FEN
[Event "rated blitz game"]
[Site "https://lichess.org/ocwriZRF"]
[Date "2026.04.06"]
[Round "-"]
[White "sozb"]
[Black "Fast1km"]
[Result "1-0"]
[GameId "ocwriZRF"]
[UTCDate "2026.04.06"]
[UTCTime "13:47:36"]
[WhiteElo "1141"]
[BlackElo "1113"]
[WhiteRatingDiff "+91"]
[BlackRatingDiff "-5"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "King's Knight Opening: Normal Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } { C44 King's Knight Opening: Normal Variation } 3. d3 { [%eval 0.0] } 3... Bc5 { [%eval 0.53] } 4. Nc3 { [%eval 0.0] } 4... d6 { [%eval 0.03] } 5. Be2 { [%eval -0.1] } 5... Nge7 { [%eval 0.08] } 6. O-O { [%eval -0.15] } 6... f6 { [%eval 0.38] } 7. h3 { [%eval 0.27] } 7... Be6 { [%eval 0.29] } 8. Nd5? { (0.29 → -1.04) Mistake. Na4 was best. } { [%eval -1.04] } (8. Na4 O-O 9. Nxc5 dxc5 10. c3 b6 11. Be3 Kh8 12. Re1 a5) 8... Qd7? { (-1.04 → 0.44) Mistake. Nxd5 was best. } { [%eval 0.44] } (8... Nxd5 9. exd5 Bxd5 10. d4 Bxd4 11. c3 Bxf3 12. Bxf3 Bb6 13. a4 a5 14. Qb3) 9. Nxe7 { [%eval 0.43] } 9... Nxe7 { [%eval 0.35] } 10. c4 { [%eval 0.0] } 10... O-O-O?! { (0.00 → 0.62) Inaccuracy. Nc6 was best. } { [%eval 0.62] } (10... Nc6 11. Be3 O-O 12. d4 exd4 13. Nxd4 Rae8 14. Rc1 Nxd4 15. Bxd4 b6 16. b3) 11. Be3?! { (0.62 → -0.18) Inaccuracy. a3 was best. } { [%eval -0.18] } (11. a3 Bb6 12. d4 exd4 13. Nxd4 Bxd4 14. Qxd4 Nc6 15. Qc3 g5 16. Qxf6 Rhg8) 11... Bxe3 { [%eval -0.15] } 12. fxe3 { [%eval -0.34] } 12... h5 { [%eval 0.0] } 13. Qb3?! { (0.00 → -0.84) Inaccuracy. d4 was best. } { [%eval -0.84] } (13. d4 g5 14. d5 Bxh3 15. gxh3 Qxh3 16. Rf2 g4 17. Rh2 Qg3+ 18. Rg2 Qh3) 13... g5 { [%eval -0.88] } 14. d4 { [%eval -0.72] } 14... Rhg8? { (-0.72 → 0.64) Mistake. g4 was best. } { [%eval 0.64] } (14... g4 15. d5 Bg8 16. hxg4 hxg4 17. Nd2 Rf8 18. Qb5 c6 19. Qb4 Kb8 20. Bxg4) 15. dxe5?? { (0.64 → -1.78) Blunder. Ne1 was best. } { [%eval -1.78] } (15. Ne1 exd4 16. exd4 f5 17. Bxh5 Rh8 18. exf5 Nxf5 19. Bf3 d5 20. cxd5 Bxd5) 15... fxe5 { [%eval -1.84] } 16. h4 { [%eval -1.76] } 16... g4?? { (-1.76 → 0.20) Blunder. gxh4 was best. } { [%eval 0.2] } (16... gxh4 17. Nxh4 Nc6 18. Rad1 Rg3 19. Rf3 Rg4) 17. Nd2?? { (0.20 → -2.32) Blunder. Ng5 was best. } { [%eval -2.32] } (17. Ng5 g3 18. Qa3 Kb8 19. c5 d5 20. Qb3 Rxg5 21. hxg5 d4 22. Qd3 Nc6) 17... g3 { [%eval -1.75] } 18. Bxh5?! { (-1.75 → -2.89) Inaccuracy. Qa3 was best. } { [%eval -2.89] } (18. Qa3 Kb8 19. c5 Ng6 20. Nf3 Bg4 21. cxd6 cxd6 22. Bc4 Rgf8 23. Ng5 Qe7) 18... Bh3?? { (-2.89 → -0.36) Blunder. Rh8 was best. } { [%eval -0.36] } (18... Rh8 19. Bd1 Ng8 20. Rf3 Qe7 21. Rxg3 Qxh4 22. Rg7 Kb8 23. Bf3 Nf6 24. Rf1) 19. c5?! { (-0.36 → -1.40) Inaccuracy. Bf7 was best. } { [%eval -1.4] } (19. Bf7 Rh8 20. c5 Bg4 21. Rf6 dxc5 22. Nf1 Kb8 23. Nxg3 Rxh4 24. Raf1 Rhh8) 19... dxc5?? { (-1.40 → 1.16) Blunder. Be6 was best. } { [%eval 1.16] } (19... Be6 20. Qd1 dxc5 21. Rf6 Bg4 22. Bxg4 Rxg4 23. Qf3 b6 24. h5 Rh4 25. Nc4) 20. Rac1?? { (1.16 → -3.30) Blunder. Nf3 was best. } { [%eval -3.3] } (20. Nf3 Be6 21. Nxe5 Bxb3 22. Nxd7 Kxd7 23. axb3 Nc6 24. Rac1 Kd6 25. Rf6+ Ke5) 20... Qxd2 { [%eval -2.7] } 21. Rxc5?? { (-2.70 → Mate in 1) Checkmate is now unavoidable. Rc2 was best. } { [%eval #-1] } (21. Rc2 Qd7 22. Bf7 Rg6 23. Bxg6 Nxg6 24. gxh3 Qxh3 25. h5 Qxh5 26. Qf7 Qh6) 21... Bxg2?? { (Mate in 1 → -3.51) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -3.51] } (21... Qxg2#) 22. Qe6+?? { (-3.51 → -10.28) Blunder. Rc2 was best. } { [%eval -10.28] } (22. Rc2 Qxc2 23. Qxc2 Bxf1 24. Kxf1 Rdf8+ 25. Kg1 g2 26. Be2 Ng6 27. Bg4+ Kb8) 22... Rd7? { (-10.28 → -4.28) Mistake. Kb8 was best. } { [%eval -4.28] } (22... Kb8 23. Rc2 Qxc2 24. Qb3 Qd2 25. Qd1 Qxe3+ 26. Kxg2 Rd2+ 27. Qxd2 Qxd2+ 28. Kf3) 23. Qxg8+? { (-4.28 → -7.07) Mistake. Rc2 was best. } { [%eval -7.07] } (23. Rc2 Qxe3+ 24. Kxg2 Qxe4+ 25. Kg1 Qd4+ 26. Kg2 Qd5+ 27. Qxd5 Nxd5 28. Bf7 Ne3+) 23... Nxg8 { [%eval -7.17] } 24. Rf8+ { [%eval -6.5] } 24... Rd8 { [%eval -6.3] } 25. Rd5 { [%eval -4.74] } 25... Rxf8 { [%eval -4.76] } 26. Rxd2 { [%eval -4.77] } 26... Bxe4 { [%eval -4.76] } 27. Bg4+ { [%eval -4.81] } 27... Kb8 { [%eval -4.67] } 28. h5 { [%eval -5.47] } 28... g2 { [%eval -4.64] } 29. Be6?? { (-4.64 → Mate in 4) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-4] } (29. Rf2 Rxf2 30. Kxf2 Nf6 31. Be2 g1=Q+ 32. Kxg1 Kc8 33. Kh2 Kd8 34. Kg3 Ke7) 29... Rf1+ { [%eval #-3] } 30. Kh2 { [%eval #-3] } 30... g1=Q+ { [%eval #-2] } 31. Kh3 { [%eval #-2] } 31... Rf3+ { [%eval #-1] } 32. Kh4 { [%eval #-1] } 32... Qh1+ { [%eval #-6] } 33. Kg5 { [%eval #-6] } 33... Qg1+ { [%eval #-5] } 34. Kh4 { [%eval #-1] } 34... Nh6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qg3# was best. } { [%eval #1] } (34... Qg3#) 35. Rd8# { White wins by checkmate. } 1-0