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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/oeruDF37"] [Date "2024.10.26"] [Round "-"] [White "Gravity_Falls1"] [Black "karoev"] [Result "1-0"] [GameId "oeruDF37"] [UTCDate "2024.10.26"] [UTCTime "15:15:21"] [WhiteElo "1389"] [BlackElo "1611"] [WhiteRatingDiff "+309"] [BlackRatingDiff "-23"] [Variant "King of the Hill"] [TimeControl "300+3"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.11] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.3] } 2. Ke2?? { (0.30 → -1.96) Blunder. d4 was best. } { [%eval -1.96] } (2. d4 e4 3. c4 d5 4. Bd2 c6 5. Nc3 Nf6 6. f3 g6) 2... d5 { [%eval -1.99] } 3. Kd3?? { (-1.99 → -4.33) Blunder. d4 was best. } { [%eval -4.33] } (3. d4 Nc6 4. dxe5 Be6 5. f4 f6 6. Nf3 fxe5 7. fxe5 Nh6) 3... c5 { [%eval -4.39] } 4. e4?! { (-4.39 → -6.03) Inaccuracy. Ke2 was best. } { [%eval -6.03] } (4. Ke2 Nc6) 4... d4? { (-6.03 → -3.69) Mistake. Nc6 was best. } { [%eval -3.69] } (4... Nc6 5. Nc3) 5. Kc4?? { (-3.69 → -12.38) Blunder. Ke2 was best. } { [%eval -12.38] } (5. Ke2 f5 6. d3 Nf6 7. f3 Nc6 8. Nd2 Be6 9. Kf2 Be7 10. Ne2 Bd6) 5... Be6+ { [%eval -8.09] } 6. Kd3 { [%eval -8.41] } 6... b5? { (-8.41 → -4.53) Mistake. f5 was best. } { [%eval -4.53] } (6... f5 7. f3 c4+ 8. Ke2 fxe4 9. d3 cxd3+ 10. cxd3 e3 11. Nc3 Kf7 12. Nh3) 7. c4?? { (-4.53 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-3] } (7. Ke2 f5 8. f3 c4 9. d3 Nf6 10. Nd2 Nc6 11. a4 c3 12. axb5 cxd2) 7... bxc4+? { (Mate in 3 → -7.92) Lost forced checkmate sequence. Bxc4+ was best. } { [%eval -7.92] } (7... Bxc4+ 8. Kc2 d3+ 9. Kc3 Qd4#) 8. Ke2 { [%eval -7.52] } 8... f5 { [%eval -7.17] } 9. Qa4+ { [%eval -9.46] } 9... Qd7 { [%eval -8.87] } 10. Qxd7+ { [%eval -7.78] } 10... Nxd7 { [%eval -8.0] } 11. exf5 { [%eval -12.31] } 11... Bxf5 { [%eval -12.08] } 12. g4 { [%eval -22.92] } 12... Bd3+ { [%eval -19.32] } 13. Kf3 { [%eval -19.27] } 13... Bd6?? { (-19.27 → 1.13) Blunder. e4+ was best. } { [%eval 1.13] } (13... e4+) 14. Bxd3 { [%eval 1.57] } 14... cxd3?? { (1.57 → Mate in 1) Checkmate is now unavoidable. Ngf6 was best. } { [%eval #1] } (14... Ngf6) 15. Ke4# { Game ends by variant rule. } 1-0