4 Bc5 7. Qf3 Bxd4) 3... Bc5? { (-2.48 → -1.00) Mistake. Qh4 was best. } { [%eval -1.0] } (3... Qh4) 4. d4 { [%eval -1.0] } 4... Nxd4 { [%eval -1.44] } 5. cxd4 { [%eval -0.84] } 5... Bb6?? { (-0.84 → 6.86) Blunder. Bb4+ was best. } { [%eval 6.86] } (5... Bb4+ 6. Kf1) 6. Nc3 { [%eval 6.85] } 6... Qf6 { [%eval 9.22] } 7. Nf3 { [%eval 8.69] } 7... Ne7 { [%eval 15.28] } 8. Bg5 { [%eval 15.05] } 8... Qg6 { [%eval 16.38] } 9. Bxe7 { [%eval 16.48] } 9... Kxe7 { [%eval 19.67] } 10. Nd5+ { [%eval 23.03] } 10... exd5 { [%eval 29.11] } 11. exd5 { [%eval 19.94] } 11... Qe4+ { [%eval 31.0] } 12. Kf1 { [%eval 34.31] } 12... Re8?! { (34.31 → Mate in 4) Checkmate is now unavoidable. d6 was best. } { [%eval #4] } (12... d6 13. Qe1) 13. Ne5?! { (Mate in 4 → 11.98) Lost forced checkmate sequence. Qd2 was best. } { [%eval 11.98] } (13. Qd2 Qd3+ 14. Bxd3 Bxd4 15. Re1+ Kd6 16. Qb4+) 13... Kf8?! { (11.98 → Mate in 4) Checkmate is now unavoidable. d6 was best. } { [%eval #4] } (13... d6 14. f3) 14. Qd3?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-6] } (14. Qh5 Qd3+ 15. Bxd3 Rxe5 16. Qxf7+ Kxf7 17. Bg6+) 14... Qxd3+?! { (Mate in 6 → -28.06) Lost forced checkmate sequence. Qxg2+ was best. } { [%eval -28.06] } (14... Qxg2+ 15. Kxg2 d6 16. Qf5 Bxf5 17. Kg1 Rxe5 18. Bf1 Bh3 19. Bxh3 Rg5+) 15. Bxd3 { [%eval -20.72] } 15... Kg8?? { (-20.72 → Mate in 6) Checkmate is now unavoidable. d6 was best. } { [%eval #6] } (15... d6 16. Re1 dxe5 17. h3 Bxd4 18. Rd1 e4 19. Be2 Bxf2 20. g4 e3 21. Rd4 Bd7 22. Kg2) 16. Nf3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Bxh7+ was best. } { [%eval #-1] } (16. Bxh7+ Kxh7 17. Re1 Kg8 18. Re4 Re6 19. dxe6 f6 20. Rh4 fxe5 21. Rh8+) 16... d6 { [%eval #-8] } 17. Bxh7+ { [%eval #-7] } 17... Kh8 { [%eval #-6] } 18. Ng5 { [%eval #-1] } 18... Re1+ { Game ends by variant rule. } 0-1