FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/odWr3wxF"]
[Date "2023.03.08"]
[White "IKnowEnPassant"]
[Black "Chessjmat"]
[Result "0-1"]
[GameId "odWr3wxF"]
[UTCDate "2023.03.08"]
[UTCTime "02:12:26"]
[WhiteElo "1559"]
[BlackElo "1791"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+78"]
[Variant "Racing Kings"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Be3?? { (0.15 → -3.62) Blunder. Kg3 was best. } { [%eval -3.62] } (1. Kg3 Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1) 1... Ka3?? { (-3.62 → -0.07) Blunder. Nxe3 was best. } { [%eval -0.07] } (1... Nxe3 2. Nxc2 Rxc2 3. Rg5 Rb6 4. Kg3 Kb3 5. Bh3 Rc4 6. Kf2) 2. Rg4?? { (-0.07 → -2.24) Blunder. Bd4 was best. } { [%eval -2.24] } (2. Bd4 Nb3 3. Be5 Be3 4. Nc3 Nd2 5. Nxd1 Rxd1 6. Bd3 Kb4 7. Bxc2 Nc4 8. Bxb2 Kc5) 2... Rb4?? { (-2.24 → -0.44) Blunder. Nxe3 was best. } { [%eval -0.44] } (2... Nxe3 3. Nxc1) 3. Kh3?? { (-0.44 → -4.46) Blunder. Bc5 was best. } { [%eval -4.46] } (3. Bc5 Be4) 3... Ka4?? { (-4.46 → -0.76) Blunder. Nxe3 was best. } { [%eval -0.76] } (3... Nxe3 4. Kh4 Bb2 5. Bh3 Nxg4 6. Qd5 Be4 7. Qxd2 Rd1 8. Qg5 Nf2 9. Bg2 Rb6 10. Kg3) 4. Kh4? { (-0.76 → -2.54) Mistake. Nxc2 was best. } { [%eval -2.54] } (4. Nxc2 Nxe3 5. Nxb4 Rxb4 6. Rg5 Ndxf1 7. Nxc1 Qxc1 8. Qf3 Qc6 9. Rh5 Qc4 10. Rgg5 Rb8) 4... Ka5?? { (-2.54 → 1.30) Blunder. Nxe3 was best. } { [%eval 1.3] } (4... Nxe3) 5. Kh5?? { (1.30 → -3.46) Blunder. Nxc2 was best. } { [%eval -3.46] } (5. Nxc2 Rb6) 5... Ka6?! { (-3.46 → -2.29) Inaccuracy. Nxe3 was best. } { [%eval -2.29] } (5... Nxe3 6. Kh6 Rxg4 7. Rxg4 Ka6 8. Nxc2 Ka7 9. Rg8 Rb8 10. Kh7 Qf6 11. Qc6 Ndxf1 12. Nb4) 6. Kh6?? { (-2.29 → -5.25) Blunder. Rxb4 was best. } { [%eval -5.25] } (6. Rxb4 Rxb4) 6... Nxe3 { [%eval -5.38] } 7. Nxc2?! { (-5.38 → -8.08) Inaccuracy. Rxb4 was best. } { [%eval -8.08] } (7. Rxb4 Rxb4) 7... Ka7 { [%eval -6.69] } 8. Rg8?! { (-6.69 → -19.00) Inaccuracy. Rxb4 was best. } { [%eval -19.0] } (8. Rxb4 Rxb4) 8... Rb8 { [%eval #-7] } 9. Kh7 { [%eval #-7] } 9... Qf6 { [%eval #-6] } 10. Bg2 { [%eval #-4] } 10... Rf8 { [%eval #-3] } 11. Qh6 { [%eval #-1] } 11... Kb8# { Game ends by variant rule. } 0-1