FEN
[Event "ANTICHESS Arena"]
[Site "https://lichess.org/odcOg8PM"]
[Date "2026.04.27"]
[Round "-"]
[White "Siddhanta_Saha"]
[Black "Aarvik_Sharda"]
[Result "1-0"]
[GameId "odcOg8PM"]
[UTCDate "2026.04.27"]
[UTCTime "04:40:25"]
[WhiteElo "750"]
[BlackElo "823"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-47"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b6? { (-1.29 → 0.00) Mistake. Nh6 was best. } { [%eval 0.0] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a4? { (0.00 → -1.22) Mistake. c4 was best. } { [%eval -1.22] } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. d4 Bxh3 6. Nxh3 g5) 2... Ba6?? { (-1.22 → 0.76) Blunder. d6 was best. } { [%eval 0.76] } (2... d6 3. c4) 3. c4 { [%eval 1.31] } 3... Bxc4 { [%eval 1.76] } 4. Ra2?? { (1.76 → -0.84) Blunder. Na3 was best. } { [%eval -0.84] } (4. Na3 Bxe2 5. Kxe2 h6 6. Ke1 b5 7. Nxb5 a6 8. Nxc7 Qxc7 9. Bxa6 Rxa6) 4... Bxe2 { [%eval -0.04] } 5. Qxe2?? { (-0.04 → -1.94) Blunder. Nxe2 was best. } { [%eval -1.94] } (5. Nxe2 Nh6) 5... b5 { [%eval -1.38] } 6. Qxe7?? { (-1.38 → Mate in 15) Checkmate is now unavoidable. Qxb5 was best. } { [%eval #-15] } (6. Qxb5 Nf6) 6... Qxe7 { [%eval #-15] } 7. axb5 { [%eval #-14] } 7... Qxe1 { [%eval #-14] } 8. Rxa7 { [%eval #-13] } 8... Qxd2?? { (Mate in 13 → Mate in 10) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #10] } (8... Qxc1 9. Rxc7 Qxb2 10. Rxd7 Qxb1 11. Rxf7 Qxf1 12. Rxf8 Qxg2 13. Rxg8 Rxg8 14. h4) 9. Nxd2?? { (Mate in 10 → -4.43) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -4.43] } (9. Bxd2 Rxa7 10. Ba5 Rxa5 11. b6 cxb6 12. Bb5 Rxb5 13. f3 Rxb2 14. g4 Rxb1) 9... Rxa7 { [%eval -3.79] } 10. b6 { [%eval -4.45] } 10... cxb6 { [%eval -3.94] } 11. Ba6 { [%eval -3.84] } 11... Rxa6 { [%eval -3.16] } 12. Nb3?? { (-3.16 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (12. b4 Bxb4) 12... Ra5?? { (Mate in 9 → -5.30) Lost forced checkmate sequence. g5 was best. } { [%eval -5.3] } (12... g5 13. Bxg5 Nf6 14. Bxf6 h5 15. Bxh8 f6 16. Bxf6 Kd8 17. Bxd8 Ra4 18. Bxb6) 13. Nxa5 { [%eval -4.55] } 13... bxa5 { [%eval -2.66] } 14. Bh6?? { (-2.66 → -6.38) Blunder. b4 was best. } { [%eval -6.38] } (14. b4 axb4) 14... gxh6?? { (-6.38 → -1.84) Blunder. Nxh6 was best. } { [%eval -1.84] } (14... Nxh6 15. h4 g5 16. hxg5 Bb4 17. Rxh6 Bc5 18. Rxh7 Bxf2 19. Rxf7 Bxg1 20. Rxd7) 15. b4?! { (-1.84 → -2.84) Inaccuracy. h4 was best. } { [%eval -2.84] } (15. h4 Nc6 16. Nh3 Ba3 17. bxa3 f5 18. g4 fxg4 19. f4 gxh3 20. Rxh3 h5) 15... Bxb4 { [%eval -2.74] } 16. Nf3 { [%eval -2.52] } 16... Be1 { [%eval -0.97] } 17. Rxe1?? { (-0.97 → Mate in 8) Checkmate is now unavoidable. Nxe1 was best. } { [%eval #-8] } (17. Nxe1 Nc6 18. f4 Nf6 19. h4 Ne5 20. fxe5 a4 21. exf6 Kf8 22. Nd3 a3) 17... a4?? { (Mate in 8 → -3.02) Lost forced checkmate sequence. Na6 was best. } { [%eval -3.02] } (17... Na6 18. Rxe8 Nf6 19. Rxh8 Nd5 20. Rxh7 f6 21. Rxd7 f5 22. Rxd5 f4 23. Rxa5) 18. Rxe8 { [%eval -4.25] } 18... a3?? { (-4.25 → Mate in 4) Checkmate is now unavoidable. Ne7 was best. } { [%eval #4] } (18... Ne7 19. Rxb8) 19. Rxg8 { [%eval #4] } 19... Rxg8 { [%eval #3] } 20. Ng5 { [%eval #4] } 20... hxg5 { [%eval #3] } 21. h4 { [%eval #3] } 21... gxh4 { [%eval #2] } 22. g4 { [%eval #2] } 22... Rxg4 { [%eval #1] } 23. f4 { [%eval #1] } 23... Rxf4# { Game ends by variant rule. } 1-0